Player Matchup

Nike
Nike
GladMac
Nike
Level 67
God Stats
7W - 6L
1,634 SR
Queue Stats
41W - 43L
1,560 Elo+
Party 2
Achilles
Achilles
Nerethos
Achilles
Level 156
God Stats
5W - 8L
1,536 SR
Queue Stats
102W - 99L
1,533 Elo+
Party 2
Ix Chel
Ix Chel
Zionqt
Ix Chel
Level 158
God Stats
43W - 41L
1,508 SR
Queue Stats
151W - 138L
1,529 Elo+
Party 2
Team Averages
Level 127
1,559 SR
1,541 Elo+

VS

Team Averages
Level 126
1,472 SR
1,528 Elo+
Anubis
Anubis
 
Anubis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DomiKun00
Tiamat
Level 179
God Stats
20W - 28L
1,587 SR
Queue Stats
1,142W - 1,141L
1,570 Elo+
Party 1
Loki
Loki
ardentic
Loki
Level 106
God Stats
0W - 3L
1,331 SR
Queue Stats
371W - 390L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
GladMac
Nike
11
0 / 1 / 2
6,286
629
6,360
6,280
4,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Nerethos
Achilles
11
0 / 1 / 4
6,602
660
4,221
6,137
6,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Zionqt
Ix Chel
12
5 / 2 / 0
7,795
780
7,408
6,601
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 0
7,581
758
3,615
4,922
2,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
DomiKun00
Tiamat
12
1 / 2 / 3
6,818
682
7,067
7,385
8,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
10
0 / 3 / 4
6,390
639
3,112
8,371
3,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
4
4
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
0
0
3
L
Tiamat
DomiKun00
Tiamat
1
2
3
1.25
W
Nike
GladMac
Nike
0
1
2
1
W
Achilles
Nerethos
Achilles
0
1
4
2
W
Ix Chel
Zionqt
Ix Chel
5
2
0
2.5
L
Loki
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,989
Damage
13,794
19,018
Taken
20,678
13,086
Mitigated
13,534
5,254
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,615
149
0
2,203
4,922
2,329
0
1,546
3,215
33,945
0
L
Tiamat
DomiKun00
Tiamat
7,067
780
294
3,370
7,385
8,059
0
2,219
4,831
23,331
0
W
Nike
GladMac
Nike
6,360
629
0
938
6,280
4,352
0
3,747
2,533
0
12,503
W
Achilles
Nerethos
Achilles
4,221
1,183
0
1,849
6,137
6,369
0
3,541
2,596
0
12,715
W
Ix Chel
Zionqt
Ix Chel
7,408
717
630
1,837
6,601
2,365
0
3,415
3,186
41,596
0
L
Loki
3,112
428
0
133
8,371
3,146
0
3,670
4,469
0
16,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,683
Gold Earned
20,789
113
Minions Killed
136
0
Camps Cleared
0
579,875
Distance Traveled
483,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,581
758
82
8
0
145,099
1
L
Tiamat
6,818
682
33
3
0
162,468
0
W
Nike
6,286
629
10
1
0
201,391
0
W
Achilles
6,602
660
16
2
0
195,103
0
W
Ix Chel
7,795
780
87
9
0
183,381
0
L
Loki
6,390
639
21
2
0
176,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role