Player Matchup

Cernunnos
Cernunnos
EZ125
Cernunnos
Level 63
God Stats
9W - 7L
1,582 SR
Queue Stats
18W - 19L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
Specter4554
Cthulhu
Level 77
God Stats
57W - 32L
1,630 SR
Queue Stats
184W - 147L
1,562 Elo+
Solo
Ganesha
Ganesha
Theboolinator_
Ganesha
Level 109
God Stats
11W - 10L
1,729 SR
Queue Stats
20W - 21L
1,455 Elo+
Party 3
Merlin
Merlin
driftyxiii
Merlin
Level 118
God Stats
12W - 11L
1,538 SR
Queue Stats
148W - 129L
1,533 Elo+
Party 1
Thanatos
Thanatos
legendarylegacy
Thanatos
Level 69
God Stats
3W - 3L
1,641 SR
Queue Stats
45W - 34L
1,518 Elo+
Party 1
Team Averages
Level 87
1,624 SR
1,503 Elo+

VS

Team Averages
Level 65
1,742 SR
1,436 Elo+
Jormungandr
Jormungandr
Earthground
Jormungandr
Level 12
God Stats
4W - 3L
1,688 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 2
Thanatos
Thanatos
Elasaire
Thanatos
Level 115
God Stats
13W - 10L
1,598 SR
Queue Stats
157W - 190L
1,446 Elo+
Solo
Merlin
Merlin
Hi3rophant
Merlin
Level 24
God Stats
2W - 0L
1,759 SR
Queue Stats
9W - 15L
1,361 Elo+
Party 2
Hercules
Hercules
Siddmaster
Hercules
Level 83
God Stats
20W - 7L
1,648 SR
Queue Stats
71W - 58L
1,484 Elo+
Party 2
Freya
Freya
TreyR9
Freya
Level 89
God Stats
17W - 2L
2,017 SR
Queue Stats
220W - 196L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EZ125
Cernunnos
7
1 / 0 / 0
4,611
419
2,595
3,915
1,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Specter4554
Cthulhu
11
2 / 2 / 2
6,259
569
5,989
9,201
5,979
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 2 / 0
3,648
332
360
2,915
1,201
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
driftyxiii
Merlin
12
1 / 0 / 0
6,497
591
4,366
3,431
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
9
3 / 2 / 2
5,903
537
4,522
8,519
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Earthground
Jormungandr
9
0 / 2 / 0
5,120
465
3,100
7,380
4,006
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Elasaire
Thanatos
10
1 / 3 / 2
5,697
518
5,167
10,694
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Hi3rophant
Merlin
10
0 / 1 / 0
5,724
520
1,013
5,225
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Siddmaster
Hercules
10
4 / 0 / 1
6,419
584
2,248
7,041
5,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Freya
TreyR9
Freya
10
1 / 2 / 1
5,895
536
3,455
6,421
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
6
6
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
EZ125
Cernunnos
1
0
0
1
W
Jormungandr
Earthground
Jormungandr
0
2
0
0
W
Thanatos
Elasaire
Thanatos
1
3
2
0.67
W
Merlin
Hi3rophant
Merlin
0
1
0
0
W
Hercules
Siddmaster
Hercules
4
0
1
4.5
L
Cthulhu
Specter4554
Cthulhu
2
2
2
1.5
L
0
2
0
0
W
Freya
TreyR9
Freya
1
2
1
0.75
L
Merlin
driftyxiii
Merlin
1
0
0
1
L
Thanatos
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,832
Damage
14,983
27,981
Taken
36,761
12,337
Mitigated
17,371
10,249
Healing
14,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
EZ125
Cernunnos
2,595
1,126
50
1,043
3,915
1,193
0
1,836
1,905
0
17,481
W
Jormungandr
Earthground
Jormungandr
3,100
1,854
178
1,013
7,380
4,006
0
3,526
3,854
28,314
0
W
Thanatos
Elasaire
Thanatos
5,167
1,895
0
5,999
10,694
3,619
0
2,241
8,453
0
40,796
W
Merlin
Hi3rophant
Merlin
1,013
0
0
992
5,225
1,706
0
2,750
2,475
47,318
0
W
Hercules
Siddmaster
Hercules
2,248
1,294
0
4,197
7,041
5,704
0
1,771
5,270
0
13,486
L
Cthulhu
Specter4554
Cthulhu
5,989
757
51
3,362
9,201
5,979
0
3,049
6,152
39,429
0
L
360
51
67
110
2,915
1,201
0
517
2,320
1,540
0
W
Freya
TreyR9
Freya
3,455
1,059
0
2,124
6,421
2,336
1,188
427
5,994
42,296
0
L
Merlin
driftyxiii
Merlin
4,366
59
0
1,000
3,431
1,159
0
1,241
2,186
54,736
0
L
Thanatos
4,522
1,195
0
4,566
8,519
2,805
0
629
7,850
0
28,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
28,855
233
Minions Killed
292
0
Camps Cleared
0
908,056
Distance Traveled
986,408
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,611
419
27
2
0
158,927
0
W
Jormungandr
5,120
465
40
4
0
167,013
0
W
Thanatos
5,697
518
64
6
0
228,743
0
W
Merlin
5,724
520
94
9
0
207,252
3
W
Hercules
6,419
584
20
2
0
213,139
2
L
Cthulhu
6,259
569
67
6
0
220,689
0
L
Ganesha
3,648
332
0
0
0
60,754
0
W
Freya
5,895
536
74
7
0
170,261
0
L
Merlin
6,497
591
97
9
0
245,411
1
L
Thanatos
5,903
537
42
4
0
222,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role