Player Matchup

Awilix
Awilix
 
Awilix
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Lafuetes
Guan Yu
Level 85
God Stats
3W - 0L
1,789 SR
Queue Stats
60W - 59L
1,522 Elo+
Solo
Anubis
Anubis
MannyKun2
Anubis
Level 123
God Stats
15W - 4L
1,864 SR
Queue Stats
323W - 308L
1,538 Elo+
Party 2
Izanami
Izanami
ShrimpLiver
Izanami
Level 43
God Stats
41W - 30L
1,841 SR
Queue Stats
561W - 527L
1,517 Elo+
Solo
Hercules
Hercules
VivaCloud
Hercules
Level 64
God Stats
47W - 36L
1,586 SR
Queue Stats
212W - 192L
1,528 Elo+
Party 2
Team Averages
Level 80
1,716 SR
1,521 Elo+

VS

Team Averages
Level 71
1,515 SR
1,450 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DaddyLongSchmog
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
460W - 422L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
KuchiKazoo
Cthulhu
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 183L
1,515 Elo+
Party 1
Thor
Thor
MyFaceYourBooty
Thor
Level 22
God Stats
3W - 4L
1,542 SR
Queue Stats
9W - 28L
1,254 Elo+
Party 1
Ix Chel
Ix Chel
navilun
Ix Chel
Level 148
God Stats
12W - 16L
1,534 SR
Queue Stats
433W - 409L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 2 / 4
8,008
534
6,936
13,359
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Lafuetes
Guan Yu
13
1 / 1 / 2
7,291
486
3,218
12,079
9,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
MannyKun2
Anubis
12
6 / 2 / 6
8,224
548
15,795
8,779
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ShrimpLiver
Izanami
16
0 / 0 / 2
8,971
598
6,065
8,063
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
VivaCloud
Hercules
12
4 / 0 / 10
7,568
505
11,246
12,377
12,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 0
7,308
487
3,723
11,272
2,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
1 / 4 / 1
7,112
474
7,768
19,488
13,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
KuchiKazoo
Cthulhu
15
1 / 1 / 0
8,408
561
10,015
10,622
12,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 6 / 1
7,221
481
4,364
15,580
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
navilun
Ix Chel
13
1 / 0 / 0
8,014
534
9,127
7,838
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
4
5
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
2
4
3
L
Izanami
 
Izanami
1
4
0
0.25
L
1
4
1
0.38
L
Cthulhu
KuchiKazoo
Cthulhu
1
1
0
1
W
Guan Yu
Lafuetes
Guan Yu
1
1
2
2
W
Anubis
MannyKun2
Anubis
6
2
6
4.5
L
0
6
1
0.08
W
Izanami
ShrimpLiver
Izanami
0
0
2
1
W
Hercules
VivaCloud
Hercules
4
0
10
9
L
Ix Chel
navilun
Ix Chel
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,260
Damage
34,997
54,657
Taken
64,800
36,179
Mitigated
38,039
17,327
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,936
2,543
0
2,523
13,359
6,030
0
4,528
8,831
0
66,479
L
Izanami
 
Izanami
3,723
2,756
0
1,846
11,272
2,993
602
5,232
6,040
0
60,212
L
7,768
719
1,843
3,961
19,488
13,468
0
6,123
13,365
0
19,376
L
Cthulhu
KuchiKazoo
Cthulhu
10,015
1,441
0
3,002
10,622
12,948
46
2,053
8,569
73,692
521
W
Guan Yu
Lafuetes
Guan Yu
3,218
482
161
2,307
12,079
9,794
0
7,422
4,657
0
46,069
W
Anubis
MannyKun2
Anubis
15,795
1,160
384
3,558
8,779
4,367
983
781
7,998
69,321
0
L
4,364
1,385
0
914
15,580
5,682
0
2,267
13,313
0
58,713
W
Izanami
ShrimpLiver
Izanami
6,065
4,787
0
2,902
8,063
3,409
212
4,341
3,722
0
91,051
W
Hercules
VivaCloud
Hercules
11,246
3,869
0
5,492
12,377
12,579
160
1,549
10,828
0
23,438
L
Ix Chel
navilun
Ix Chel
9,127
589
635
2,288
7,838
2,948
0
120
7,718
71,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
38,063
464
Minions Killed
438
0
Camps Cleared
0
1,518,280
Distance Traveled
1,557,157
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,008
534
99
7
0
351,527
0
L
Izanami
7,308
487
101
7
0
285,511
0
L
Guan Yu
7,112
474
21
1
0
362,664
5
L
Cthulhu
8,408
561
103
7
0
299,607
0
W
Guan Yu
7,291
486
82
5
0
308,621
5
W
Anubis
8,224
548
102
7
0
256,641
0
L
Thor
7,221
481
88
6
0
315,761
0
W
Izanami
8,971
598
164
11
0
284,860
1
W
Hercules
7,568
505
17
1
0
316,631
3
L
Ix Chel
8,014
534
125
8
0
293,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role