Player Matchup

Baron Samedi
Baron Samedi
Dexcy
Baron Samedi
Level 107
God Stats
1W - 3L
1,340 SR
Queue Stats
132W - 150L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
FritzX
Nu Wa
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 193L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
NingShaoLah5
Sun Wukong
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 153L
1,664 Elo+
Solo
Medusa
Medusa
Pixura
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,645 Elo+
Party 1
Yu Huang
Yu Huang
unkwnowndemon25
Yu Huang
Level 146
God Stats
3W - 3L
1,397 SR
Queue Stats
159W - 155L
1,556 Elo+
Party 1
Team Averages
Level 120
1,447 SR
1,586 Elo+

VS

Team Averages
Level 158
1,512 SR
1,540 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Deleting
Erlang Shen
Level 154
God Stats
19W - 9L
1,526 SR
Queue Stats
306W - 224L
1,591 Elo+
Solo
Discordia
Discordia
Moxy501
Discordia
Level 182
God Stats
1W - 2L
1,280 SR
Queue Stats
676W - 582L
1,624 Elo+
Solo
Danzaburou
Danzaburou
ShadowX1
Danzaburou
Level 145
God Stats
7W - 2L
1,755 SR
Queue Stats
266W - 235L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dexcy
Baron Samedi
11
0 / 4 / 2
6,866
404
7,383
14,579
15,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
FritzX
Nu Wa
14
2 / 3 / 4
8,580
505
7,194
11,012
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
NingShaoLah5
Sun Wukong
15
0 / 1 / 1
9,023
531
9,286
15,961
9,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Pixura
Medusa
13
1 / 5 / 0
7,704
453
6,388
14,029
5,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
14
4 / 5 / 1
8,876
522
12,593
13,840
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 5 / 6
9,714
571
11,096
16,555
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Susano
 
Susano
16
3 / 0 / 3
9,379
552
8,096
11,164
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Deleting
Erlang Shen
16
6 / 0 / 9
9,984
587
11,876
15,697
8,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Moxy501
Discordia
14
3 / 1 / 9
9,042
532
10,350
12,309
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ShadowX1
Danzaburou
17
3 / 1 / 2
10,536
620
8,860
12,058
6,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
18
18
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
6
1.2
W
Susano
 
Susano
3
0
3
4.5
W
Erlang Shen
Deleting
Erlang Shen
6
0
9
10.5
L
Baron Samedi
Dexcy
Baron Samedi
0
4
2
0.25
L
Nu Wa
FritzX
Nu Wa
2
3
4
1.33
W
Discordia
Moxy501
Discordia
3
1
9
7.5
L
Sun Wukong
NingShaoLah5
Sun Wukong
0
1
1
0.5
L
Medusa
Pixura
Medusa
1
5
0
0.2
W
Danzaburou
ShadowX1
Danzaburou
3
1
2
4
L
Yu Huang
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
50,278
69,421
Taken
67,783
42,052
Mitigated
35,728
21,696
Healing
27,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,096
640
2,114
6,540
16,555
7,324
0
11,767
4,788
77,570
0
W
Susano
 
Susano
8,096
1,002
0
3,795
11,164
4,568
0
1,592
9,572
0
68,281
W
Erlang Shen
Deleting
Erlang Shen
11,876
7,378
0
3,100
15,697
8,899
507
6,953
8,744
0
97,184
L
Baron Samedi
Dexcy
Baron Samedi
7,383
1,004
247
3,830
14,579
15,978
0
5,546
8,772
28,689
0
L
Nu Wa
FritzX
Nu Wa
7,194
1,799
0
4,410
11,012
4,420
0
3,088
7,701
72,355
0
W
Discordia
Moxy501
Discordia
10,350
1,089
196
4,608
12,309
8,710
1,018
5,148
7,161
51,237
0
L
Sun Wukong
NingShaoLah5
Sun Wukong
9,286
2,272
0
6,213
15,961
9,966
0
2,082
13,818
0
78,774
L
Medusa
Pixura
Medusa
6,388
3,132
0
4,314
14,029
5,581
0
2,158
11,740
0
54,346
W
Danzaburou
ShadowX1
Danzaburou
8,860
4,857
0
6,826
12,058
6,227
471
3,017
9,041
0
94,345
L
Yu Huang
12,593
1,680
0
2,682
13,840
6,107
0
7,937
5,758
70,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,049
Gold Earned
48,655
471
Minions Killed
580
0
Camps Cleared
0
1,649,079
Distance Traveled
1,721,331
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,714
571
116
7
0
346,193
0
W
Susano
9,379
552
130
8
0
353,058
10
W
Erlang Shen
9,984
587
121
7
0
384,626
0
L
Baron Samedi
6,866
404
29
2
0
321,524
2
L
Nu Wa
8,580
505
93
5
0
338,750
0
W
Discordia
9,042
532
52
3
0
320,649
1
L
Sun Wukong
9,023
531
140
8
0
357,595
2
L
Medusa
7,704
453
87
5
0
313,885
2
W
Danzaburou
10,536
620
161
9
0
316,805
4
L
Yu Huang
8,876
522
122
7
0
317,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role