Player Matchup

Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
Fari_757
Vamana
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,506 MMR
Party 2
The Morrigan
The Morrigan
Gold II
PeaceandLove2
The Morrigan
Gold II
Level 84
God Stats
1W - 4L
1,390 SR
Queue Stats
282W - 283L
1,489 MMR
Solo
Guan Yu
Guan Yu
Bronze III
SSGamer7783
Guan Yu
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
kameron986
He Bo
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,478 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,381 SR
1,499 MMR
Hercules
Hercules
Bronze III
BabaT123
Hercules
Bronze III
Level 108
God Stats
5W - 11L
1,509 SR
Queue Stats
114W - 123L
1,475 MMR
Party 3
Cernunnos
Cernunnos
Bronze III
Chadeon
Cernunnos
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,508 MMR
Party 1
Ra
Ra
Gold III
KIRA10
Ra
Gold III
Level 58
God Stats
4W - 3L
1,343 SR
Queue Stats
222W - 221L
1,505 MMR
Solo
Da Ji
Da Ji
Bronze III
Varactyl
Da Ji
Bronze III
Level 192
God Stats
1W - 0L
1,194 SR
Queue Stats
9W - 2L
1,508 MMR
Party 1
Bacchus
Bacchus
Bronze III
nukman99
Bacchus
Bronze III
Level 107
God Stats
1W - 0L
1,360 SR
Queue Stats
99W - 96L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 2
5,456
496
4,415
7,514
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Fari_757
Vamana
10
0 / 3 / 1
5,824
529
2,617
7,793
4,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
PeaceandLove2
The Morrigan
11
0 / 3 / 0
5,792
527
1,500
6,440
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
SSGamer7783
Guan Yu
9
1 / 4 / 3
5,729
521
3,981
9,636
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

He Bo
11
3 / 4 / 2
6,371
579
5,535
8,852
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
PersephoneAthenaAo Kuang

VS

Bans
MauiAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabaT123
Hercules
11
2 / 1 / 1
6,798
618
3,549
6,579
4,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
Chadeon
Cernunnos
11
4 / 3 / 2
6,633
603
7,041
6,959
2,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
13
3 / 0 / 5
7,102
646
7,263
2,704
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Varactyl
Da Ji
12
5 / 0 / 9
7,269
661
7,598
6,477
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
nukman99
Bacchus
9
2 / 1 / 4
6,232
567
4,003
8,569
7,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
16
16
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
2
1
W
Hercules
BabaT123
Hercules
2
1
1
2.5
W
Cernunnos
Chadeon
Cernunnos
4
3
2
1.67
L
Vamana
Fari_757
Vamana
0
3
1
0.17
W
Ra
3
0
5
5.5
L
The Morrigan
PeaceandLove2
The Morrigan
0
3
0
0
L
Guan Yu
SSGamer7783
Guan Yu
1
4
3
0.63
W
Da Ji
Varactyl
Da Ji
5
0
9
9.5
L
He Bo
3
4
2
1
W
Bacchus
nukman99
Bacchus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
29,454
40,235
Taken
31,288
19,856
Mitigated
18,166
8,089
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,415
1,860
0
737
7,514
2,753
0
1,710
5,804
0
39,897
W
Hercules
BabaT123
Hercules
3,549
1,456
0
2,016
6,579
4,322
0
1,968
4,611
0
42,841
W
Cernunnos
Chadeon
Cernunnos
7,041
3,703
0
2,241
6,959
2,616
0
1,278
5,681
0
46,920
L
Vamana
Fari_757
Vamana
2,617
982
0
1,526
7,793
4,755
0
971
6,743
0
37,441
W
Ra
7,263
850
372
1,477
2,704
1,017
0
1,262
1,442
60,121
0
L
The Morrigan
PeaceandLove2
The Morrigan
1,500
230
0
597
6,440
2,142
0
3,291
3,012
48,693
0
L
Guan Yu
SSGamer7783
Guan Yu
3,981
691
305
2,042
9,636
7,724
0
3,342
6,203
0
17,291
W
Da Ji
Varactyl
Da Ji
7,598
2,386
0
500
6,477
2,654
0
864
5,613
0
39,049
L
He Bo
5,535
399
0
2,882
8,852
2,482
0
1,605
7,183
41,958
0
W
Bacchus
nukman99
Bacchus
4,003
807
223
2,851
8,569
7,557
0
1,973
6,596
20,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,172
Gold Earned
34,034
328
Minions Killed
327
0
Camps Cleared
0
1,109,028
Distance Traveled
1,162,771
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,456
496
60
5
0
205,509
3
W
Hercules
6,798
618
77
7
0
204,695
2
W
Cernunnos
6,633
603
76
7
0
211,303
1
L
Vamana
5,824
529
75
7
0
242,410
0
W
Ra
7,102
646
91
8
0
235,458
3
L
The Morrigan
5,792
527
87
8
0
196,639
1
L
Guan Yu
5,729
521
31
3
0
236,188
3
W
Da Ji
7,269
661
55
5
0
277,363
0
L
He Bo
6,371
579
75
7
0
228,282
0
W
Bacchus
6,232
567
28
3
0
233,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role