Player Matchup

Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DasMirror
Hera
Level 149
God Stats
5W - 3L
1,582 SR
Queue Stats
128W - 167L
1,506 Elo+
Solo
Chaac
Chaac
DeckyJD
Chaac
Level 157
God Stats
5W - 4L
1,415 SR
Queue Stats
145W - 129L
1,543 Elo+
Solo
Awilix
Awilix
FlunkedRecess87
Awilix
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Ganesha
Ganesha
xMataPerrosx666
Ganesha
Level 142
God Stats
9W - 9L
1,386 SR
Queue Stats
507W - 482L
1,552 Elo+
Solo
Team Averages
Level 114
1,477 SR
1,520 Elo+

VS

Team Averages
Level 132
1,641 SR
1,532 Elo+
Discordia
Discordia
EdmundMcMiller
Discordia
Level 102
God Stats
5W - 8L
1,611 SR
Queue Stats
302W - 294L
1,558 Elo+
Party 1
Anubis
Anubis
IamAdept
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,404 Elo+
Solo
Ganesha
Ganesha
SquidlyBe4st
Ganesha
Level 155
God Stats
3W - 3L
1,688 SR
Queue Stats
384W - 372L
1,608 Elo+
Solo
Merlin
Merlin
VVG Viper
Merlin
Level 137
God Stats
3W - 1L
1,801 SR
Queue Stats
102W - 102L
1,489 Elo+
Solo
Ishtar
Ishtar
САРГ
Ishtar
Level 161
God Stats
0W - 3L
1,605 SR
Queue Stats
139W - 161L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 1 / 11
10,189
849
15,030
9,050
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
17
13 / 4 / 7
11,166
931
14,844
8,548
5,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
DeckyJD
Chaac
17
9 / 2 / 10
10,765
897
11,854
15,866
15,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 5
8,216
685
4,089
10,634
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 2 / 27
10,932
911
7,109
14,506
20,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EdmundMcMiller
Discordia
16
3 / 7 / 5
9,639
803
5,411
11,665
4,592
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
IamAdept
Anubis
15
3 / 6 / 6
8,975
748
5,572
10,079
5,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
SquidlyBe4st
Ganesha
16
1 / 4 / 7
8,772
731
5,985
14,072
18,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
VVG Viper
Merlin
14
0 / 5 / 7
8,178
682
7,427
9,455
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
САРГ
Ishtar
16
6 / 5 / 4
9,814
818
16,614
11,690
5,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
27
Kills
13
14
Deaths
27
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
11
9.5
W
Hera
13
4
7
4.13
W
Chaac
DeckyJD
Chaac
9
2
10
7
L
Discordia
EdmundMcMiller
Discordia
3
7
5
0.79
W
1
5
5
0.7
L
Anubis
IamAdept
Anubis
3
6
6
1
L
Ganesha
SquidlyBe4st
Ganesha
1
4
7
1.13
L
Merlin
VVG Viper
Merlin
0
5
7
0.7
W
0
2
27
6.75
L
Ishtar
САРГ
Ishtar
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,926
Damage
41,009
58,604
Taken
56,961
49,418
Mitigated
38,515
23,909
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,030
387
3,788
4,172
9,050
4,176
1,997
3,893
5,157
34,639
0
W
Hera
14,844
2,689
0
908
8,548
5,058
3,347
3,988
4,560
29,812
0
W
Chaac
DeckyJD
Chaac
11,854
1,347
1,425
8,341
15,866
15,306
1,922
7,499
8,367
0
23,876
L
Discordia
EdmundMcMiller
Discordia
5,411
313
539
1,867
11,665
4,592
204
7,186
4,479
14,125
0
W
4,089
1,319
382
317
10,634
4,692
363
4,030
6,604
0
7,919
L
Anubis
IamAdept
Anubis
5,572
27
0
1,253
10,079
5,776
504
6,586
3,493
14,380
0
L
Ganesha
SquidlyBe4st
Ganesha
5,985
269
608
1,733
14,072
18,805
0
8,703
5,369
14,810
0
L
Merlin
VVG Viper
Merlin
7,427
306
784
1,546
9,455
3,784
0
6,598
2,857
20,116
0
W
7,109
289
546
4,030
14,506
20,186
975
4,985
9,521
13,047
0
L
Ishtar
САРГ
Ishtar
16,614
12,538
152
2,546
11,690
5,558
1,562
7,910
3,780
0
28,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,268
Gold Earned
45,378
134
Minions Killed
110
0
Camps Cleared
0
1,148,010
Distance Traveled
969,850
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,189
849
49
4
0
249,500
0
W
Hera
11,166
931
35
3
0
200,561
0
W
Chaac
10,765
897
33
3
0
241,873
0
L
Discordia
9,639
803
27
2
0
209,092
0
W
Awilix
8,216
685
17
1
0
225,512
0
L
Anubis
8,975
748
22
2
0
212,019
0
L
Ganesha
8,772
731
1
0
0
166,454
0
L
Merlin
8,178
682
39
3
0
176,872
0
W
Ganesha
10,932
911
0
0
0
230,564
0
L
Ishtar
9,814
818
21
2
0
205,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role