Player Matchup

Cernunnos
Cernunnos
Bronze III
MrBawkDaGawk
Cernunnos
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,316 MMR
Party 2
Maui
Maui
Gold V
SirCantankerous
Maui
Gold V
Level 181
God Stats
2W - 4L
1,837 SR
Queue Stats
512W - 510L
1,243 MMR
Solo
The Morrigan
The Morrigan
Silver IV
Vamprow1r
The Morrigan
Silver IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 66L
1,151 MMR
Party 2
Hercules
Hercules
Gold IV
it-AH-epiik
Hercules
Gold IV
Level 140
God Stats
5W - 5L
1,398 SR
Queue Stats
452W - 464L
1,266 MMR
Party 1
Bakasura
Bakasura
Gold IV
seppukuArk
Bakasura
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 204L
1,370 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,547 SR
1,269 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,551 SR
1,268 MMR
Bellona
Bellona
Gold IV
Certros
Bellona
Gold IV
Level 146
God Stats
6W - 9L
1,674 SR
Queue Stats
273W - 292L
1,297 MMR
Solo
Artemis
Artemis
Gold V
Déúteros
Artemis
Gold V
Level 210
God Stats
178W - 132L
1,613 SR
Queue Stats
389W - 419L
1,232 MMR
Solo
Athena
Athena
Gold IV
L3thal Sn1pez
Athena
Gold IV
Level 147
God Stats
22W - 17L
1,553 SR
Queue Stats
452W - 447L
1,248 MMR
Solo
Ah Puch
Ah Puch
Gold V
Oggycr10
Ah Puch
Gold V
Level 158
God Stats
47W - 34L
1,594 SR
Queue Stats
481W - 500L
1,278 MMR
Solo
Janus
Janus
Silver I
lastloki
Janus
Silver I
Level 94
God Stats
12W - 16L
1,318 SR
Queue Stats
159W - 164L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrBawkDaGawk
Cernunnos
17
2 / 6 / 8
12,146
450
14,412
24,655
12,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 5 / 5
13,350
494
8,355
29,870
30,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
Vamprow1r
The Morrigan
15
2 / 13 / 3
10,465
388
9,127
19,517
8,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
it-AH-epiik
Hercules
16
3 / 7 / 8
12,097
448
17,135
34,802
43,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
seppukuArk
Bakasura
20
7 / 5 / 2
15,357
569
15,293
25,753
15,258
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorMartichorasIshtarAphrodite

VS

Bans
Ao KuangVamanaMercuryMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Certros
Bellona
20
11 / 0 / 14
14,914
552
13,262
21,762
17,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Déúteros
Artemis
20
9 / 7 / 6
14,760
547
25,494
21,532
12,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 5 / 17
12,038
446
8,982
28,471
47,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Oggycr10
Ah Puch
19
2 / 3 / 11
13,250
491
15,431
17,339
15,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
lastloki
Janus
20
14 / 2 / 12
16,617
615
31,575
14,206
8,731
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
17
Kills
36
36
Deaths
17
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bellona
Certros
Bellona
11
0
14
18
W
Artemis
Déúteros
Artemis
9
7
6
1.71
W
0
5
17
1.7
L
Cernunnos
MrBawkDaGawk
Cernunnos
2
6
8
1
W
Ah Puch
Oggycr10
Ah Puch
2
3
11
2.5
L
3
5
5
1.1
L
The Morrigan
Vamprow1r
The Morrigan
2
13
3
0.27
L
Hercules
it-AH-epiik
Hercules
3
7
8
1
W
Janus
lastloki
Janus
14
2
12
10
L
Bakasura
seppukuArk
Bakasura
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,322
Damage
94,744
134,597
Taken
103,310
110,054
Mitigated
101,317
31,640
Healing
26,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Certros
Bellona
13,262
3,996
0
4,386
21,762
17,029
1,742
2,192
19,560
0
126,434
W
Artemis
Déúteros
Artemis
25,494
15,087
0
5,592
21,532
12,336
6,127
1,719
19,229
0
137,434
W
8,982
2,021
0
3,120
28,471
47,358
84
4,975
22,165
32,743
154
L
Cernunnos
MrBawkDaGawk
Cernunnos
14,412
7,947
0
8,227
24,655
12,329
1,110
8,709
15,716
0
88,629
W
Ah Puch
Oggycr10
Ah Puch
15,431
524
0
8,565
17,339
15,863
1,117
7,686
9,331
100,637
0
L
8,355
2,945
0
3,565
29,870
30,649
564
15,540
13,223
84,938
15,999
L
The Morrigan
Vamprow1r
The Morrigan
9,127
2,428
0
1,200
19,517
8,749
706
9,408
9,211
50,994
1,267
L
Hercules
it-AH-epiik
Hercules
17,135
6,219
0
10,423
34,802
43,069
148
13,648
20,657
0
62,055
W
Janus
lastloki
Janus
31,575
594
1,122
3,951
14,206
8,731
96
1,890
11,855
166,991
0
L
Bakasura
seppukuArk
Bakasura
15,293
9,867
0
8,225
25,753
15,258
524
7,405
18,240
0
172,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,415
Gold Earned
71,579
695
Minions Killed
687
0
Camps Cleared
0
2,546,244
Distance Traveled
2,756,602
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,914
552
142
5
0
644,494
0
W
Artemis
14,760
547
151
6
0
487,922
2
W
Athena
12,038
446
29
1
0
588,978
8
L
Cernunnos
12,146
450
136
5
0
491,490
10
W
Ah Puch
13,250
491
149
6
0
476,282
4
L
Maui
13,350
494
176
7
0
452,850
2
L
The Morrigan
10,465
388
89
3
0
409,678
0
L
Hercules
12,097
448
61
2
0
530,520
0
W
Janus
16,617
615
216
8
0
558,926
7
L
Bakasura
15,357
569
233
9
0
661,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role