Player Matchup

Janus
Janus
Fittsboy
Janus
Level 124
God Stats
127W - 105L
1,743 SR
Queue Stats
217W - 174L
1,720 Elo+
Party 1
Hachiman
Hachiman
Lerossan
Hachiman
Level 25
God Stats
29W - 54L
1,191 SR
Queue Stats
150W - 218L
1,070 Elo+
Solo
Ix Chel
Ix Chel
NuclearNutzz585
Ix Chel
Level 29
God Stats
69W - 65L
1,521 SR
Queue Stats
107W - 112L
1,376 Elo+
Solo
Anhur
Anhur
QuintonXD-5
Anhur
Level 7
God Stats
2W - 2L
1,858 SR
Queue Stats
30W - 39L
1,415 Elo+
Party 1
Shiva
Shiva
Siksydal
Shiva
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 125L
1,635 Elo+
Party 1
Team Averages
Level 54
1,563 SR
1,443 Elo+

VS

Team Averages
Level 33
1,535 SR
1,460 Elo+
Zhong Kui
Zhong Kui
Dissecting_Ants
Zhong Kui
Level 7
God Stats
31W - 40L
1,293 SR
Queue Stats
366W - 344L
1,325 Elo+
Solo
Atlas
Atlas
OphidianRags
Atlas
Level 24
God Stats
24W - 15L
1,558 SR
Queue Stats
52W - 36L
1,532 Elo+
Solo
Hun Batz
Hun Batz
RURiURU2Ri
Hun Batz
Level 8
God Stats
84W - 64L
1,295 SR
Queue Stats
304W - 316L
1,318 Elo+
Solo
Charybdis
Charybdis
Saberpanda
Charybdis
Level 101
God Stats
4W - 2L
1,712 SR
Queue Stats
18W - 11L
1,568 Elo+
Party 2
Bacchus
Bacchus
SatanicSkulls
Bacchus
Level 26
God Stats
1W - 0L
1,816 SR
Queue Stats
15W - 9L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fittsboy
Janus
16
1 / 4 / 3
8,736
728
14,814
8,937
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Lerossan
Hachiman
14
1 / 6 / 3
7,970
664
7,477
12,391
4,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 3
8,422
702
7,610
8,729
3,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 7 / 0
7,860
655
3,236
13,382
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Siksydal
Shiva
16
2 / 1 / 3
8,526
711
11,320
15,766
15,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dissecting_Ants
Zhong Kui
16
3 / 4 / 9
9,076
756
14,991
13,187
11,021
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 11
9,661
805
8,268
13,802
17,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hun Batz
RURiURU2Ri
Hun Batz
18
4 / 1 / 3
9,945
829
8,460
8,107
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Saberpanda
Charybdis
15
4 / 0 / 7
9,041
753
8,768
11,685
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
16
3 / 0 / 10
8,686
724
9,973
10,826
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
5
Kills
18
18
Deaths
5
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dissecting_Ants
Zhong Kui
3
4
9
1.88
L
Janus
Fittsboy
Janus
1
4
3
0.63
L
Hachiman
Lerossan
Hachiman
1
6
3
0.42
L
1
0
3
2.5
W
4
0
11
9.5
L
0
7
0
0
W
Hun Batz
RURiURU2Ri
Hun Batz
4
1
3
5.5
W
Charybdis
Saberpanda
Charybdis
4
0
7
7.5
W
Bacchus
3
0
10
8
L
Shiva
Siksydal
Shiva
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,457
Damage
50,460
59,205
Taken
57,607
32,972
Mitigated
51,732
9,325
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dissecting_Ants
Zhong Kui
14,991
588
0
3,080
13,187
11,021
1,055
4,608
8,355
37,880
0
L
Janus
Fittsboy
Janus
14,814
533
0
106
8,937
3,895
0
6,015
2,878
53,692
0
L
Hachiman
Lerossan
Hachiman
7,477
4,516
0
1,505
12,391
4,630
0
7,103
5,288
0
21,350
L
7,610
1,108
1,072
3,819
8,729
3,334
0
5,172
3,376
29,930
0
W
8,268
2,732
1,913
1,227
13,802
17,100
0
4,642
8,884
24,767
0
L
3,236
2,036
0
540
13,382
5,195
32
7,268
5,798
0
17,761
W
Hun Batz
RURiURU2Ri
Hun Batz
8,460
1,119
0
250
8,107
4,024
0
3,360
4,523
0
45,233
W
Charybdis
Saberpanda
Charybdis
8,768
4,493
0
2,963
11,685
5,160
0
5,006
6,472
0
32,099
W
Bacchus
9,973
897
0
3,827
10,826
14,427
0
4,808
5,819
14,633
0
L
Shiva
Siksydal
Shiva
11,320
1,919
759
1,524
15,766
15,918
0
6,768
8,633
0
20,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
46,409
214
Minions Killed
230
0
Camps Cleared
0
1,159,424
Distance Traveled
1,307,912
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,076
756
42
4
0
217,332
2
L
Janus
8,736
728
84
7
0
242,806
0
L
Hachiman
7,970
664
26
2
0
236,647
0
L
Ix Chel
8,422
702
40
3
0
219,799
0
W
Atlas
9,661
805
29
2
0
262,198
0
L
Anhur
7,860
655
36
3
0
191,800
0
W
Hun Batz
9,945
829
99
8
0
299,699
0
W
Charybdis
9,041
753
50
4
0
246,277
1
W
Bacchus
8,686
724
10
1
0
282,406
1
L
Shiva
8,526
711
28
2
0
268,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role