Player Matchup

Cthulhu
Cthulhu
SigueTuLuz
Cthulhu
Level 66
God Stats
0W - 1L
1,565 SR
Queue Stats
17W - 30L
1,337 Elo+
Party 1
Chiron
Chiron
UShallnoPain
Chiron
Level 158
God Stats
0W - 1L
1,594 SR
Queue Stats
134W - 137L
1,486 Elo+
Party 1
Loki
Loki
breadedcheese
Loki
Level 142
God Stats
16W - 12L
1,663 SR
Queue Stats
521W - 535L
1,494 Elo+
Party 4
Hun Batz
Hun Batz
damianxgamer
Hun Batz
Level 84
God Stats
1W - 2L
1,424 SR
Queue Stats
408W - 403L
1,484 Elo+
Party 4
Fafnir
Fafnir
luinoxkttv
Fafnir
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 30L
1,471 Elo+
Solo
Team Averages
Level 99
1,592 SR
1,454 Elo+

VS

Team Averages
Level 71
1,553 SR
1,540 Elo+
Olorun
Olorun
BByyee82
Olorun
Level 28
God Stats
5W - 1L
1,662 SR
Queue Stats
202W - 163L
1,548 Elo+
Party 2
Atlas
Atlas
DeusFurore
Atlas
Level 104
God Stats
7W - 0L
1,746 SR
Queue Stats
170W - 165L
1,541 Elo+
Solo
Ares
Ares
Mixora
Ares
Level 108
God Stats
5W - 4L
1,590 SR
Queue Stats
95W - 85L
1,542 Elo+
Party 3
Scylla
Scylla
SUZIMA
Scylla
Level 83
God Stats
2W - 1L
1,266 SR
Queue Stats
97W - 78L
1,526 Elo+
Party 3
Rama
Rama
lockpickles
Rama
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 163L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SigueTuLuz
Cthulhu
17
2 / 5 / 4
9,293
664
10,468
17,932
20,778
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
18
1 / 3 / 5
9,565
683
20,541
13,283
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 5 / 3
10,119
723
15,949
11,834
5,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
damianxgamer
Hun Batz
14
2 / 7 / 4
8,655
618
6,910
13,165
6,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
luinoxkttv
Fafnir
6
0 / 1 / 0
6,779
484
248
1,662
1,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BByyee82
Olorun
18
4 / 2 / 12
10,806
772
14,029
14,651
10,046
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
18
5 / 4 / 12
11,457
818
10,649
22,063
28,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Mixora
Ares
19
7 / 1 / 12
11,753
840
8,823
15,301
21,847
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SUZIMA
Scylla
18
2 / 1 / 12
10,808
772
10,900
9,292
5,456
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 10
10,386
742
9,367
11,380
6,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
10
Kills
21
21
Deaths
11
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
BByyee82
Olorun
4
2
12
5
W
Atlas
5
4
12
2.75
W
Ares
Mixora
Ares
7
1
12
13
W
Scylla
SUZIMA
Scylla
2
1
12
8
L
Cthulhu
SigueTuLuz
Cthulhu
2
5
4
0.8
L
Chiron
1
3
5
1.17
L
5
5
3
1.3
L
Hun Batz
damianxgamer
Hun Batz
2
7
4
0.57
W
3
3
10
2.67
L
Fafnir
luinoxkttv
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,116
Damage
53,768
57,876
Taken
72,687
40,616
Mitigated
72,418
11,712
Healing
25,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BByyee82
Olorun
14,029
5,718
3,757
3,214
14,651
10,046
4,405
1,610
13,041
37,145
0
W
Atlas
10,649
3,783
3,836
4,550
22,063
28,589
263
3,524
18,539
20,953
293
W
Ares
Mixora
Ares
8,823
355
2,037
3,278
15,301
21,847
30
3,158
12,143
13,254
962
W
Scylla
SUZIMA
Scylla
10,900
1,208
1,928
1,756
9,292
5,456
802
610
8,682
32,585
0
L
Cthulhu
SigueTuLuz
Cthulhu
10,468
665
1,644
2,619
17,932
20,778
0
14,408
3,522
19,152
140
L
Chiron
20,541
7,054
1,828
3,571
13,283
6,377
0
10,382
2,896
0
43,325
L
15,949
1,775
600
1,031
11,834
5,966
0
7,709
4,112
0
38,572
L
Hun Batz
damianxgamer
Hun Batz
6,910
872
0
0
13,165
6,201
0
9,794
3,371
0
9,193
W
9,367
7,178
0
1,635
11,380
6,480
2,857
1,674
9,706
0
24,339
L
Fafnir
luinoxkttv
Fafnir
248
248
291
128
1,662
1,294
0
833
829
482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
55,210
133
Minions Killed
151
0
Camps Cleared
0
1,000,180
Distance Traveled
1,338,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,806
772
40
3
0
256,865
0
W
Atlas
11,457
818
12
1
0
255,770
0
W
Ares
11,753
840
8
1
0
284,100
0
W
Scylla
10,808
772
54
4
0
274,428
0
L
Cthulhu
9,293
664
22
2
0
241,499
0
L
Chiron
9,565
683
68
5
0
234,292
0
L
Loki
10,119
723
31
2
0
240,646
0
L
Hun Batz
8,655
618
12
1
0
251,240
0
W
Rama
10,386
742
37
3
0
266,841
0
L
Fafnir
6,779
484
0
0
0
32,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role