Player Matchup

Vamana
Vamana
OruSniper
Vamana
Level 173
God Stats
5W - 2L
1,882 SR
Queue Stats
237W - 229L
1,658 Elo+
Solo
Yu Huang
Yu Huang
Scanddline
Yu Huang
Level 127
God Stats
40W - 48L
1,474 SR
Queue Stats
413W - 406L
1,461 Elo+
Solo
Hou Yi
Hou Yi
VinceIXIV
Hou Yi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,524 Elo+
Solo
Team Averages
Level 131
1,619 SR
1,548 Elo+

VS

Team Averages
Level 111
1,477 SR
1,552 Elo+
Nu Wa
Nu Wa
Danix07
Nu Wa
Level 117
God Stats
12W - 16L
1,836 SR
Queue Stats
62W - 64L
1,514 Elo+
Solo
Serqet
Serqet
Micronut
Serqet
Level 148
God Stats
5W - 4L
1,327 SR
Queue Stats
183W - 156L
1,651 Elo+
Solo
Kumbhakarna
Kumbhakarna
jamesredburn
Kumbhakarna
Level 68
God Stats
1W - 1L
1,269 SR
Queue Stats
80W - 75L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OruSniper
Vamana
15
4 / 4 / 0
10,363
691
12,400
15,940
15,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Scanddline
Yu Huang
15
0 / 3 / 2
9,976
665
13,048
11,619
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
VinceIXIV
Hou Yi
15
1 / 4 / 4
10,048
670
9,682
13,469
4,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danix07
Nu Wa
17
3 / 4 / 5
11,113
741
13,194
10,651
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Micronut
Serqet
18
5 / 1 / 6
11,528
769
12,169
15,700
17,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
jamesredburn
Kumbhakarna
17
3 / 0 / 8
11,747
783
7,529
20,871
31,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
11
11
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Danix07
Nu Wa
3
4
5
1.38
W
Serqet
Micronut
Serqet
5
1
6
8
L
Vamana
OruSniper
Vamana
4
4
0
1
L
Yu Huang
Scanddline
Yu Huang
0
3
2
0.33
L
Hou Yi
VinceIXIV
Hou Yi
1
4
4
0.75
W
Kumbhakarna
jamesredburn
Kumbhakarna
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,130
Damage
32,892
41,028
Taken
47,222
24,069
Mitigated
54,238
5,220
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Danix07
Nu Wa
13,194
3,178
0
437
10,651
5,568
1,142
1,437
8,803
53,213
0
W
Serqet
Micronut
Serqet
12,169
2,033
0
2,401
15,700
17,335
398
3,829
11,496
0
43,917
L
Vamana
OruSniper
Vamana
12,400
5,280
0
1,243
15,940
15,198
0
7,694
7,375
0
44,436
L
Yu Huang
Scanddline
Yu Huang
13,048
2,065
148
2,363
11,619
4,554
202
5,646
5,372
60,060
0
L
Hou Yi
VinceIXIV
Hou Yi
9,682
4,825
0
1,466
13,469
4,317
231
7,433
4,981
0
40,574
W
Kumbhakarna
jamesredburn
Kumbhakarna
7,529
340
0
2,366
20,871
31,335
263
7,906
12,580
25,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
34,388
226
Minions Killed
175
0
Camps Cleared
0
788,934
Distance Traveled
948,215
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,113
741
95
6
0
277,455
0
W
Serqet
11,528
769
63
4
0
336,471
5
L
Vamana
10,363
691
69
5
0
282,511
0
L
Yu Huang
9,976
665
95
6
0
249,008
0
L
Hou Yi
10,048
670
62
4
0
257,415
0
W
Kumbhakarna
11,747
783
17
1
0
334,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role