Player Matchup

He Bo
He Bo
Gold II
 
He Bo
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
BanxXx
Sun Wukong
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 283L
1,685 MMR
Solo
Jing Wei
Jing Wei
Gold I
GreenPepe
Jing Wei
Gold I
Level 82
God Stats
2W - 1L
1,992 SR
Queue Stats
85W - 91L
1,618 MMR
Solo
Janus
Janus
Gold I
MikeFoos
Janus
Gold I
Level 180
God Stats
31W - 38L
1,693 SR
Queue Stats
464W - 456L
1,698 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,637 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,457 SR
1,650 MMR
Hel
Hel
Platinum V
Apolloxo
Hel
Platinum V
Level 118
God Stats
2W - 6L
1,520 SR
Queue Stats
348W - 339L
1,689 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Cuddle_Core420
Cthulhu
Bronze III
Level 129
God Stats
2W - 0L
1,436 SR
Queue Stats
21W - 18L
1,600 MMR
Solo
Hun Batz
Hun Batz
Gold II
ManuChO-14
Hun Batz
Gold II
Level 126
God Stats
3W - 4L
1,542 SR
Queue Stats
383W - 391L
1,679 MMR
Solo
Bastet
Bastet
Gold I
cooljblue2
Bastet
Gold I
Level 139
God Stats
4W - 2L
1,425 SR
Queue Stats
44W - 41L
1,673 MMR
Solo
Neith
Neith
Gold II
ji哥哥
Neith
Gold II
Level 143
God Stats
1W - 2L
1,365 SR
Queue Stats
154W - 151L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 1 / 1
3,914
783
1,213
3,233
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
 
Ah Puch
6
3 / 1 / 1
3,590
718
3,022
4,677
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
BanxXx
Sun Wukong
1
0 / 0 / 0
2,454
491
0
0
0
Jing Wei
GreenPepe
Jing Wei
6
1 / 1 / 3
3,453
691
4,184
3,736
1,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
MikeFoos
Janus
7
0 / 0 / 0
3,439
688
611
2,457
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SerqetVamanaAgniMercury

VS

Bans
GebSurtrAphroditeIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,238
848
2,396
2,692
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 1 / 2
3,132
626
2,258
3,633
2,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
ManuChO-14
Hun Batz
7
0 / 0 / 0
3,958
792
0
1,976
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
cooljblue2
Bastet
5
0 / 1 / 2
3,429
686
2,231
4,208
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ji哥哥
Neith
5
1 / 3 / 0
3,335
667
1,758
4,649
1,287
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
3
3
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
1
1.5
L
Ah Puch
 
Ah Puch
3
1
1
3.5
W
2
0
0
2
L
Sun Wukong
BanxXx
Sun Wukong
0
0
0
0
W
0
1
2
1
L
Jing Wei
GreenPepe
Jing Wei
1
1
3
2.5
W
Hun Batz
ManuChO-14
Hun Batz
0
0
0
0
L
Janus
MikeFoos
Janus
0
0
0
0
W
Bastet
cooljblue2
Bastet
0
1
2
1
W
Neith
ji哥哥
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,030
Damage
8,643
14,103
Taken
17,158
4,471
Mitigated
5,834
6,523
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,213
91
0
1,616
3,233
867
0
991
2,242
19,070
0
L
Ah Puch
 
Ah Puch
3,022
273
38
3,180
4,677
1,893
0
1,496
3,181
11,633
0
W
2,396
57
114
1,516
2,692
736
0
879
1,791
28,556
0
L
Sun Wukong
BanxXx
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
2,258
705
0
1,107
3,633
2,102
0
1,157
2,342
10,049
0
L
Jing Wei
GreenPepe
Jing Wei
4,184
3,497
0
1,158
3,736
1,036
0
947
2,789
0
13,357
W
Hun Batz
ManuChO-14
Hun Batz
0
0
0
557
1,976
538
0
93
1,883
0
24,044
L
Janus
MikeFoos
Janus
611
46
0
531
2,457
675
0
1,220
1,237
22,364
0
W
Bastet
cooljblue2
Bastet
2,231
343
0
1,604
4,208
1,171
0
845
3,337
0
13,794
W
Neith
ji哥哥
Neith
1,758
947
0
1,650
4,649
1,287
36
1,500
2,959
0
15,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,850
Gold Earned
18,092
121
Minions Killed
177
0
Camps Cleared
0
427,558
Distance Traveled
540,320
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,914
783
40
8
0
114,397
0
L
Ah Puch
3,590
718
17
3
0
99,833
0
W
Hel
4,238
848
49
10
0
103,410
1
L
Sun Wukong
2,454
491
0
0
0
0
0
W
Cthulhu
3,132
626
20
4
0
115,749
0
L
Jing Wei
3,453
691
23
5
0
107,463
0
W
Hun Batz
3,958
792
45
9
0
95,164
0
L
Janus
3,439
688
41
8
0
105,865
0
W
Bastet
3,429
686
30
6
0
127,527
0
W
Neith
3,335
667
33
7
0
98,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role