Player Matchup

Awilix
Awilix
EverBlasT___
Awilix
Level 141
God Stats
13W - 8L
1,611 SR
Queue Stats
88W - 74L
1,428 Elo+
Party 2
Ra
Ra
KaYiiO-
Ra
Level 24
God Stats
3W - 2L
1,287 SR
Queue Stats
13W - 20L
1,115 Elo+
Party 2
Chiron
Chiron
VirusS13008
Chiron
Level 84
God Stats
1W - 0L
1,210 SR
Queue Stats
6W - 7L
1,028 Elo+
Party 2
Chaac
Chaac
carletes1234
Chaac
Level 200
God Stats
9W - 2L
1,611 SR
Queue Stats
195W - 186L
1,478 Elo+
Party 3
Hel
Hel
xXElRochaXx
Hel
Level 104
God Stats
9W - 8L
1,541 SR
Queue Stats
157W - 150L
1,492 Elo+
Party 3
Team Averages
Level 111
1,452 SR
1,308 Elo+

VS

Team Averages
Level 86
1,492 SR
1,420 Elo+
Cthulhu
Cthulhu
JusT_X_TriX
Cthulhu
Level 122
God Stats
4W - 5L
1,342 SR
Queue Stats
126W - 134L
1,440 Elo+
Party 1
Tyr
Tyr
Psyhopt
Tyr
Level 43
God Stats
6W - 9L
1,492 SR
Queue Stats
143W - 170L
1,415 Elo+
Solo
Nu Wa
Nu Wa
YoukiiEclipse
Nu Wa
Level 71
God Stats
14W - 16L
1,501 SR
Queue Stats
74W - 75L
1,401 Elo+
Party 1
Izanami
Izanami
cddssx
Izanami
Level 106
God Stats
1W - 2L
1,657 SR
Queue Stats
34W - 40L
1,406 Elo+
Solo
He Bo
He Bo
justin13092000
He Bo
Level 87
God Stats
4W - 6L
1,466 SR
Queue Stats
171W - 176L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
2 / 1 / 1
4,258
852
3,170
4,679
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,644
729
939
1,990
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
4
0 / 1 / 0
3,109
622
1,849
3,436
1,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,009
802
2,820
3,698
1,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

5
0 / 0 / 0
3,728
746
364
2,850
1,444
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JusT_X_TriX
Cthulhu
6
1 / 1 / 0
3,592
718
2,634
6,429
3,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tyr
6
0 / 1 / 0
3,526
705
2,061
5,124
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
1 / 0 / 0
3,996
799
1,538
1,640
410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
cddssx
Izanami
1
0 / 0 / 0
1,097
219
0
0
0
6
0 / 1 / 2
3,714
743
2,563
3,902
774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
1
1
2.5
L
Cthulhu
JusT_X_TriX
Cthulhu
1
1
0
1
W
0
0
0
0
L
Tyr
0
1
0
0
W
Chiron
0
1
0
0
L
1
0
0
1
W
1
0
0
1
L
Izanami
cddssx
Izanami
0
0
0
0
L
0
1
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,142
Damage
8,796
16,653
Taken
17,095
6,574
Mitigated
8,218
6,291
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
3,170
1,025
0
500
4,679
1,504
0
1,473
3,162
0
21,608
L
Cthulhu
JusT_X_TriX
Cthulhu
2,634
161
0
1,163
6,429
3,609
0
553
5,876
16,215
0
W
939
0
96
466
1,990
523
0
779
1,109
19,759
0
L
Tyr
2,061
224
0
1,715
5,124
3,425
0
0
5,124
0
15,072
W
Chiron
1,849
1,064
200
499
3,436
1,127
0
2,457
935
0
14,152
L
1,538
15
0
500
1,640
410
0
691
949
21,322
0
W
2,820
667
0
2,005
3,698
1,976
0
159
3,495
0
21,463
L
Izanami
cddssx
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
2,563
362
0
1,468
3,902
774
0
59
3,843
13,971
0
W
364
69
752
1,773
2,850
1,444
0
1,593
1,217
10,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,748
Gold Earned
15,925
147
Minions Killed
120
0
Camps Cleared
0
611,077
Distance Traveled
472,757
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,258
852
36
7
0
128,080
0
L
Cthulhu
3,592
718
20
4
0
130,889
1
W
Ra
3,644
729
37
7
0
126,408
0
L
Tyr
3,526
705
29
6
0
119,505
0
W
Chiron
3,109
622
22
4
0
123,143
0
L
Nu Wa
3,996
799
39
8
0
103,563
0
W
Chaac
4,009
802
37
7
0
117,417
0
L
Izanami
1,097
219
0
0
0
0
0
L
He Bo
3,714
743
32
6
0
118,800
0
W
Hel
3,728
746
15
3
0
116,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role