Player Matchup

Thoth
Thoth
Acquired Talent
Thoth
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 78L
1,418 Elo+
Solo
Serqet
Serqet
FreeBallinBRNR
Serqet
Level 91
God Stats
5W - 4L
1,552 SR
Queue Stats
557W - 560L
1,455 Elo+
Solo
Hades
Hades
MACALVES4
Hades
Level 159
God Stats
13W - 10L
1,538 SR
Queue Stats
275W - 321L
1,429 Elo+
Solo
Chronos
Chronos
STALF-1
Chronos
Level 25
God Stats
4W - 3L
1,661 SR
Queue Stats
295W - 320L
1,405 Elo+
Solo
Ah Puch
Ah Puch
SacSniper420
Ah Puch
Level 88
God Stats
17W - 14L
1,758 SR
Queue Stats
896W - 915L
1,405 Elo+
Solo
Team Averages
Level 98
1,602 SR
1,422 Elo+

VS

Team Averages
Level 88
1,470 SR
1,403 Elo+
Hachiman
Hachiman
BleedGaming
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Solo
Izanami
Izanami
TheMadDabber11
Izanami
Level 109
God Stats
18W - 19L
1,365 SR
Queue Stats
834W - 855L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
TheMuffinMan244
Kuzenbo
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 52L
1,460 Elo+
Solo
Bacchus
Bacchus
WorkdayMaple281
Bacchus
Level 107
God Stats
7W - 7L
1,484 SR
Queue Stats
170W - 163L
1,420 Elo+
Solo
Osiris
Osiris
new-37464040
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 14
7,708
856
5,177
6,236
2,663
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 9
7,576
842
4,205
6,558
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
MACALVES4
Hades
15
5 / 3 / 14
9,168
1,019
13,358
9,304
5,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
STALF-1
Chronos
13
4 / 2 / 12
7,731
859
8,433
6,897
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
SacSniper420
Ah Puch
15
5 / 1 / 11
8,734
970
13,340
6,739
3,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BleedGaming
Hachiman
10
0 / 7 / 2
6,178
686
4,078
10,413
4,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 3
7,563
840
6,951
10,699
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 4 / 3
8,388
932
6,028
13,842
19,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 6
7,291
810
4,521
9,875
15,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
9
0 / 3 / 2
5,982
665
1,886
6,431
8,321
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
21
Kills
8
10
Deaths
21
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Hachiman
BleedGaming
Hachiman
0
7
2
0.14
W
5
2
9
4.75
W
Hades
MACALVES4
Hades
5
3
14
4
W
Chronos
STALF-1
Chronos
4
2
12
5
W
Ah Puch
SacSniper420
Ah Puch
5
1
11
10.5
L
2
5
3
0.7
L
4
4
3
1.38
L
2
2
6
2.5
L
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,513
Damage
23,464
35,734
Taken
51,260
21,159
Mitigated
52,855
14,536
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,177
277
1,005
2,061
6,236
2,663
1,247
1,672
4,564
9,378
0
L
Hachiman
BleedGaming
Hachiman
4,078
2,105
741
1,261
10,413
4,574
673
8,824
1,412
0
7,471
W
4,205
935
518
1,957
6,558
6,264
539
2,135
4,423
0
5,519
W
Hades
MACALVES4
Hades
13,358
826
783
3,277
9,304
5,647
1,202
1,851
7,453
26,991
0
W
Chronos
STALF-1
Chronos
8,433
2,193
534
1,203
6,897
3,260
1,478
2,664
4,233
16,919
0
W
Ah Puch
SacSniper420
Ah Puch
13,340
543
603
2,595
6,739
3,325
738
2,227
4,512
27,742
0
L
6,951
4,947
133
1,387
10,699
5,877
483
8,970
1,690
0
19,711
L
6,028
2,122
1,674
2,015
13,842
19,066
290
10,519
2,992
11,571
0
L
4,521
475
1,051
1,932
9,875
15,017
0
7,084
2,562
11,116
0
L
Osiris
1,886
406
142
93
6,431
8,321
0
4,911
1,274
0
3,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
35,402
107
Minions Killed
75
0
Camps Cleared
0
838,389
Distance Traveled
681,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,708
856
11
1
0
166,394
0
L
Hachiman
6,178
686
5
1
0
128,704
0
W
Serqet
7,576
842
4
0
0
183,431
0
W
Hades
9,168
1,019
38
4
0
156,568
0
W
Chronos
7,731
859
21
2
0
152,211
0
W
Ah Puch
8,734
970
33
4
0
179,785
0
L
Izanami
7,563
840
42
5
0
124,342
0
L
Kuzenbo
8,388
932
12
1
0
166,820
0
L
Bacchus
7,291
810
11
1
0
169,957
0
L
Osiris
5,982
665
5
1
0
91,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role