Player Matchup

Hou Yi
Hou Yi
Bronze III
CreepyNinjaNick
Hou Yi
Bronze III
Level 103
God Stats
0W - 1L
2,003 SR
Queue Stats
0W - 2L
1,430 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
ForgottenFex
Zhong Kui
Bronze III
Level 128
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 2L
1,430 MMR
Party 2
Odin
Odin
Bronze III
SirBoofington
Odin
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,730 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,584 SR
1,423 MMR
Hun Batz
Hun Batz
Silver IV
SamuelRegueira
Hun Batz
Silver IV
Level 94
God Stats
1W - 0L
1,368 SR
Queue Stats
32W - 32L
1,279 MMR
Party 1
Hercules
Hercules
Silver IV
TxC lAGEl
Hercules
Silver IV
Level 104
God Stats
3W - 6L
1,690 SR
Queue Stats
32W - 33L
1,422 MMR
Party 1
Janus
Janus
Silver II
andresLS
Janus
Silver II
Level 85
God Stats
5W - 3L
1,695 SR
Queue Stats
25W - 19L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
10,144
676
9,848
16,220
7,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ForgottenFex
Zhong Kui
16
3 / 7 / 3
10,386
692
11,871
16,833
12,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 5 / 4
10,934
729
8,356
18,734
21,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AphroditeOlorunMartichorasPoseidonHorus

VS

Bans
Ne ZhaArtemisHadesUllrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
2 / 1 / 12
11,310
754
14,216
12,181
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hercules
TxC lAGEl
Hercules
17
6 / 4 / 6
11,697
780
7,557
19,144
25,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
andresLS
Janus
18
9 / 2 / 6
12,372
825
20,032
11,076
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
17
17
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Zhong Kui
ForgottenFex
Zhong Kui
3
7
3
0.64
W
Hun Batz
2
1
12
8
L
3
5
4
1
W
Hercules
TxC lAGEl
Hercules
6
4
6
2.25
W
Janus
andresLS
Janus
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
41,805
51,787
Taken
42,401
41,398
Mitigated
36,551
7,386
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,848
6,005
0
2,640
16,220
7,175
0
6,645
9,575
0
54,259
L
Zhong Kui
ForgottenFex
Zhong Kui
11,871
1,023
0
2,913
16,833
12,284
0
6,888
9,945
36,256
0
W
Hun Batz
14,216
3,457
0
1,084
12,181
5,760
1,330
3,565
8,385
0
64,010
L
8,356
1,226
0
1,833
18,734
21,939
0
6,746
11,988
0
22,049
W
Hercules
TxC lAGEl
Hercules
7,557
1,488
0
5,169
19,144
25,548
0
5,476
12,950
215
19,069
W
Janus
andresLS
Janus
20,032
801
0
2,068
11,076
5,243
987
3,184
7,644
67,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
35,379
141
Minions Killed
195
0
Camps Cleared
0
821,585
Distance Traveled
912,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,144
676
72
5
0
276,798
0
L
Zhong Kui
10,386
692
56
4
0
247,144
0
W
Hun Batz
11,310
754
71
5
0
320,844
0
L
Odin
10,934
729
13
1
0
297,643
1
W
Hercules
11,697
780
23
2
0
284,668
0
W
Janus
12,372
825
101
7
0
307,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role