Player Matchup

Chaac
Chaac
Altcas80
Chaac
Level 44
God Stats
0W - 2L
1,172 SR
Queue Stats
10W - 12L
1,507 Elo+
Party 2
Cernunnos
Cernunnos
JAVIRODRIGUEZ_3
Cernunnos
Level 104
God Stats
30W - 34L
1,508 SR
Queue Stats
106W - 121L
1,356 Elo+
Solo
Ix Chel
Ix Chel
ToughGenie
Ix Chel
Level 99
God Stats
1W - 4L
1,500 SR
Queue Stats
234W - 258L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
relaxed_shadow4
Baron Samedi
Level 64
God Stats
5W - 2L
1,824 SR
Queue Stats
164W - 171L
1,417 Elo+
Solo
Cliodhna
Cliodhna
rudolfrudy
Cliodhna
Level 67
God Stats
0W - 2L
1,275 SR
Queue Stats
26W - 27L
1,509 Elo+
Party 2
Team Averages
Level 76
1,456 SR
1,443 Elo+

VS

Team Averages
Level 74
1,529 SR
1,422 Elo+
Agni
Agni
AtlantisNastyx
Agni
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 405L
1,427 Elo+
Party 3
Hou Yi
Hou Yi
oscuro_moni23
Hou Yi
Level 67
God Stats
6W - 1L
1,622 SR
Queue Stats
118W - 114L
1,417 Elo+
Party 1
Vamana
Vamana
vSxrgiioo
Vamana
Level 67
God Stats
22W - 11L
1,717 SR
Queue Stats
133W - 119L
1,462 Elo+
Party 1
Sobek
Sobek
wertyy22
Sobek
Level 66
God Stats
7W - 8L
1,105 SR
Queue Stats
173W - 200L
1,371 Elo+
Solo
Tyr
Tyr
ykYukii
Tyr
Level 68
God Stats
15W - 15L
1,702 SR
Queue Stats
287W - 266L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Altcas80
Chaac
11
0 / 2 / 1
7,031
469
10,294
13,991
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
JAVIRODRIGUEZ_3
Cernunnos
12
1 / 3 / 0
7,261
484
5,337
12,454
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
ToughGenie
Ix Chel
16
5 / 2 / 1
9,586
639
8,450
8,573
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
relaxed_shadow4
Baron Samedi
11
0 / 9 / 1
6,742
449
6,132
12,661
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
rudolfrudy
Cliodhna
10
1 / 2 / 1
6,595
440
4,151
11,502
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,139
543
4,132
8,724
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 3
9,566
638
9,708
8,949
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
vSxrgiioo
Vamana
16
7 / 1 / 3
9,665
644
11,496
11,705
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
wertyy22
Sobek
12
1 / 1 / 5
7,892
526
4,809
14,268
14,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
14
1 / 0 / 1
8,692
579
7,454
12,532
14,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
18
18
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Altcas80
Chaac
0
2
1
0.25
W
2
4
2
0.75
L
Cernunnos
JAVIRODRIGUEZ_3
Cernunnos
1
3
0
0.33
L
Ix Chel
ToughGenie
Ix Chel
5
2
1
2.75
W
7
1
3
8.5
L
Baron Samedi
relaxed_shadow4
Baron Samedi
0
9
1
0.06
L
Cliodhna
rudolfrudy
Cliodhna
1
2
1
0.75
W
Vamana
vSxrgiioo
Vamana
7
1
3
8.5
W
Sobek
wertyy22
Sobek
1
1
5
3.5
W
Tyr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,364
Damage
37,599
59,181
Taken
56,178
31,569
Mitigated
42,142
14,412
Healing
17,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Altcas80
Chaac
10,294
1,769
0
4,236
13,991
12,555
123
865
13,126
0
53,854
W
4,132
596
68
2,344
8,724
3,319
416
4,469
4,255
50,421
0
L
Cernunnos
JAVIRODRIGUEZ_3
Cernunnos
5,337
2,267
0
3,728
12,454
4,711
0
1,214
11,240
0
47,893
L
Ix Chel
ToughGenie
Ix Chel
8,450
1,453
64
2,920
8,573
3,779
0
2,509
6,064
73,788
0
W
9,708
6,241
0
2,598
8,949
3,823
2,822
4,250
4,699
0
74,577
L
Baron Samedi
relaxed_shadow4
Baron Samedi
6,132
1,921
361
1,602
12,661
6,208
0
2,766
9,895
35,184
0
L
Cliodhna
rudolfrudy
Cliodhna
4,151
126
0
1,501
11,502
4,316
0
1,587
9,915
0
34,214
W
Vamana
vSxrgiioo
Vamana
11,496
7,164
0
1,025
11,705
5,776
0
2,706
8,870
0
97,401
W
Sobek
wertyy22
Sobek
4,809
319
1,909
4,902
14,268
14,424
161
3,157
10,892
29,785
0
W
Tyr
7,454
772
0
4,255
12,532
14,800
83
0
11,557
0
64,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,215
Gold Earned
43,954
379
Minions Killed
517
0
Camps Cleared
0
1,444,195
Distance Traveled
1,588,912
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,031
469
67
4
0
311,312
3
W
Agni
8,139
543
102
7
0
295,618
2
L
Cernunnos
7,261
484
78
5
0
302,999
3
L
Ix Chel
9,586
639
135
9
0
283,578
2
W
Hou Yi
9,566
638
108
7
0
271,460
1
L
Baron Samedi
6,742
449
50
3
0
206,880
0
L
Cliodhna
6,595
440
49
3
0
339,426
0
W
Vamana
9,665
644
152
10
0
367,561
0
W
Sobek
7,892
526
32
2
0
294,946
3
W
Tyr
8,692
579
123
8
0
359,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role