Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver IV
CobaltDragon921
Morgan Le Fay
Silver IV
Level 109
God Stats
2W - 1L
1,507 SR
Queue Stats
11W - 24L
1,352 MMR
Party 2
Bakasura
Bakasura
Bronze III
Its Jing Wei
Bakasura
Bronze III
Level 145
God Stats
1W - 2L
1,207 SR
Queue Stats
15W - 17L
1,361 MMR
Solo
Cupid
Cupid
Gold V
OneShadyPigeon
Cupid
Gold V
Level 171
God Stats
10W - 9L
1,763 SR
Queue Stats
406W - 405L
1,373 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
SmugGuide98
Cu Chulainn
Silver IV
Level 92
God Stats
3W - 2L
1,497 SR
Queue Stats
7W - 15L
1,375 MMR
Party 2
Atlas
Atlas
Silver I
ezStatic
Atlas
Silver I
Level 45
God Stats
2W - 2L
1,264 SR
Queue Stats
13W - 16L
1,369 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,447 SR
1,366 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,699 SR
1,365 MMR
Izanami
Izanami
Gold V
Bitouu
Izanami
Gold V
Level 159
God Stats
19W - 10L
1,630 SR
Queue Stats
98W - 102L
1,317 MMR
Party 3
Aphrodite
Aphrodite
Gold IV
EL_HP69
Aphrodite
Gold IV
Level 155
God Stats
5W - 1L
2,010 SR
Queue Stats
106W - 106L
1,445 MMR
Party 3
Poseidon
Poseidon
Silver II
GaurdianAngelv1
Poseidon
Silver II
Level 155
God Stats
0W - 1L
1,674 SR
Queue Stats
186W - 198L
1,317 MMR
Party 1
Tiamat
Tiamat
Gold IV
MasterPblo
Tiamat
Gold IV
Level 127
God Stats
2W - 2L
1,726 SR
Queue Stats
273W - 264L
1,393 MMR
Party 1
Thanatos
Thanatos
Silver II
Osamabinrunnin
Thanatos
Silver II
Level 64
God Stats
2W - 4L
1,455 SR
Queue Stats
68W - 72L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CobaltDragon921
Morgan Le Fay
19
3 / 8 / 4
13,556
502
15,167
18,360
8,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Its Jing Wei
Bakasura
20
8 / 5 / 6
15,802
585
17,966
32,826
18,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 4 / 5
15,556
576
10,817
22,302
11,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
SmugGuide98
Cu Chulainn
20
6 / 3 / 8
15,213
563
17,446
31,489
43,836
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
ezStatic
Atlas
18
1 / 4 / 10
13,339
494
12,513
29,471
33,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MerlinMartichorasHadesVamana

VS

Bans
SerqetHe BoNoxAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bitouu
Izanami
20
4 / 4 / 6
14,924
553
23,002
20,701
12,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
EL_HP69
Aphrodite
19
2 / 2 / 10
13,379
496
8,907
21,227
27,266
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
20
4 / 8 / 3
14,272
529
18,360
18,431
8,851
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
MasterPblo
Tiamat
20
5 / 5 / 9
14,575
540
16,821
19,924
17,565
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
20
8 / 5 / 7
14,753
546
14,342
27,309
17,877
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
23
Kills
23
24
Deaths
24
33
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bitouu
Izanami
4
4
6
1.75
W
Morgan Le Fay
CobaltDragon921
Morgan Le Fay
3
8
4
0.63
L
Aphrodite
EL_HP69
Aphrodite
2
2
10
3.5
L
Poseidon
4
8
3
0.69
W
Bakasura
Its Jing Wei
Bakasura
8
5
6
2.2
L
Tiamat
MasterPblo
Tiamat
5
5
9
1.9
W
5
4
5
1.88
L
Thanatos
8
5
7
2.3
W
Cu Chulainn
SmugGuide98
Cu Chulainn
6
3
8
3.33
W
Atlas
ezStatic
Atlas
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,909
Damage
81,432
134,448
Taken
107,592
116,369
Mitigated
83,680
40,695
Healing
48,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bitouu
Izanami
23,002
18,585
0
4,801
20,701
12,121
6,965
5,568
14,558
0
182,704
W
Morgan Le Fay
CobaltDragon921
Morgan Le Fay
15,167
349
0
1,743
18,360
8,717
1,688
9,213
9,147
108,742
0
L
Aphrodite
EL_HP69
Aphrodite
8,907
798
9,673
10,456
21,227
27,266
171
7,566
12,446
33,644
0
L
Poseidon
18,360
3,025
0
2,597
18,431
8,851
1,078
2,488
15,453
135,386
0
W
Bakasura
Its Jing Wei
Bakasura
17,966
14,024
0
9,902
32,826
18,557
753
9,474
23,352
0
111,407
L
Tiamat
MasterPblo
Tiamat
16,821
1,391
0
4,173
19,924
17,565
1,083
5,846
13,544
115,289
0
W
10,817
6,733
456
8,568
22,302
11,597
6,993
2,942
19,360
0
169,634
L
Thanatos
14,342
2,768
0
17,150
27,309
17,877
0
8,372
18,100
0
118,967
W
Cu Chulainn
SmugGuide98
Cu Chulainn
17,446
1,876
0
5,238
31,489
43,836
1,254
13,736
17,682
1,975
118,380
W
Atlas
ezStatic
Atlas
12,513
4,331
4,904
9,884
29,471
33,662
272
11,223
17,924
46,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,466
Gold Earned
71,903
797
Minions Killed
806
0
Camps Cleared
0
2,694,322
Distance Traveled
2,702,867
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,924
553
244
9
0
499,179
8
W
Morgan Le Fay
13,556
502
165
6
0
494,814
2
L
Aphrodite
13,379
496
52
2
0
550,598
5
L
Poseidon
14,272
529
184
7
0
498,898
0
W
Bakasura
15,802
585
186
7
0
642,199
1
L
Tiamat
14,575
540
191
7
0
554,739
2
W
Cupid
15,556
576
228
8
0
526,878
4
L
Thanatos
14,753
546
135
5
0
599,453
2
W
Cu Chulainn
15,213
563
168
6
0
500,033
4
W
Atlas
13,339
494
50
2
0
530,398
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role