Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Smitney77
Hachiman
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 122L
1,474 Elo+
Solo
Scylla
Scylla
Spudlin
Scylla
Level 112
God Stats
1W - 2L
1,532 SR
Queue Stats
175W - 187L
1,484 Elo+
Solo
Lancelot
Lancelot
ne4ectb
Lancelot
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,369 Elo+
Solo
Izanami
Izanami
qqqmini
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,458 Elo+
Solo
Team Averages
Level 106
1,506 SR
1,457 Elo+

VS

Team Averages
Level 73
1,497 SR
1,465 Elo+
Thor
Thor
Lewissa44
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 91L
1,427 Elo+
Solo
Ne Zha
Ne Zha
Neakris22
Ne Zha
Level 33
God Stats
1W - 1L
1,276 SR
Queue Stats
672W - 681L
1,428 Elo+
Solo
Persephone
Persephone
Platik12
Persephone
Level 41
God Stats
6W - 2L
1,734 SR
Queue Stats
172W - 177L
1,479 Elo+
Party 1
Bacchus
Bacchus
Sherann
Bacchus
Level 37
God Stats
1W - 2L
1,359 SR
Queue Stats
131W - 140L
1,425 Elo+
Party 1
Anubis
Anubis
正常的仁做正常的事
Anubis
Level 147
God Stats
4W - 1L
1,616 SR
Queue Stats
357W - 199L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 4 / 1
6,111
611
1,663
6,475
1,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Smitney77
Hachiman
12
2 / 4 / 1
6,555
656
4,920
9,997
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Spudlin
Scylla
15
3 / 2 / 2
8,280
828
8,522
6,013
1,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
ne4ectb
Lancelot
13
1 / 9 / 3
7,192
719
4,897
14,750
6,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
qqqmini
Izanami
12
1 / 7 / 1
6,950
695
5,681
11,569
3,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
9 / 2 / 13
9,401
940
11,129
9,646
4,588
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Neakris22
Ne Zha
13
4 / 2 / 10
7,943
794
8,143
7,128
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Platik12
Persephone
13
1 / 1 / 14
7,977
798
5,358
6,531
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Sherann
Bacchus
13
3 / 2 / 11
8,281
828
4,548
10,524
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

18
9 / 0 / 15
10,387
1,039
15,859
6,863
3,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
7
Kills
26
26
Deaths
7
8
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
1
0.13
W
Thor
9
2
13
7.75
W
Ne Zha
Neakris22
Ne Zha
4
2
10
4.5
W
Persephone
Platik12
Persephone
1
1
14
8
W
Bacchus
Sherann
Bacchus
3
2
11
4.25
L
Hachiman
Smitney77
Hachiman
2
4
1
0.63
L
Scylla
Spudlin
Scylla
3
2
2
2
L
Lancelot
ne4ectb
Lancelot
1
9
3
0.28
L
Izanami
qqqmini
Izanami
1
7
1
0.21
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,683
Damage
45,037
48,804
Taken
40,692
16,429
Mitigated
24,830
5,865
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,663
763
36
376
6,475
1,764
0
2,648
3,827
0
5,033
W
Thor
11,129
707
1,550
2,003
9,646
4,588
0
2,385
7,261
0
20,378
W
Ne Zha
Neakris22
Ne Zha
8,143
918
1,884
972
7,128
3,353
0
1,283
5,845
0
16,880
W
Persephone
Platik12
Persephone
5,358
357
856
1,745
6,531
2,648
33
2,676
3,849
14,424
0
W
Bacchus
Sherann
Bacchus
4,548
272
2,352
2,383
10,524
10,454
126
1,146
9,378
9,136
0
L
Hachiman
Smitney77
Hachiman
4,920
3,235
42
1,744
9,997
3,031
0
5,328
4,669
0
9,211
L
Scylla
Spudlin
Scylla
8,522
385
350
915
6,013
1,545
0
3,222
2,791
24,622
0
L
Lancelot
ne4ectb
Lancelot
4,897
771
0
529
14,750
6,854
0
9,651
5,099
0
9,262
L
Izanami
qqqmini
Izanami
5,681
3,659
384
1,489
11,569
3,235
0
4,916
6,653
0
14,270
W
15,859
408
512
2,197
6,863
3,787
764
1,026
5,837
31,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
43,989
84
Minions Killed
109
0
Camps Cleared
0
759,742
Distance Traveled
991,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,111
611
7
1
0
77,392
0
W
Thor
9,401
940
25
3
0
213,243
0
W
Ne Zha
7,943
794
13
1
0
184,956
0
W
Persephone
7,977
798
31
3
0
181,691
0
W
Bacchus
8,281
828
10
1
0
207,954
0
L
Hachiman
6,555
656
10
1
0
159,162
0
L
Scylla
8,280
828
42
4
0
182,666
0
L
Lancelot
7,192
719
9
1
0
176,475
0
L
Izanami
6,950
695
16
2
0
164,047
0
W
Anubis
10,387
1,039
30
3
0
203,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role