Player Matchup

Hera
Hera
Diamond I
 
Hera
Diamond I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
rhodesiα
Sylvanus
Diamond III
Level 67
God Stats
4W - 4L
1,647 SR
Queue Stats
127W - 110L
2,243 MMR
Solo
Rama
Rama
Diamond II
ζupr
Rama
Diamond II
Level 64
God Stats
19W - 22L
1,635 SR
Queue Stats
134W - 118L
2,418 MMR
Solo
Fenrir
Fenrir
Diamond III
Рĭškŏρăt
Fenrir
Diamond III
Level 67
God Stats
3W - 6L
1,420 SR
Queue Stats
401W - 402L
2,264 MMR
Solo
Susano
Susano
Diamond II
ггПроебали
Susano
Diamond II
Level 67
God Stats
10W - 17L
1,435 SR
Queue Stats
364W - 331L
2,373 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 63
1,527 SR
2,160 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,691 SR
2,233 MMR
Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Diamond IV
ADcDyff
Athena
Diamond IV
Level 89
God Stats
6W - 3L
1,778 SR
Queue Stats
132W - 103L
2,193 MMR
Party 1
Hel
Hel
Masters
Jay2038
Hel
Masters
Level 120
God Stats
16W - 8L
1,784 SR
Queue Stats
155W - 130L
2,584 MMR
Solo
Guan Yu
Guan Yu
Diamond II
JugadorTaktiko
Guan Yu
Diamond II
Level 159
God Stats
35W - 28L
1,748 SR
Queue Stats
750W - 694L
2,282 MMR
Solo
Hou Yi
Hou Yi
Masters
Ymir
Hou Yi
Masters
Level 182
God Stats
70W - 52L
1,647 SR
Queue Stats
330W - 284L
2,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 1 / 1
5,926
539
4,428
5,053
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
rhodesiα
Sylvanus
11
1 / 1 / 0
5,911
537
3,940
8,666
5,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
ζupr
Rama
9
0 / 2 / 3
5,516
501
5,696
6,342
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 2
5,945
540
2,959
8,915
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 0
5,954
541
7,313
7,507
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SerqetMartichorasMercuryHercules

VS

Bans
Ao KuangHe BoAphroditeVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 0
5,594
509
1,778
8,273
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
ADcDyff
Athena
10
1 / 2 / 3
6,160
560
3,102
8,834
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
12
0 / 0 / 2
6,665
606
4,516
6,394
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 1 / 0
7,263
660
4,673
8,100
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Ymir
Hou Yi
12
5 / 1 / 1
7,226
657
8,350
9,110
3,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
5
Kills
7
7
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
1
0.5
W
Loki
 
Loki
0
1
0
0
W
Athena
ADcDyff
Athena
1
2
3
1.25
W
Hel
0
0
2
1
W
1
1
0
1
W
Hou Yi
Ymir
Hou Yi
5
1
1
5.5
L
Sylvanus
rhodesiα
Sylvanus
1
1
0
1
L
Rama
ζupr
Rama
0
2
3
0.75
L
1
2
2
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
22,419
36,483
Taken
40,711
17,655
Mitigated
23,026
11,309
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,428
1,415
0
750
5,053
1,690
0
2,845
2,208
54,066
0
W
Loki
 
Loki
1,778
478
0
424
8,273
2,888
0
1,333
6,938
0
39,324
W
Athena
ADcDyff
Athena
3,102
1,389
0
1,808
8,834
6,816
0
1,221
7,613
14,089
0
W
Hel
4,516
344
2,249
4,441
6,394
2,525
114
1,741
4,653
52,438
0
W
4,673
326
0
2,468
8,100
7,149
0
3,990
4,029
0
56,784
W
Hou Yi
Ymir
Hou Yi
8,350
5,899
0
4,201
9,110
3,648
485
0
9,110
0
59,797
L
Sylvanus
rhodesiα
Sylvanus
3,940
944
132
4,541
8,666
5,352
0
0
8,666
40,693
0
L
Rama
ζupr
Rama
5,696
4,849
0
1,722
6,342
2,171
0
992
5,350
0
38,907
L
2,959
820
0
3,142
8,915
5,749
0
2,599
6,316
0
14,653
L
7,313
1,434
0
1,022
7,507
2,693
0
1,182
6,325
0
41,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
32,908
336
Minions Killed
392
0
Camps Cleared
0
1,138,817
Distance Traveled
1,203,151
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,926
539
108
10
0
249,707
0
W
Loki
5,594
509
66
6
0
266,797
2
W
Athena
6,160
560
11
1
0
252,646
6
W
Hel
6,665
606
106
10
0
247,354
2
W
Guan Yu
7,263
660
102
9
0
225,671
1
W
Hou Yi
7,226
657
107
10
0
210,683
1
L
Sylvanus
5,911
537
77
7
0
182,484
1
L
Rama
5,516
501
60
5
0
199,673
1
L
Fenrir
5,945
540
21
2
0
236,064
0
L
Susano
5,954
541
70
6
0
270,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role