Player Matchup

Terra
Terra
Galzerin
Terra
Level 147
God Stats
6W - 3L
1,686 SR
Queue Stats
103W - 45L
1,708 Elo+
Party 2
Ishtar
Ishtar
SmallTownGrill
Ishtar
Level 149
God Stats
11W - 2L
1,736 SR
Queue Stats
108W - 48L
1,708 Elo+
Party 2
Ix Chel
Ix Chel
ThisGameIsMyLife
Ix Chel
Level 157
God Stats
7W - 13L
1,372 SR
Queue Stats
235W - 218L
1,484 Elo+
Solo
Team Averages
Level 151
1,598 SR
1,633 Elo+

VS

Team Averages
Level 132
1,577 SR
1,591 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SgtJerimyIrons
Ne Zha
Level 142
God Stats
19W - 30L
1,446 SR
Queue Stats
511W - 525L
1,525 Elo+
Solo
Ix Chel
Ix Chel
milkyyyyyy
Ix Chel
Level 106
God Stats
1W - 1L
1,785 SR
Queue Stats
8W - 4L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Galzerin
Terra
14
0 / 0 / 4
8,798
800
3,303
9,936
8,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 1 / 2
7,818
711
4,100
6,026
2,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 2
8,139
740
5,917
7,014
3,246
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 1 / 0
8,329
757
3,452
10,653
14,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
6,960
633
3,930
4,117
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
milkyyyyyy
Ix Chel
8
0 / 3 / 0
6,324
575
3,974
4,351
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
2
2
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
0
2
W
Terra
Galzerin
Terra
0
0
4
2
L
0
0
1
0.5
W
2
1
2
3
W
2
1
2
3
L
Ix Chel
milkyyyyyy
Ix Chel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,320
Damage
11,356
22,976
Taken
19,121
14,458
Mitigated
19,960
10,618
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,452
970
1,058
921
10,653
14,489
48
4,751
5,902
21,937
0
W
Terra
Galzerin
Terra
3,303
218
2,366
3,150
9,936
8,651
490
3,059
6,553
22,204
0
L
3,930
92
0
391
4,117
3,884
0
2,622
1,495
0
23,971
W
4,100
2,119
0
2,613
6,026
2,561
2,414
1,001
4,819
0
43,952
W
5,917
1,469
135
2,354
7,014
3,246
480
3,390
3,546
39,124
0
L
Ix Chel
milkyyyyyy
Ix Chel
3,974
752
215
606
4,351
1,587
15
1,891
2,460
16,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
21,613
174
Minions Killed
106
0
Camps Cleared
0
650,650
Distance Traveled
506,829
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,329
757
29
3
0
216,564
1
W
Terra
8,798
800
25
2
0
242,572
2
L
Ne Zha
6,960
633
39
4
0
172,755
0
W
Ishtar
7,818
711
68
6
0
220,656
1
W
Ix Chel
8,139
740
81
7
0
187,422
0
L
Ix Chel
6,324
575
38
3
0
117,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role