Player Matchup

Cernunnos
Cernunnos
Silver V
SamuelRegueira
Cernunnos
Silver V
Level 94
God Stats
1W - 1L
1,634 SR
Queue Stats
32W - 32L
1,192 MMR
Party 1
Hercules
Hercules
Bronze III
TxC lAGEl
Hercules
Bronze III
Level 104
God Stats
3W - 6L
1,598 SR
Queue Stats
32W - 33L
1,334 MMR
Party 1
Janus
Janus
Bronze III
andresLS
Janus
Bronze III
Level 85
God Stats
5W - 3L
1,585 SR
Queue Stats
25W - 19L
1,480 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,606 SR
1,335 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 77
1,597 SR
1,313 MMR
Anubis
Anubis
Silver V
Crestroxs
Anubis
Silver V
Level 68
God Stats
2W - 2L
1,588 SR
Queue Stats
3W - 16L
1,330 MMR
Solo
Mulan
Mulan
Gold IV
Deadmangears
Mulan
Gold IV
Level 86
God Stats
14W - 16L
1,586 SR
Queue Stats
239W - 259L
1,350 MMR
Solo
Artemis
Artemis
Gold V
ScarlettJaeger
Artemis
Gold V
Level 78
God Stats
14W - 15L
1,618 SR
Queue Stats
358W - 392L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SamuelRegueira
Cernunnos
13
4 / 0 / 5
8,034
803
6,806
6,526
2,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TxC lAGEl
Hercules
14
6 / 2 / 5
8,333
833
5,507
14,027
16,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
andresLS
Janus
13
3 / 1 / 7
7,993
799
11,060
4,298
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OlorunAchillesPoseidonAphroditeNe Zha

VS

Bans
Ao KuangHeimdallrKuzenboLokiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Crestroxs
Anubis
12
2 / 6 / 0
7,218
722
6,277
9,906
5,671
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
6,101
610
4,338
10,012
5,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
6,536
654
5,172
8,213
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
3
3
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Crestroxs
Anubis
2
6
0
0.33
L
0
4
1
0.13
W
Cernunnos
SamuelRegueira
Cernunnos
4
0
5
6.5
L
1
3
0
0.33
W
Hercules
TxC lAGEl
Hercules
6
2
5
4.25
W
Janus
andresLS
Janus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
15,787
24,851
Taken
28,131
20,042
Mitigated
14,801
6,981
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Crestroxs
Anubis
6,277
37
0
1,733
9,906
5,671
0
4,806
5,100
26,980
0
L
4,338
1,020
0
1,174
10,012
5,929
0
2,530
7,482
0
13,122
W
Cernunnos
SamuelRegueira
Cernunnos
6,806
3,953
0
1,734
6,526
2,334
1,832
1,655
4,713
0
27,520
L
5,172
1,749
0
1,144
8,213
3,201
371
3,760
4,453
0
19,286
W
Hercules
TxC lAGEl
Hercules
5,507
934
0
4,239
14,027
16,298
0
3,847
9,878
0
12,222
W
Janus
andresLS
Janus
11,060
927
0
1,008
4,298
1,410
257
793
3,470
45,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,360
Gold Earned
19,855
138
Minions Killed
98
0
Camps Cleared
0
578,795
Distance Traveled
460,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,218
722
43
4
0
145,724
0
L
Mulan
6,101
610
20
2
0
152,519
0
W
Cernunnos
8,034
803
51
5
0
193,118
0
L
Artemis
6,536
654
35
4
0
162,489
0
W
Hercules
8,333
833
11
1
0
187,085
0
W
Janus
7,993
799
76
8
0
198,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role