Player Matchup

Hercules
Hercules
 
Hercules
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Eukaliptus_EZ
Cerberus
Level 47
God Stats
4W - 4L
1,552 SR
Queue Stats
92W - 116L
1,403 Elo+
Party 1
Vamana
Vamana
Xmapaple
Vamana
Level 45
God Stats
2W - 3L
1,525 SR
Queue Stats
44W - 74L
1,342 Elo+
Party 1
Chronos
Chronos
sifusenpai21
Chronos
Level 109
God Stats
2W - 2L
1,514 SR
Queue Stats
117W - 122L
1,484 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,446 Elo+

VS

Team Averages
Level 110
1,487 SR
1,437 Elo+
Bacchus
Bacchus
BATLnEbO27
Bacchus
Level 105
God Stats
5W - 2L
1,392 SR
Queue Stats
82W - 93L
1,346 Elo+
Party 2
Ah Puch
Ah Puch
Danger-GEN
Ah Puch
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
411W - 395L
1,523 Elo+
Solo
Cupid
Cupid
mikryx
Cupid
Level 127
God Stats
43W - 60L
1,431 SR
Queue Stats
333W - 321L
1,392 Elo+
Solo
Anubis
Anubis
v7-rockstar
Anubis
Level 61
God Stats
4W - 3L
1,419 SR
Queue Stats
20W - 12L
1,451 Elo+
Party 2
Thor
Thor
volckers
Thor
Level 98
God Stats
24W - 11L
1,694 SR
Queue Stats
70W - 64L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 2 / 2
7,851
561
7,647
13,719
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
 
Surtr
11
0 / 6 / 1
6,072
434
4,435
13,945
11,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Eukaliptus_EZ
Cerberus
13
2 / 2 / 5
7,402
529
6,200
12,323
5,952
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Xmapaple
Vamana
12
3 / 4 / 2
7,589
542
5,973
10,760
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
sifusenpai21
Chronos
12
0 / 3 / 0
6,597
471
4,462
7,610
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BATLnEbO27
Bacchus
11
0 / 1 / 6
6,815
487
5,193
10,385
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Danger-GEN
Ah Puch
14
7 / 3 / 2
9,285
663
13,066
12,450
8,885
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
mikryx
Cupid
11
0 / 0 / 3
6,355
454
6,197
8,844
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
13
4 / 3 / 4
7,819
559
6,964
7,596
3,819
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
13
6 / 4 / 5
7,981
570
7,938
12,502
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
17
17
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
2
2
3
L
Surtr
 
Surtr
0
6
1
0.08
W
Bacchus
BATLnEbO27
Bacchus
0
1
6
3
W
Ah Puch
Danger-GEN
Ah Puch
7
3
2
2.67
L
Cerberus
Eukaliptus_EZ
Cerberus
2
2
5
2.25
L
Vamana
Xmapaple
Vamana
3
4
2
1
W
Cupid
mikryx
Cupid
0
0
3
1.5
L
Chronos
sifusenpai21
Chronos
0
3
0
0
W
Anubis
4
3
4
2
W
Thor
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
39,358
58,357
Taken
51,777
39,969
Mitigated
31,182
10,486
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,647
1,913
0
4,104
13,719
12,635
0
5,151
8,379
0
29,667
L
Surtr
 
Surtr
4,435
1,106
0
1,513
13,945
11,865
0
8,167
4,958
837
37,650
W
Bacchus
BATLnEbO27
Bacchus
5,193
1,029
0
2,979
10,385
10,245
0
2,488
7,859
15,801
0
W
Ah Puch
Danger-GEN
Ah Puch
13,066
957
0
4,883
12,450
8,885
183
582
11,839
75,124
0
L
Cerberus
Eukaliptus_EZ
Cerberus
6,200
438
0
3,129
12,323
5,952
0
5,076
7,135
39,399
0
L
Vamana
Xmapaple
Vamana
5,973
2,216
0
362
10,760
6,441
31
3,295
7,377
0
58,184
W
Cupid
mikryx
Cupid
6,197
2,957
200
4,306
8,844
3,404
587
2,985
5,857
0
42,373
L
Chronos
sifusenpai21
Chronos
4,462
1,003
0
1,378
7,610
3,076
0
2,143
5,285
50,319
0
W
Anubis
6,964
45
0
2,729
7,596
3,819
0
2,890
4,663
48,801
0
W
Thor
7,938
2,094
0
1,087
12,502
4,829
0
1,692
10,753
0
48,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
38,255
356
Minions Killed
349
0
Camps Cleared
0
1,448,261
Distance Traveled
1,378,354
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,851
561
29
2
0
309,811
4
L
Surtr
6,072
434
67
5
0
266,691
0
W
Bacchus
6,815
487
16
1
0
315,238
4
W
Ah Puch
9,285
663
129
9
0
240,946
0
L
Cerberus
7,402
529
78
6
0
283,177
1
L
Vamana
7,589
542
80
6
0
317,737
0
W
Cupid
6,355
454
68
5
0
263,538
12
L
Chronos
6,597
471
102
7
0
270,845
0
W
Anubis
7,819
559
73
5
0
251,646
0
W
Thor
7,981
570
63
5
0
306,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role