Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
LiLcherub91
Cu Chulainn
Bronze III
Level 46
God Stats
7W - 16L
1,241 SR
Queue Stats
56W - 137L
174 MMR
Solo
Medusa
Medusa
Silver II
Pilot_2995
Medusa
Silver II
Level 129
God Stats
27W - 28L
1,502 SR
Queue Stats
37W - 46L
1,261 MMR
Party 2
Vulcan
Vulcan
Silver II
dGvGodSpeed5900
Vulcan
Silver II
Level 141
God Stats
2W - 6L
1,329 SR
Queue Stats
35W - 45L
1,290 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,357 SR
908 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,621 SR
1,373 MMR
Ra
Ra
Silver IV
ShadowPidgey91
Ra
Silver IV
Level 126
God Stats
13W - 5L
1,436 SR
Queue Stats
26W - 18L
1,218 MMR
Party 1
Vamana
Vamana
Silver IV
TheJohnBonPony
Vamana
Silver IV
Level 154
God Stats
2W - 3L
1,825 SR
Queue Stats
34W - 26L
1,284 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
Zeo_Karnz
Zhong Kui
Gold V
Level 147
God Stats
4W - 3L
1,602 SR
Queue Stats
10W - 7L
1,617 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LiLcherub91
Cu Chulainn
12
0 / 3 / 1
6,914
629
3,058
8,713
7,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Pilot_2995
Medusa
11
1 / 2 / 0
6,897
627
3,418
9,470
3,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,358
669
8,066
6,638
3,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasJanusShivaBakasuraSurtr

VS

Bans
Baron SamediFenrirHerculesAh Muzen CabAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,292
754
3,653
3,753
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 4
8,744
795
8,177
8,212
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Zeo_Karnz
Zhong Kui
14
2 / 1 / 6
8,346
759
8,813
10,533
8,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
8
8
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
LiLcherub91
Cu Chulainn
0
3
1
0.17
L
Medusa
Pilot_2995
Medusa
1
2
0
0.5
W
2
1
6
5
W
4
0
4
6
W
Zhong Kui
Zeo_Karnz
Zhong Kui
2
1
6
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,542
Damage
20,643
24,821
Taken
22,498
14,755
Mitigated
13,967
2,078
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
LiLcherub91
Cu Chulainn
3,058
361
0
366
8,713
7,843
0
3,957
4,756
0
10,779
L
Medusa
Pilot_2995
Medusa
3,418
1,445
172
1,040
9,470
3,751
50
4,998
4,346
0
22,926
W
3,653
198
679
336
3,753
1,436
1,185
2,873
880
30,399
0
W
8,177
4,165
0
2,194
8,212
4,165
1,006
1,298
6,765
0
42,900
W
Zhong Kui
Zeo_Karnz
Zhong Kui
8,813
460
0
4,479
10,533
8,366
869
3,988
6,217
33,090
0
L
8,066
4,526
0
500
6,638
3,161
0
3,437
3,201
34,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,169
Gold Earned
25,382
130
Minions Killed
202
0
Camps Cleared
0
607,926
Distance Traveled
698,343
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,914
629
28
3
0
199,464
0
L
Medusa
6,897
627
41
4
0
201,783
0
W
Ra
8,292
754
51
5
0
229,037
0
W
Vamana
8,744
795
67
6
0
255,265
1
W
Zhong Kui
8,346
759
84
8
0
214,041
1
L
Vulcan
7,358
669
61
6
0
206,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role