Player Matchup

Surtr
Surtr
Aamar2315
Surtr
Level 60
God Stats
24W - 23L
1,483 SR
Queue Stats
207W - 225L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
SW1FTYY
Ne Zha
Level 100
God Stats
37W - 27L
1,554 SR
Queue Stats
292W - 304L
1,503 Elo+
Party 2
Discordia
Discordia
Tank6907
Discordia
Level 81
God Stats
23W - 8L
1,702 SR
Queue Stats
305W - 308L
1,481 Elo+
Party 2
Team Averages
Level 80
1,579 SR
1,487 Elo+

VS

Team Averages
Level 79
1,552 SR
1,478 Elo+
Bacchus
Bacchus
Drstylous99
Bacchus
Level 24
God Stats
0W - 1L
1,872 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 1
Anubis
Anubis
Magllycus
Anubis
Level 109
God Stats
8W - 9L
1,284 SR
Queue Stats
165W - 177L
1,435 Elo+
Solo
Hou Yi
Hou Yi
Thebestloki123
Hou Yi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Aamar2315
Surtr
14
3 / 1 / 6
9,192
707
9,675
13,859
15,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
SW1FTYY
Ne Zha
15
3 / 0 / 5
9,622
740
9,519
5,673
2,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Tank6907
Discordia
16
5 / 1 / 6
10,020
771
21,476
6,329
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drstylous99
Bacchus
13
1 / 1 / 1
9,171
705
7,798
15,260
20,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Magllycus
Anubis
14
0 / 6 / 1
8,321
640
4,831
13,588
6,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 1
8,257
635
5,255
14,643
5,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
Aamar2315
Surtr
3
1
6
6
L
Bacchus
Drstylous99
Bacchus
1
1
1
1.5
L
Anubis
Magllycus
Anubis
0
6
1
0.08
W
Ne Zha
SW1FTYY
Ne Zha
3
0
5
5.5
W
Discordia
Tank6907
Discordia
5
1
6
8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,670
Damage
17,884
25,861
Taken
43,491
20,888
Mitigated
32,622
1,910
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Aamar2315
Surtr
9,675
1,926
145
1,423
13,859
15,197
2
6,120
7,739
1,925
17,566
L
Bacchus
Drstylous99
Bacchus
7,798
587
0
1,599
15,260
20,299
0
6,425
8,835
15,409
0
L
Anubis
Magllycus
Anubis
4,831
39
0
2,039
13,588
6,688
0
9,478
4,110
36,528
0
W
Ne Zha
SW1FTYY
Ne Zha
9,519
1,313
0
342
5,673
2,913
1,775
3,287
2,386
0
38,231
W
Discordia
Tank6907
Discordia
21,476
785
0
0
6,329
2,778
910
3,250
3,079
56,134
0
L
5,255
2,062
0
2,275
14,643
5,635
0
7,168
7,475
0
37,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
25,749
159
Minions Killed
173
0
Camps Cleared
0
745,823
Distance Traveled
690,166
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,192
707
22
2
0
243,121
0
L
Bacchus
9,171
705
17
1
0
270,319
0
L
Anubis
8,321
640
82
6
0
194,269
5
W
Ne Zha
9,622
740
55
4
0
278,215
0
W
Discordia
10,020
771
82
6
0
224,487
0
L
Hou Yi
8,257
635
74
6
0
225,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role