Player Matchup

Gilgamesh
Gilgamesh
Knuel7777
Gilgamesh
Level 133
God Stats
3W - 1L
1,500 SR
Queue Stats
239W - 202L
1,509 Elo+
Solo
Ullr
Ullr
Lybanger
Ullr
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 47L
1,488 Elo+
Solo
Maui
Maui
NegaMewtwo
Maui
Level 107
God Stats
8W - 5L
1,689 SR
Queue Stats
377W - 378L
1,453 Elo+
Solo
Persephone
Persephone
UNKNOWN-8O-
Persephone
Level 85
God Stats
1W - 1L
1,320 SR
Queue Stats
40W - 38L
1,436 Elo+
Solo
Apollo
Apollo
kordronsolin
Apollo
Level 141
God Stats
3W - 0L
1,172 SR
Queue Stats
47W - 52L
1,515 Elo+
Solo
Team Averages
Level 114
1,436 SR
1,480 Elo+

VS

Team Averages
Level 72
1,465 SR
1,417 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DJDarkness07
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,392 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FearLuBu
Ah Muzen Cab
Level 61
God Stats
1W - 3L
1,524 SR
Queue Stats
238W - 231L
1,443 Elo+
Solo
Skadi
Skadi
Leontal4
Skadi
Level 82
God Stats
2W - 4L
1,300 SR
Queue Stats
144W - 153L
1,406 Elo+
Solo
Raijin
Raijin
Lunar Sky1732
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Knuel7777
Gilgamesh
15
4 / 5 / 17
9,230
923
9,159
14,318
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
13
6 / 5 / 8
8,727
873
7,383
11,642
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
4 / 4 / 19
9,685
969
8,960
13,581
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
UNKNOWN-8O-
Persephone
16
5 / 2 / 16
9,716
972
12,513
8,453
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
16
11 / 2 / 12
9,847
985
9,550
10,166
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 5 / 6
7,760
776
7,426
9,799
4,135
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 7 / 7
8,805
881
9,332
10,700
4,124
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
FearLuBu
Ah Muzen Cab
17
4 / 4 / 3
8,626
863
8,433
8,472
3,991
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
Leontal4
Skadi
12
2 / 6 / 3
7,599
760
7,081
8,970
3,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 8 / 6
7,037
704
6,535
11,833
4,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
30
Kills
13
18
Deaths
30
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
5
6
0.8
L
5
7
7
1.21
L
Ah Muzen Cab
FearLuBu
Ah Muzen Cab
4
4
3
1.38
W
Gilgamesh
Knuel7777
Gilgamesh
4
5
17
2.5
L
Skadi
Leontal4
Skadi
2
6
3
0.58
L
1
8
6
0.5
W
Ullr
6
5
8
2
W
4
4
19
3.38
W
Persephone
UNKNOWN-8O-
Persephone
5
2
16
6.5
W
Apollo
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,565
Damage
38,807
58,160
Taken
49,774
45,134
Mitigated
20,272
18,496
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,426
879
446
1,510
9,799
4,135
0
6,685
3,027
15,552
0
L
9,332
515
59
470
10,700
4,124
0
4,058
6,430
17,766
0
L
Ah Muzen Cab
FearLuBu
Ah Muzen Cab
8,433
2,019
312
1,121
8,472
3,991
0
3,003
5,265
0
19,546
W
Gilgamesh
Knuel7777
Gilgamesh
9,159
2,529
1,962
2,554
14,318
14,077
144
5,468
8,850
0
17,145
L
Skadi
Leontal4
Skadi
7,081
2,725
0
180
8,970
3,429
0
3,552
5,324
0
14,010
L
6,535
1,534
301
1,179
11,833
4,593
0
3,846
7,844
8,982
0
W
Ullr
7,383
4,158
513
1,699
11,642
4,829
165
4,744
6,898
0
13,902
W
8,960
1,177
1,751
1,868
13,581
17,782
1,111
5,596
7,985
15,978
329
W
Persephone
UNKNOWN-8O-
Persephone
12,513
407
741
3,471
8,453
3,535
1,324
3,288
5,157
25,921
0
W
Apollo
9,550
5,162
508
3,429
10,166
4,911
2,541
4,197
5,969
0
17,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,205
Gold Earned
39,827
123
Minions Killed
87
0
Camps Cleared
0
972,238
Distance Traveled
771,773
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,760
776
18
2
0
139,024
0
L
He Bo
8,805
881
25
3
0
159,974
0
L
Ah Muzen Cab
8,626
863
22
2
0
171,607
0
W
Gilgamesh
9,230
923
25
3
0
208,532
0
L
Skadi
7,599
760
20
2
0
154,214
0
L
Raijin
7,037
704
2
0
0
146,954
0
W
Ullr
8,727
873
14
1
0
175,904
0
W
Maui
9,685
969
14
1
0
184,986
0
W
Persephone
9,716
972
37
4
0
196,215
0
W
Apollo
9,847
985
33
3
0
206,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role