Player Matchup

Hercules
Hercules
HibidyHooBla
Hercules
Level 79
God Stats
5W - 4L
1,686 SR
Queue Stats
130W - 119L
1,516 Elo+
Solo
Chiron
Chiron
KingSlay3r6205
Chiron
Level 88
God Stats
32W - 27L
1,599 SR
Queue Stats
296W - 295L
1,398 Elo+
Solo
Olorun
Olorun
LostCityOfJuly
Olorun
Level 99
God Stats
3W - 7L
1,504 SR
Queue Stats
28W - 29L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
NarcoticZombie
Zhong Kui
Level 87
God Stats
19W - 21L
1,567 SR
Queue Stats
542W - 520L
1,418 Elo+
Solo
Hades
Hades
SamQC50
Hades
Level 115
God Stats
113W - 89L
1,556 SR
Queue Stats
198W - 197L
1,391 Elo+
Solo
Team Averages
Level 94
1,582 SR
1,429 Elo+

VS

Team Averages
Level 100
1,621 SR
1,450 Elo+
Osiris
Osiris
Kabdcos
Osiris
Level 154
God Stats
5W - 13L
1,211 SR
Queue Stats
708W - 709L
1,474 Elo+
Solo
He Bo
He Bo
Prospero
He Bo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 163L
1,467 Elo+
Solo
Neith
Neith
Shwant1189
Neith
Level 104
God Stats
8W - 9L
1,720 SR
Queue Stats
760W - 756L
1,501 Elo+
Solo
Yemoja
Yemoja
XxPaperxX4613
Yemoja
Level 106
God Stats
12W - 11L
1,833 SR
Queue Stats
442W - 462L
1,419 Elo+
Solo
Poseidon
Poseidon
iDoItForGod_
Poseidon
Level 68
God Stats
2W - 3L
1,844 SR
Queue Stats
95W - 103L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HibidyHooBla
Hercules
16
1 / 0 / 1
10,332
544
4,231
13,900
15,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 3
10,194
537
7,377
12,411
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 3
9,305
490
3,372
8,945
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
NarcoticZombie
Zhong Kui
14
1 / 2 / 1
9,382
494
5,604
11,709
8,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
SamQC50
Hades
16
2 / 3 / 1
10,431
549
7,916
15,372
8,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kabdcos
Osiris
16
0 / 0 / 0
9,235
486
6,514
11,705
11,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
Prospero
He Bo
15
3 / 4 / 5
9,203
484
12,162
15,482
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
4 / 3 / 3
8,113
427
13,059
13,631
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
7,885
415
530
7,244
5,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
iDoItForGod_
Poseidon
10
1 / 1 / 1
7,596
400
1,353
2,945
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
8
9
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
HibidyHooBla
Hercules
1
0
1
1.5
L
Osiris
Kabdcos
Osiris
0
0
0
0
W
4
1
3
5.5
W
1
3
3
0.83
W
Zhong Kui
NarcoticZombie
Zhong Kui
1
2
1
0.75
L
He Bo
Prospero
He Bo
3
4
5
1.38
W
Hades
SamQC50
Hades
2
3
1
0.83
L
Neith
4
3
3
1.83
L
0
1
0
0
L
Poseidon
iDoItForGod_
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,500
Damage
33,618
62,337
Taken
51,007
40,426
Mitigated
29,382
27,075
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HibidyHooBla
Hercules
4,231
1,142
0
6,312
13,900
15,166
40
1,637
11,331
0
85,258
L
Osiris
Kabdcos
Osiris
6,514
1,176
0
4,654
11,705
11,494
0
1,084
10,621
436
71,486
W
7,377
2,896
280
7,111
12,411
4,879
853
1,815
10,400
0
55,848
W
3,372
2,260
100
2,216
8,945
3,585
2,123
3,473
5,432
49,364
0
W
Zhong Kui
NarcoticZombie
Zhong Kui
5,604
437
0
5,471
11,709
8,222
2,419
2,668
8,944
58,650
0
L
He Bo
Prospero
He Bo
12,162
1,123
0
5,886
15,482
6,087
0
5,961
9,521
73,296
0
W
Hades
SamQC50
Hades
7,916
488
178
5,407
15,372
8,574
3,292
4,514
10,809
96,057
0
L
Neith
13,059
3,630
0
2,320
13,631
5,608
0
8,007
5,624
0
54,747
L
530
335
729
1,070
7,244
5,462
0
1,643
5,601
38,955
0
L
Poseidon
iDoItForGod_
Poseidon
1,353
147
0
182
2,945
731
0
197
2,748
29,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,644
Gold Earned
42,032
585
Minions Killed
401
0
Camps Cleared
0
1,639,707
Distance Traveled
1,579,827
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,332
544
144
8
0
366,651
2
L
Osiris
9,235
486
127
7
0
369,314
9
W
Chiron
10,194
537
70
4
0
306,366
0
W
Olorun
9,305
490
84
4
0
315,462
0
W
Zhong Kui
9,382
494
110
6
0
333,936
1
L
He Bo
9,203
484
118
6
0
389,629
2
W
Hades
10,431
549
177
9
0
317,292
0
L
Neith
8,113
427
53
3
0
315,675
0
L
Yemoja
7,885
415
45
2
0
274,539
0
L
Poseidon
7,596
400
58
3
0
230,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role