Player Matchup

Arachne
Arachne
Platinum II
 
Arachne
Platinum II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold III
TankyFranky42
Maui
Gold III
Level 133
God Stats
33W - 27L
1,709 SR
Queue Stats
331W - 341L
1,450 MMR
Solo
Odin
Odin
Gold II
ThatsSoHotToME
Odin
Gold II
Level 193
God Stats
10W - 5L
1,567 SR
Queue Stats
211W - 202L
1,579 MMR
Solo
Yu Huang
Yu Huang
Gold III
Wallabe Darned
Yu Huang
Gold III
Level 157
God Stats
9W - 10L
1,479 SR
Queue Stats
712W - 710L
1,463 MMR
Solo
Izanami
Izanami
Gold IV
bchendo
Izanami
Gold IV
Level 128
God Stats
3W - 1L
1,709 SR
Queue Stats
81W - 75L
1,335 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,593 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,452 SR
1,526 MMR
Kali
Kali
Gold I
 
Kali
Gold I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Shark1e__
Hou Yi
Gold III
Level 128
God Stats
13W - 14L
1,204 SR
Queue Stats
165W - 163L
1,482 MMR
Solo
Ah Puch
Ah Puch
Gold III
maximusMARKI
Ah Puch
Gold III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,640 MMR
Party 2
Ymir
Ymir
Gold III
maximusPRIME341
Ymir
Gold III
Level 149
God Stats
3W - 3L
1,722 SR
Queue Stats
69W - 73L
1,600 MMR
Party 2
Hercules
Hercules
Bronze III
securus__
Hercules
Bronze III
Level 106
God Stats
0W - 1L
1,336 SR
Queue Stats
6W - 7L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
7 / 0 / 3
7,305
664
7,058
10,445
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 0 / 6
6,497
591
3,579
6,547
4,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 0 / 2
7,254
659
6,797
7,751
8,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
11
2 / 1 / 4
6,431
585
6,361
5,712
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bchendo
Izanami
11
2 / 1 / 1
6,669
606
7,000
4,806
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeBakasuraHelMercury

VS

Bans
VamanaAnubisMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 3 / 0
6,433
585
2,362
10,111
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Shark1e__
Hou Yi
10
0 / 1 / 0
5,521
502
2,773
7,144
2,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
maximusMARKI
Ah Puch
10
1 / 3 / 0
5,495
500
6,207
7,206
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,076
461
2,358
11,618
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
securus__
Hercules
10
0 / 3 / 0
5,441
495
4,207
10,196
6,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
14
Kills
2
2
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
0
3
8.5
L
Kali
 
Kali
1
3
0
0.33
L
Hou Yi
Shark1e__
Hou Yi
0
1
0
0
W
1
0
6
4
W
2
0
2
3
W
Yu Huang
2
1
4
4
W
Izanami
bchendo
Izanami
2
1
1
2.5
L
Ah Puch
maximusMARKI
Ah Puch
1
3
0
0.33
L
0
4
0
0
L
Hercules
securus__
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,795
Damage
17,907
35,261
Taken
46,275
21,146
Mitigated
23,893
10,863
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,058
4,878
0
2,842
10,445
4,144
0
2,558
7,887
0
51,858
L
Kali
 
Kali
2,362
1,157
0
2,766
10,111
3,990
0
773
9,338
0
51,057
L
Hou Yi
Shark1e__
Hou Yi
2,773
1,405
0
2,591
7,144
2,615
0
438
6,706
0
42,771
W
3,579
889
1,559
1,898
6,547
4,481
0
2,373
4,174
16,644
0
W
6,797
1,115
0
1,610
7,751
8,331
0
0
7,751
0
56,188
W
Yu Huang
6,361
854
0
1,208
5,712
2,366
0
3,566
2,146
56,111
0
W
Izanami
bchendo
Izanami
7,000
5,256
0
1,746
4,806
1,824
291
68
4,738
0
61,105
L
Ah Puch
maximusMARKI
Ah Puch
6,207
316
0
1,195
7,206
2,663
0
4,305
2,901
44,128
0
L
2,358
627
88
2,016
11,618
7,988
0
4,424
7,194
12,262
0
L
Hercules
securus__
Hercules
4,207
1,997
0
3,800
10,196
6,637
0
0
10,196
0
33,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
27,966
418
Minions Killed
318
0
Camps Cleared
0
1,154,934
Distance Traveled
1,115,740
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,305
664
76
7
0
279,234
1
L
Kali
6,433
585
99
9
0
247,390
1
L
Hou Yi
5,521
502
70
6
0
215,885
0
W
Maui
6,497
591
26
2
0
225,986
4
W
Odin
7,254
659
105
10
0
232,050
0
W
Yu Huang
6,431
585
108
10
0
221,187
0
W
Izanami
6,669
606
103
9
0
196,477
0
L
Ah Puch
5,495
500
75
7
0
216,976
0
L
Ymir
5,076
461
16
1
0
227,347
2
L
Hercules
5,441
495
58
5
0
208,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role