Player Matchup

Baba Yaga
Baba Yaga
Claptumusprime
Baba Yaga
Level 6
God Stats
4W - 2L
1,875 SR
Queue Stats
5W - 5L
1,747 Elo+
Party 1
Mercury
Mercury
IFrogGodI
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 107L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
Schlormped
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
1,637 Elo+
Party 1
Team Averages
Level 31
1,625 SR
1,609 Elo+

VS

Team Averages
Level 57
1,463 SR
1,462 Elo+
Cerberus
Cerberus
 
Cerberus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FARTONMYFACE
Danzaburou
Level 6
God Stats
3W - 2L
1,389 SR
Queue Stats
6W - 7L
1,360 Elo+
Party 2
Ix Chel
Ix Chel
messmout130
Ix Chel
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Claptumusprime
Baba Yaga
15
3 / 4 / 5
9,967
664
17,779
13,316
7,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
IFrogGodI
Mercury
15
3 / 3 / 4
10,075
672
6,880
14,480
7,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Schlormped
Sylvanus
15
3 / 2 / 5
11,080
739
9,707
22,196
22,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
2 / 1 / 7
11,483
766
7,500
16,301
20,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Danzaburou
FARTONMYFACE
Danzaburou
16
4 / 4 / 4
10,983
732
16,341
14,490
6,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
messmout130
Ix Chel
16
3 / 4 / 3
10,846
723
15,685
12,416
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
9
Kills
9
9
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
7
5.5
L
Baba Yaga
Claptumusprime
Baba Yaga
3
4
5
1.38
W
Danzaburou
FARTONMYFACE
Danzaburou
4
4
4
1.5
L
Mercury
IFrogGodI
Mercury
3
3
4
1.67
L
Sylvanus
Schlormped
Sylvanus
3
2
5
2.75
W
Ix Chel
messmout130
Ix Chel
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
39,526
49,992
Taken
43,207
37,262
Mitigated
32,525
15,184
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,500
684
0
6,695
16,301
20,425
224
9,002
7,299
20,631
0
L
Baba Yaga
Claptumusprime
Baba Yaga
17,779
1,021
0
1,733
13,316
7,543
576
6,369
6,947
48,103
0
W
Danzaburou
FARTONMYFACE
Danzaburou
16,341
12,558
0
2,326
14,490
6,578
1,818
9,418
5,072
0
38,427
L
Mercury
IFrogGodI
Mercury
6,880
2,450
0
4,010
14,480
7,405
54
5,133
9,347
0
34,163
L
Sylvanus
Schlormped
Sylvanus
9,707
3,634
3,112
6,329
22,196
22,314
256
11,748
10,448
21,476
0
W
Ix Chel
messmout130
Ix Chel
15,685
2,829
1,895
1,999
12,416
5,522
784
9,108
3,308
71,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
33,312
129
Minions Killed
187
0
Camps Cleared
0
805,861
Distance Traveled
780,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,483
766
34
2
0
300,224
0
L
Baba Yaga
9,967
664
69
5
0
236,704
0
W
Danzaburou
10,983
732
57
4
0
224,242
0
L
Mercury
10,075
672
47
3
0
341,844
0
L
Sylvanus
11,080
739
13
1
0
227,313
0
W
Ix Chel
10,846
723
96
6
0
255,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role