Player Matchup

Thoth
Thoth
Aurora Falcon
Thoth
Level 163
God Stats
4W - 3L
1,488 SR
Queue Stats
195W - 180L
1,554 Elo+
Party 2
Ares
Ares
Balloonknott76
Ares
Level 160
God Stats
6W - 5L
1,710 SR
Queue Stats
186W - 185L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
Crabs851
Jing Wei
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 11L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
MonkeyDLukeyy
Danzaburou
Level 42
God Stats
6W - 3L
1,715 SR
Queue Stats
62W - 52L
1,568 Elo+
Party 2
Thor
Thor
iiiEscanor
Thor
Level 155
God Stats
6W - 2L
1,717 SR
Queue Stats
28W - 26L
1,530 Elo+
Party 2
Team Averages
Level 108
1,626 SR
1,538 Elo+

VS

Team Averages
Level 32
1,566 SR
1,327 Elo+
Charybdis
Charybdis
FalseEternal
Charybdis
Level 14
God Stats
0W - 1L
1,789 SR
Queue Stats
14W - 22L
1,156 Elo+
Party 1
Geb
Geb
KyleHimSelf9339
Geb
Level 45
God Stats
0W - 1L
1,445 SR
Queue Stats
2W - 8L
1,239 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Safeseven134
Morgan Le Fay
Level 28
God Stats
14W - 6L
1,630 SR
Queue Stats
281W - 274L
1,453 Elo+
Solo
Ishtar
Ishtar
TheRealKimC1420
Ishtar
Level 8
God Stats
9W - 26L
1,530 SR
Queue Stats
48W - 96L
1,520 Elo+
Solo
Fafnir
Fafnir
batpool5467
Fafnir
Level 64
God Stats
0W - 1L
1,435 SR
Queue Stats
10W - 25L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 6
10,326
1,033
16,083
6,178
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 15
9,002
900
8,621
11,971
14,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Crabs851
Jing Wei
14
1 / 2 / 15
7,882
788
7,319
8,669
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
MonkeyDLukeyy
Danzaburou
15
4 / 0 / 10
8,949
895
10,466
6,559
4,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 9
8,360
836
10,895
10,485
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FalseEternal
Charybdis
14
0 / 8 / 1
7,408
741
4,649
10,566
4,025
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 3
7,173
717
5,238
16,909
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Safeseven134
Morgan Le Fay
13
1 / 4 / 2
7,374
737
11,049
9,781
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 2
6,866
687
4,388
11,269
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fafnir
14
3 / 4 / 1
8,292
829
4,314
13,573
16,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
13
26
Kills
4
4
Deaths
26
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
4
0
15
11.5
W
Jing Wei
Crabs851
Jing Wei
1
2
15
4.25
L
Charybdis
FalseEternal
Charybdis
0
8
1
0.06
L
0
5
3
0.3
W
Danzaburou
MonkeyDLukeyy
Danzaburou
4
0
10
9
L
Morgan Le Fay
Safeseven134
Morgan Le Fay
1
4
2
0.5
L
0
5
2
0.2
L
Fafnir
3
4
1
0.88
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,384
Damage
29,638
43,862
Taken
62,098
31,048
Mitigated
46,050
4,194
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,083
617
0
559
6,178
2,782
1,974
2,230
3,948
58,144
0
W
8,621
770
0
1,700
11,971
14,536
56
4,244
7,727
12,218
0
W
Jing Wei
Crabs851
Jing Wei
7,319
4,975
0
0
8,669
4,470
655
4,854
3,815
0
18,889
L
Charybdis
FalseEternal
Charybdis
4,649
1,985
0
0
10,566
4,025
1,560
4,585
5,851
0
29,899
L
5,238
947
56
2,379
16,909
16,938
0
6,388
10,237
11,212
0
W
Danzaburou
MonkeyDLukeyy
Danzaburou
10,466
6,077
0
1,568
6,559
4,017
2,068
3,639
2,920
0
37,322
L
Morgan Le Fay
Safeseven134
Morgan Le Fay
11,049
499
0
805
9,781
3,856
0
3,836
5,775
27,358
0
L
4,388
1,678
0
308
11,269
4,325
0
3,822
7,339
0
12,998
L
Fafnir
4,314
1,061
942
1,668
13,573
16,906
0
5,285
8,192
12,726
0
W
10,895
2,187
0
367
10,485
5,243
0
5,634
4,851
0
16,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,519
Gold Earned
37,113
234
Minions Killed
147
0
Camps Cleared
0
1,115,752
Distance Traveled
1,030,326
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,326
1,033
128
13
0
229,066
0
W
Ares
9,002
900
6
1
0
243,111
0
W
Jing Wei
7,882
788
29
3
0
216,920
0
L
Charybdis
7,408
741
54
5
0
175,467
0
L
Geb
7,173
717
15
2
0
211,966
2
W
Danzaburou
8,949
895
58
6
0
223,581
0
L
Morgan Le Fay
7,374
737
39
4
0
226,070
0
L
Ishtar
6,866
687
24
2
0
210,886
0
L
Fafnir
8,292
829
15
2
0
205,937
0
W
Thor
8,360
836
13
1
0
203,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role