Player Matchup

Discordia
Discordia
 
Discordia
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AceGoodheart1
Danzaburou
Level 123
God Stats
5W - 7L
1,448 SR
Queue Stats
398W - 392L
1,525 Elo+
Solo
Izanami
Izanami
Elephant666
Izanami
Level 97
God Stats
6W - 2L
1,490 SR
Queue Stats
330W - 315L
1,563 Elo+
Solo
Horus
Horus
Nefilim1211
Horus
Level 128
God Stats
2W - 3L
1,615 SR
Queue Stats
102W - 114L
1,461 Elo+
Solo
Xbalanque
Xbalanque
RekVi667
Xbalanque
Level 149
God Stats
3W - 1L
1,444 SR
Queue Stats
88W - 85L
1,487 Elo+
Party 2
Team Averages
Level 133
1,499 SR
1,507 Elo+

VS

Team Averages
Level 137
1,592 SR
1,548 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Quaized
Hades
Level 113
God Stats
1W - 1L
1,757 SR
Queue Stats
36W - 42L
1,506 Elo+
Solo
Horus
Horus
bluephoenixu4ia
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,718 Elo+
Party 1
Baba Yaga
Baba Yaga
jon12004
Baba Yaga
Level 166
God Stats
14W - 8L
1,702 SR
Queue Stats
582W - 631L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 1 / 6
8,500
850
11,481
6,162
2,687
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
AceGoodheart1
Danzaburou
13
1 / 4 / 10
7,722
772
7,327
9,634
4,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Elephant666
Izanami
16
5 / 2 / 8
9,366
937
7,680
7,884
3,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 6
7,814
781
1,578
13,336
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
RekVi667
Xbalanque
16
6 / 2 / 7
9,355
936
11,380
7,605
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 3 / 7
8,118
812
7,377
7,184
3,020
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
 
Rama
14
6 / 2 / 4
7,816
782
4,087
7,719
3,619
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Quaized
Hades
14
3 / 4 / 5
7,831
783
8,312
10,042
5,905
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 7
6,582
658
659
7,366
7,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Baba Yaga
jon12004
Baba Yaga
11
1 / 7 / 7
7,025
703
5,916
10,849
6,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
18
Kills
12
12
Deaths
18
37
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
6
9
L
Agni
 
Agni
2
3
7
1.83
L
Rama
 
Rama
6
2
4
4
W
Danzaburou
AceGoodheart1
Danzaburou
1
4
10
1.5
W
Izanami
Elephant666
Izanami
5
2
8
4.5
W
0
3
6
1
L
Hades
Quaized
Hades
3
4
5
1.38
W
Xbalanque
RekVi667
Xbalanque
6
2
7
4.75
L
0
2
7
1.75
L
Baba Yaga
jon12004
Baba Yaga
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,446
Damage
26,351
44,621
Taken
43,160
25,452
Mitigated
26,765
20,963
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,481
58
2,431
1,166
6,162
2,687
525
3,792
2,370
22,547
0
L
Agni
 
Agni
7,377
469
407
1,151
7,184
3,020
0
1,813
5,151
22,483
0
L
Rama
 
Rama
4,087
2,693
373
1,723
7,719
3,619
0
1,933
5,630
0
7,989
W
Danzaburou
AceGoodheart1
Danzaburou
7,327
2,112
2,423
1,416
9,634
4,040
1,203
4,383
5,251
0
9,605
W
Izanami
Elephant666
Izanami
7,680
4,547
355
779
7,884
3,474
1,240
5,089
2,795
0
22,353
W
1,578
861
4,561
4,929
13,336
11,270
92
4,556
8,780
0
4,451
L
Hades
Quaized
Hades
8,312
610
381
2,451
10,042
5,905
0
1,756
8,082
16,782
0
W
Xbalanque
RekVi667
Xbalanque
11,380
3,395
1,695
1,208
7,605
3,981
1,123
3,785
3,820
0
24,866
L
659
290
3,691
3,110
7,366
7,950
0
2,422
4,723
0
1,630
L
Baba Yaga
jon12004
Baba Yaga
5,916
388
596
1,873
10,849
6,271
25
2,496
8,093
14,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,757
Gold Earned
37,372
101
Minions Killed
95
0
Camps Cleared
0
969,923
Distance Traveled
845,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,500
850
23
2
0
208,421
0
L
Agni
8,118
812
35
4
0
191,905
0
L
Rama
7,816
782
12
1
0
176,057
0
W
Danzaburou
7,722
772
2
0
0
166,667
0
W
Izanami
9,366
937
40
4
0
185,149
0
W
Horus
7,814
781
3
0
0
201,040
0
L
Hades
7,831
783
19
2
0
179,349
0
W
Xbalanque
9,355
936
33
3
0
208,646
0
L
Horus
6,582
658
8
1
0
151,213
0
L
Baba Yaga
7,025
703
21
2
0
147,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role