Player Matchup

Persephone
Persephone
AddToBeMyDaddy
Persephone
Level 92
God Stats
8W - 6L
1,554 SR
Queue Stats
66W - 81L
1,337 Elo+
Party 1
Ares
Ares
DoctorHarambe
Ares
Level 26
God Stats
3W - 5L
1,453 SR
Queue Stats
121W - 187L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
DuplexAppleass
Kukulkan
Level 49
God Stats
1W - 4L
1,403 SR
Queue Stats
6W - 7L
1,255 Elo+
Party 1
Sun Wukong
Sun Wukong
Jakeasuh
Sun Wukong
Level 68
God Stats
2W - 2L
1,490 SR
Queue Stats
17W - 20L
1,305 Elo+
Party 1
Cernunnos
Cernunnos
iamShah
Cernunnos
Level 47
God Stats
23W - 25L
1,435 SR
Queue Stats
179W - 227L
1,357 Elo+
Party 1
Team Averages
Level 56
1,467 SR
1,311 Elo+

VS

Team Averages
Level 73
1,559 SR
1,492 Elo+
Tiamat
Tiamat
BigDRMR
Tiamat
Level 143
God Stats
2W - 2L
1,771 SR
Queue Stats
145W - 137L
1,503 Elo+
Solo
Tyr
Tyr
RonaldoFdS
Tyr
Level 159
God Stats
17W - 8L
1,644 SR
Queue Stats
135W - 130L
1,522 Elo+
Solo
Shiva
Shiva
Tale of Mar
Shiva
Level 39
God Stats
1W - 5L
1,257 SR
Queue Stats
107W - 130L
1,355 Elo+
Solo
Chang'e
Chang'e
Velariss
Chang'e
Level 18
God Stats
0W - 2L
1,624 SR
Queue Stats
6W - 6L
1,426 Elo+
Party 2
Izanami
Izanami
souta16
Izanami
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 3L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AddToBeMyDaddy
Persephone
16
6 / 0 / 5
9,307
931
11,961
6,623
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 5
7,825
783
4,521
10,876
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
15
3 / 0 / 7
8,211
821
10,869
4,581
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Jakeasuh
Sun Wukong
14
5 / 3 / 7
8,486
849
9,979
10,179
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
iamShah
Cernunnos
15
3 / 1 / 5
8,309
831
9,189
8,335
3,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigDRMR
Tiamat
15
1 / 2 / 2
7,979
798
6,105
6,635
5,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 2
6,881
688
6,533
13,926
14,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 3
6,989
699
5,938
12,544
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
Velariss
Chang'e
14
2 / 3 / 2
7,419
742
5,305
11,272
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
souta16
Izanami
13
1 / 5 / 4
7,275
728
8,385
11,820
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
5
5
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
AddToBeMyDaddy
Persephone
6
0
5
8.5
L
Tiamat
BigDRMR
Tiamat
1
2
2
1
W
2
1
5
4.5
W
Kukulkan
3
0
7
6.5
W
Sun Wukong
Jakeasuh
Sun Wukong
5
3
7
2.83
L
1
4
2
0.5
L
0
5
3
0.3
L
Chang'e
Velariss
Chang'e
2
3
2
1
W
Cernunnos
iamShah
Cernunnos
3
1
5
5.5
L
Izanami
souta16
Izanami
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
32,266
40,594
Taken
56,197
26,177
Mitigated
36,945
7,896
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AddToBeMyDaddy
Persephone
11,961
573
0
1,542
6,623
3,114
134
2,966
3,618
40,524
0
L
Tiamat
BigDRMR
Tiamat
6,105
517
0
1,127
6,635
5,570
0
2,969
3,666
33,106
0
W
4,521
413
0
2,294
10,876
9,672
120
3,098
7,574
8,478
0
W
Kukulkan
10,869
1,616
0
624
4,581
2,180
68
1,105
3,387
27,839
0
W
Sun Wukong
Jakeasuh
Sun Wukong
9,979
2,544
0
874
10,179
7,312
369
2,059
7,878
0
17,167
L
6,533
687
0
2,545
13,926
14,118
0
6,460
7,466
0
14,615
L
5,938
1,460
737
1,354
12,544
7,661
0
6,648
5,896
0
17,808
L
Chang'e
Velariss
Chang'e
5,305
507
1,955
3,673
11,272
4,873
0
6,180
5,092
26,074
0
W
Cernunnos
iamShah
Cernunnos
9,189
4,444
0
2,562
8,335
3,899
768
2,182
6,108
0
32,782
L
Izanami
souta16
Izanami
8,385
5,289
0
1,005
11,820
4,723
0
5,094
6,726
0
21,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,138
Gold Earned
36,543
211
Minions Killed
203
0
Camps Cleared
0
1,035,874
Distance Traveled
1,012,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,307
931
79
8
0
231,910
0
L
Tiamat
7,979
798
72
7
0
191,921
0
W
Ares
7,825
783
3
0
0
210,143
0
W
Kukulkan
8,211
821
52
5
0
203,678
0
W
Sun Wukong
8,486
849
15
2
0
182,776
0
L
Tyr
6,881
688
24
2
0
224,300
0
L
Shiva
6,989
699
32
3
0
199,069
0
L
Chang'e
7,419
742
46
5
0
196,978
0
W
Cernunnos
8,309
831
62
6
0
207,367
0
L
Izanami
7,275
728
29
3
0
199,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role