Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
AxelsempaiXD
Surtr
Level 12
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 2
Artio
Artio
Hegewisch250
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 2
Fenrir
Fenrir
Overk17
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,331 Elo+
Party 2
Scylla
Scylla
sufferbean
Scylla
Level 69
God Stats
6W - 16L
1,365 SR
Queue Stats
59W - 69L
1,407 Elo+
Solo
Team Averages
Level 47
1,419 SR
1,351 Elo+

VS

Team Averages
Level 86
1,551 SR
1,548 Elo+
Camazotz
Camazotz
ASneakySnake
Camazotz
Level 148
God Stats
6W - 0L
1,603 SR
Queue Stats
220W - 170L
1,723 Elo+
Party 1
Izanami
Izanami
Dr4keSl4yerX10
Izanami
Level 104
God Stats
3W - 1L
1,274 SR
Queue Stats
43W - 47L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
NemoOoOoOo1142
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 3
Ra
Ra
NoWilToLive
Ra
Level 146
God Stats
2W - 1L
1,613 SR
Queue Stats
59W - 35L
1,692 Elo+
Party 1
Serqet
Serqet
Peanut860
Serqet
Level 29
God Stats
3W - 3L
1,763 SR
Queue Stats
23W - 14L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 1 / 0
4,061
451
1,704
4,869
1,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 6 / 0
4,144
460
1,611
8,980
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
4,249
472
449
5,110
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Overk17
Fenrir
5
0 / 2 / 0
3,884
432
1,036
4,513
1,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
sufferbean
Scylla
6
0 / 1 / 0
3,732
415
493
3,532
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ASneakySnake
Camazotz
11
4 / 1 / 1
7,027
781
5,699
5,753
2,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
1 / 0 / 1
5,829
648
4,316
3,227
973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 2
5,467
607
946
4,662
2,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,305
701
3,749
3,461
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Peanut860
Serqet
10
2 / 0 / 1
5,727
636
1,745
5,200
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
10
11
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
0
1
W
Camazotz
ASneakySnake
Camazotz
4
1
1
4.5
L
1
6
0
0.17
W
1
0
1
1.5
L
0
1
0
0
W
1
1
2
2
W
2
0
1
2.5
L
Fenrir
Overk17
Fenrir
0
2
0
0
W
Serqet
Peanut860
Serqet
2
0
1
2.5
L
Scylla
sufferbean
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,293
Damage
16,455
27,004
Taken
22,303
11,432
Mitigated
8,606
3,921
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,704
801
0
1,038
4,869
1,834
0
90
4,779
0
21,970
W
Camazotz
ASneakySnake
Camazotz
5,699
1,835
0
3,496
5,753
2,294
49
23
5,730
0
51,203
L
1,611
1,182
0
683
8,980
3,467
0
0
8,461
268
14,481
W
4,316
3,335
0
1,210
3,227
973
579
402
2,825
0
47,450
L
449
30
95
1,044
5,110
3,435
0
234
4,769
8,947
0
W
946
246
1,083
736
4,662
2,372
25
0
4,662
7,314
0
W
3,749
846
391
1,520
3,461
1,167
1,186
435
2,968
55,961
0
L
Fenrir
Overk17
Fenrir
1,036
0
0
465
4,513
1,601
0
2,017
2,496
0
14,250
W
Serqet
Peanut860
Serqet
1,745
358
0
489
5,200
1,800
0
47
5,153
0
40,595
L
Scylla
sufferbean
Scylla
493
156
0
596
3,532
1,095
0
2,309
1,178
14,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
30,355
125
Minions Killed
368
0
Camps Cleared
0
769,104
Distance Traveled
936,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,061
451
38
4
0
160,954
1
W
Camazotz
7,027
781
86
10
0
175,216
0
L
Surtr
4,144
460
22
2
0
176,086
0
W
Izanami
5,829
648
91
10
0
175,555
1
L
Artio
4,249
472
10
1
0
195,416
0
W
Cthulhu
5,467
607
13
1
0
189,281
0
W
Ra
6,305
701
97
11
0
175,261
0
L
Fenrir
3,884
432
32
4
0
131,281
0
W
Serqet
5,727
636
81
9
0
221,129
0
L
Scylla
3,732
415
23
3
0
105,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role