Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AetherDragon98
Bastet
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Skadi
Skadi
Illidan3030
Skadi
Level 117
God Stats
7W - 3L
1,574 SR
Queue Stats
74W - 79L
1,524 Elo+
Solo
Anubis
Anubis
green_prank78
Anubis
Level 45
God Stats
69W - 102L
1,446 SR
Queue Stats
69W - 103L
1,378 Elo+
Solo
Danzaburou
Danzaburou
ikilyulikdog
Danzaburou
Level 46
God Stats
101W - 93L
1,465 SR
Queue Stats
427W - 427L
1,321 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,445 Elo+

VS

Team Averages
Level 106
1,471 SR
1,435 Elo+
Sol
Sol
BREC91
Sol
Level 159
God Stats
124W - 93L
1,501 SR
Queue Stats
278W - 267L
1,432 Elo+
Solo
Nox
Nox
LOBOALFA_LCSS
Nox
Level 125
God Stats
10W - 12L
1,397 SR
Queue Stats
715W - 654L
1,450 Elo+
Solo
Cernunnos
Cernunnos
MaroStiCK
Cernunnos
Level 66
God Stats
8W - 9L
1,508 SR
Queue Stats
206W - 221L
1,391 Elo+
Solo
Bacchus
Bacchus
stevensuperstar
Bacchus
Level 141
God Stats
10W - 6L
1,664 SR
Queue Stats
73W - 64L
1,487 Elo+
Solo
Mercury
Mercury
zRG Recluse
Mercury
Level 41
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 3L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 4 / 0
6,595
507
2,483
14,713
10,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,715
440
1,503
6,916
2,096
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 2
7,535
580
6,854
6,720
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,633
510
809
7,692
4,139
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ikilyulikdog
Danzaburou
11
3 / 3 / 2
7,576
583
5,303
9,606
3,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BREC91
Sol
13
1 / 1 / 1
7,323
563
7,929
6,266
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 0 / 0
8,604
662
6,711
4,624
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MaroStiCK
Cernunnos
11
2 / 2 / 1
6,504
500
4,447
8,586
3,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
5,754
443
2,594
9,017
9,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
zRG Recluse
Mercury
1
0 / 0 / 0
3,975
306
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
6
Kills
11
11
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
0
1
0
0
L
Sol
BREC91
Sol
1
1
1
1.5
W
3
1
2
4
L
7
0
0
7
L
Cernunnos
MaroStiCK
Cernunnos
2
2
1
1.25
W
0
2
0
0
W
Danzaburou
ikilyulikdog
Danzaburou
3
3
2
1.33
L
1
4
1
0.38
L
Mercury
zRG Recluse
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
21,681
45,647
Taken
28,493
22,312
Mitigated
16,778
8,843
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,483
303
0
2,210
14,713
10,103
366
6,256
8,285
0
43,901
W
1,503
196
0
666
6,916
2,096
0
1,962
4,916
0
25,996
L
Sol
BREC91
Sol
7,929
2,008
0
2,887
6,266
1,777
517
718
5,548
63,861
0
W
6,854
3,105
0
423
6,720
2,421
714
808
5,717
0
53,029
L
6,711
658
0
460
4,624
2,183
300
91
4,533
62,287
0
L
Cernunnos
MaroStiCK
Cernunnos
4,447
1,833
0
3,700
8,586
3,447
0
0
8,586
0
49,541
W
809
42
0
2,626
7,692
4,139
0
4,782
2,822
48,389
0
W
Danzaburou
ikilyulikdog
Danzaburou
5,303
2,529
0
2,918
9,606
3,553
239
2,713
6,673
0
41,123
L
2,594
295
104
2,086
9,017
9,371
0
0
9,017
18,634
0
L
Mercury
zRG Recluse
Mercury
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,054
Gold Earned
32,160
323
Minions Killed
346
0
Camps Cleared
0
1,122,966
Distance Traveled
972,284
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,595
507
64
5
0
243,693
1
W
Bastet
5,715
440
34
3
0
270,822
0
L
Sol
7,323
563
96
7
0
240,576
0
W
Skadi
7,535
580
80
6
0
213,559
0
L
Nox
8,604
662
130
10
0
268,097
0
L
Cernunnos
6,504
500
86
7
0
227,071
5
W
Anubis
6,633
510
75
6
0
161,509
0
W
Danzaburou
7,576
583
70
5
0
233,383
0
L
Bacchus
5,754
443
34
3
0
236,540
0
L
Mercury
3,975
306
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role