Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ImmaLittleTurtle
Ix Chel
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 78L
1,600 Elo+
Solo
Cliodhna
Cliodhna
Jeringaslokas
Cliodhna
Level 121
God Stats
7W - 2L
1,632 SR
Queue Stats
468W - 446L
1,492 Elo+
Solo
Rama
Rama
NRGuny
Rama
Level 67
God Stats
22W - 16L
1,631 SR
Queue Stats
93W - 89L
1,512 Elo+
Solo
Team Averages
Level 107
1,553 SR
1,521 Elo+

VS

Team Averages
Level 53
1,446 SR
1,342 Elo+
Discordia
Discordia
 
Discordia
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Dibss0
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,155 Elo+
Party 2
Ares
Ares
Yunica
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
ZOMBIEHUNTER2837
Izanami
Level 18
God Stats
0W - 6L
1,230 SR
Queue Stats
0W - 9L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 1
7,132
648
7,325
8,855
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
 
Maui
9
1 / 1 / 2
5,720
520
1,664
6,959
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,269
570
2,728
6,071
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Jeringaslokas
Cliodhna
11
5 / 0 / 0
6,195
563
5,676
8,889
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
NRGuny
Rama
10
1 / 2 / 3
5,924
539
6,076
5,978
2,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 0 / 0
7,117
647
4,041
4,695
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
10
0 / 1 / 0
5,008
455
4,252
9,108
6,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Dibss0
Thor
8
0 / 6 / 4
5,011
456
5,113
11,096
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
Yunica
Ares
8
2 / 1 / 2
5,549
504
4,634
8,829
6,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 1
4,953
450
2,457
6,160
1,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
10
Kills
6
6
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
1
3.5
W
Maui
 
Maui
1
1
2
2
L
Discordia
 
Discordia
3
0
0
3
L
Hercules
 
Hercules
0
1
0
0
L
Thor
Dibss0
Thor
0
6
4
0.33
W
0
3
1
0.17
W
Cliodhna
Jeringaslokas
Cliodhna
5
0
0
5
W
Rama
NRGuny
Rama
1
2
3
1.25
L
Ares
Yunica
Ares
2
1
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
20,497
36,752
Taken
39,888
15,977
Mitigated
19,296
9,038
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,325
1,969
0
2,679
8,855
4,879
0
0
8,855
0
47,572
W
Maui
 
Maui
1,664
725
0
2,360
6,959
3,993
76
1,889
5,070
15,666
0
L
Discordia
 
Discordia
4,041
335
0
500
4,695
1,602
0
1,511
2,984
61,088
0
L
Hercules
 
Hercules
4,252
1,605
0
2,922
9,108
6,014
0
0
9,108
0
29,081
L
Thor
Dibss0
Thor
5,113
1,886
0
1,835
11,096
3,677
0
514
10,558
0
25,301
W
2,728
169
285
1,108
6,071
2,053
0
3,870
2,201
44,447
0
W
Cliodhna
Jeringaslokas
Cliodhna
5,676
535
0
625
8,889
2,976
0
721
8,168
0
42,260
W
Rama
NRGuny
Rama
6,076
5,075
0
1,981
5,978
2,076
910
2,195
3,783
0
49,199
L
Ares
Yunica
Ares
4,634
414
806
1,531
8,829
6,028
0
1,198
7,579
18,602
0
L
2,457
1,682
42
305
6,160
1,975
0
889
5,267
0
27,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,240
Gold Earned
27,638
334
Minions Killed
247
0
Camps Cleared
0
1,088,829
Distance Traveled
1,105,684
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,132
648
80
7
0
228,005
3
W
Maui
5,720
520
21
2
0
208,657
4
L
Discordia
7,117
647
116
11
0
219,826
0
L
Hercules
5,008
455
44
4
0
246,962
2
L
Thor
5,011
456
35
3
0
214,041
0
W
Ix Chel
6,269
570
80
7
0
215,292
2
W
Cliodhna
6,195
563
69
6
0
240,853
0
W
Rama
5,924
539
84
8
0
196,022
0
L
Ares
5,549
504
17
2
0
226,819
4
L
Izanami
4,953
450
35
3
0
198,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role