Player Matchup

Mercury
Mercury
 
Mercury
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Alkov
Discordia
Level 144
God Stats
6W - 8L
1,675 SR
Queue Stats
97W - 96L
1,375 Elo+
Party 2
Neith
Neith
Qszino
Neith
Level 5
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 2
King Arthur
King Arthur
VASYAOTP1ZD
King Arthur
Level 106
God Stats
6W - 5L
1,384 SR
Queue Stats
303W - 269L
1,552 Elo+
Solo
Ymir
Ymir
niighttraven
Ymir
Level 100
God Stats
7W - 3L
1,836 SR
Queue Stats
302W - 247L
1,483 Elo+
Solo
Team Averages
Level 91
1,528 SR
1,477 Elo+

VS

Team Averages
Level 69
1,408 SR
1,382 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Natsujan
The Morrigan
Level 124
God Stats
2W - 3L
1,236 SR
Queue Stats
76W - 78L
1,476 Elo+
Solo
Atlas
Atlas
Omareno
Atlas
Level 4
God Stats
2W - 3L
1,194 SR
Queue Stats
2W - 4L
1,125 Elo+
Party 1
Ao Kuang
Ao Kuang
ferryzenda
Ao Kuang
Level 91
God Stats
43W - 38L
1,538 SR
Queue Stats
624W - 680L
1,364 Elo+
Party 1
Thanatos
Thanatos
kwibe
Thanatos
Level 85
God Stats
76W - 48L
1,573 SR
Queue Stats
202W - 184L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 4 / 2
5,983
499
4,748
10,797
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Alkov
Discordia
11
2 / 5 / 0
6,230
519
4,162
7,829
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Qszino
Neith
9
1 / 7 / 0
5,040
420
2,859
10,642
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
VASYAOTP1ZD
King Arthur
12
3 / 3 / 1
6,970
581
11,574
13,478
9,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 4 / 1
5,191
433
2,363
12,771
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
8 / 1 / 7
7,787
649
14,297
5,804
2,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Natsujan
The Morrigan
13
2 / 2 / 0
7,541
628
3,117
3,898
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Omareno
Atlas
11
6 / 1 / 9
7,864
655
7,659
8,197
7,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ferryzenda
Ao Kuang
12
3 / 4 / 0
7,306
609
8,756
15,974
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
kwibe
Thanatos
12
4 / 1 / 3
7,384
615
6,344
10,843
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
23
23
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
2
0.75
W
Heimdallr
 
Heimdallr
8
1
7
11.5
L
Discordia
Alkov
Discordia
2
5
0
0.4
W
The Morrigan
Natsujan
The Morrigan
2
2
0
1
W
Atlas
Omareno
Atlas
6
1
9
10.5
L
Neith
Qszino
Neith
1
7
0
0.14
L
King Arthur
VASYAOTP1ZD
King Arthur
3
3
1
1.17
W
Ao Kuang
ferryzenda
Ao Kuang
3
4
0
0.75
W
Thanatos
kwibe
Thanatos
4
1
3
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,706
Damage
40,173
55,517
Taken
44,716
27,910
Mitigated
23,721
5,417
Healing
24,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,748
2,813
0
0
10,797
3,722
0
3,056
7,741
0
27,634
W
Heimdallr
 
Heimdallr
14,297
8,201
0
3,296
5,804
2,775
860
1,730
4,030
0
56,544
L
Discordia
Alkov
Discordia
4,162
485
0
250
7,829
2,577
0
1,739
6,090
39,196
0
W
The Morrigan
Natsujan
The Morrigan
3,117
614
0
500
3,898
1,266
679
1,128
2,336
56,297
799
W
Atlas
Omareno
Atlas
7,659
3,518
126
2,470
8,197
7,096
0
1,474
6,683
18,075
0
L
Neith
Qszino
Neith
2,859
1,451
0
170
10,642
3,724
0
2,899
7,743
0
14,749
L
King Arthur
VASYAOTP1ZD
King Arthur
11,574
1,240
0
2,355
13,478
9,244
0
7,682
5,796
0
55,025
W
Ao Kuang
ferryzenda
Ao Kuang
8,756
2,786
0
8,560
15,974
8,386
269
57
15,911
46,895
0
W
Thanatos
kwibe
Thanatos
6,344
1,871
0
9,815
10,843
4,198
811
1,546
9,115
0
46,804
L
2,363
260
0
2,642
12,771
8,643
0
3,357
9,414
16,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
37,882
238
Minions Killed
356
0
Camps Cleared
0
1,116,673
Distance Traveled
1,115,744
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,983
499
41
3
0
270,814
0
W
Heimdallr
7,787
649
70
6
0
212,686
3
L
Discordia
6,230
519
75
6
0
197,697
0
W
The Morrigan
7,541
628
116
10
0
195,413
2
W
Atlas
7,864
655
14
1
0
227,486
0
L
Neith
5,040
420
18
2
0
213,785
0
L
King Arthur
6,970
581
83
7
0
223,560
2
W
Ao Kuang
7,306
609
82
7
0
217,490
0
W
Thanatos
7,384
615
74
6
0
262,669
0
L
Ymir
5,191
433
21
2
0
210,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role