Player Matchup

Cerberus
Cerberus
BrazyassOso
Cerberus
Level 109
God Stats
9W - 4L
1,712 SR
Queue Stats
581W - 586L
1,485 Elo+
Party 1
Artemis
Artemis
DDDHands
Artemis
Level 123
God Stats
2W - 1L
1,288 SR
Queue Stats
98W - 96L
1,385 Elo+
Solo
Lancelot
Lancelot
PAPUSKENWAY
Lancelot
Level 128
God Stats
24W - 28L
1,490 SR
Queue Stats
311W - 326L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
SFB_Stix
Zhong Kui
Level 146
God Stats
43W - 37L
1,489 SR
Queue Stats
495W - 492L
1,452 Elo+
Solo
Scylla
Scylla
umaaad15
Scylla
Level 127
God Stats
5W - 9L
1,518 SR
Queue Stats
373W - 376L
1,529 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,451 Elo+

VS

Team Averages
Level 107
1,464 SR
1,449 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Sky-Nexen
Bakasura
Level 101
God Stats
30W - 24L
1,562 SR
Queue Stats
185W - 200L
1,444 Elo+
Solo
Nox
Nox
SpanBroom453
Nox
Level 36
God Stats
1W - 2L
1,301 SR
Queue Stats
44W - 56L
1,414 Elo+
Solo
Hachiman
Hachiman
xSlash5x
Hachiman
Level 130
God Stats
28W - 23L
1,527 SR
Queue Stats
245W - 248L
1,455 Elo+
Solo
Hercules
Hercules
zigzag-eclair
Hercules
Level 147
God Stats
15W - 10L
1,428 SR
Queue Stats
106W - 112L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrazyassOso
Cerberus
10
1 / 2 / 6
6,984
499
3,526
9,056
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artemis
DDDHands
Artemis
11
0 / 4 / 4
7,046
503
5,855
10,214
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
PAPUSKENWAY
Lancelot
14
11 / 2 / 3
9,208
658
8,746
9,996
4,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SFB_Stix
Zhong Kui
14
1 / 0 / 2
8,651
618
4,400
4,581
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
umaaad15
Scylla
14
3 / 0 / 5
8,358
597
5,922
5,145
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 4 / 0
6,512
465
5,739
8,848
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Sky-Nexen
Bakasura
9
0 / 1 / 2
5,951
425
1,451
8,149
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 5
6,563
469
2,737
9,286
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
xSlash5x
Hachiman
13
4 / 3 / 1
7,452
532
7,961
11,359
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
zigzag-eclair
Hercules
10
0 / 4 / 0
6,350
454
2,911
9,348
5,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
6
8
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
W
Cerberus
BrazyassOso
Cerberus
1
2
6
2
W
Artemis
DDDHands
Artemis
0
4
4
0.5
W
Lancelot
PAPUSKENWAY
Lancelot
11
2
3
6.25
W
Zhong Kui
SFB_Stix
Zhong Kui
1
0
2
2
L
Bakasura
Sky-Nexen
Bakasura
0
1
2
1
L
0
4
5
0.63
W
Scylla
umaaad15
Scylla
3
0
5
5.5
L
Hachiman
xSlash5x
Hachiman
4
3
1
1.5
L
Hercules
zigzag-eclair
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,449
Damage
20,799
38,992
Taken
46,990
20,289
Mitigated
23,510
11,522
Healing
14,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,739
1,006
0
1,095
8,848
3,236
0
5,062
3,786
0
44,867
W
Cerberus
BrazyassOso
Cerberus
3,526
290
0
2,020
9,056
7,382
165
1,189
7,867
22,107
0
W
Artemis
DDDHands
Artemis
5,855
2,524
0
1,420
10,214
3,415
528
736
9,458
0
43,685
W
Lancelot
PAPUSKENWAY
Lancelot
8,746
2,237
0
3,324
9,996
4,482
741
659
9,337
0
57,664
W
Zhong Kui
SFB_Stix
Zhong Kui
4,400
522
0
2,670
4,581
3,297
0
0
4,581
58,576
0
L
Bakasura
Sky-Nexen
Bakasura
1,451
1,187
0
3,928
8,149
3,210
0
409
7,703
0
22,393
L
2,737
581
0
2,041
9,286
6,751
0
1,945
7,341
13,746
0
W
Scylla
umaaad15
Scylla
5,922
563
0
2,088
5,145
1,713
310
153
4,992
62,253
0
L
Hachiman
xSlash5x
Hachiman
7,961
2,867
0
4,582
11,359
4,440
20
2,192
9,167
0
64,229
L
Hercules
zigzag-eclair
Hercules
2,911
934
0
2,566
9,348
5,873
0
3,897
5,145
0
38,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
32,828
434
Minions Killed
334
0
Camps Cleared
0
1,384,997
Distance Traveled
1,193,036
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,512
465
75
5
0
216,555
0
W
Cerberus
6,984
499
57
4
0
273,864
2
W
Artemis
7,046
503
62
4
0
223,233
0
W
Lancelot
9,208
658
88
6
0
323,259
0
W
Zhong Kui
8,651
618
129
9
0
278,884
0
L
Bakasura
5,951
425
59
4
0
232,429
0
L
Nox
6,563
469
13
1
0
245,524
5
W
Scylla
8,358
597
98
7
0
285,757
4
L
Hachiman
7,452
532
107
8
0
262,010
0
L
Hercules
6,350
454
80
6
0
236,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role