Player Matchup

Vamana
Vamana
Davxsnx
Vamana
Level 61
God Stats
19W - 19L
1,535 SR
Queue Stats
262W - 263L
1,528 Elo+
Party 1
Bacchus
Bacchus
M1dg2D
Bacchus
Level 127
God Stats
27W - 25L
1,571 SR
Queue Stats
368W - 343L
1,449 Elo+
Solo
Sol
Sol
Myxam0P
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,655 Elo+
Solo
Fenrir
Fenrir
SamuLr
Fenrir
Level 155
God Stats
16W - 12L
1,602 SR
Queue Stats
474W - 433L
1,508 Elo+
Party 1
Ra
Ra
ownage7
Ra
Level 127
God Stats
9W - 2L
1,760 SR
Queue Stats
614W - 538L
1,543 Elo+
Solo
Team Averages
Level 104
1,594 SR
1,537 Elo+

VS

Team Averages
Level 103
1,408 SR
1,477 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
I6254I
Hera
Level 144
God Stats
1W - 5L
1,173 SR
Queue Stats
259W - 230L
1,502 Elo+
Solo
Izanami
Izanami
J0HC
Izanami
Level 133
God Stats
6W - 4L
1,500 SR
Queue Stats
368W - 322L
1,570 Elo+
Solo
Mercury
Mercury
Oceaneeee
Mercury
Level 89
God Stats
10W - 13L
1,428 SR
Queue Stats
188W - 177L
1,567 Elo+
Solo
Danzaburou
Danzaburou
frodo4915
Danzaburou
Level 42
God Stats
2W - 5L
1,440 SR
Queue Stats
3W - 8L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Davxsnx
Vamana
5
0 / 0 / 0
3,158
632
258
1,072
374
Bacchus
M1dg2D
Bacchus
5
0 / 0 / 0
3,129
626
624
1,196
636
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
6
0 / 0 / 0
3,662
732
2,394
2,622
884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
SamuLr
Fenrir
5
1 / 0 / 1
3,507
701
2,006
3,824
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,944
789
1,138
2,884
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 0
2,928
586
1,474
3,736
1,500
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
I6254I
Hera
6
0 / 1 / 0
3,537
707
2,146
2,322
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
J0HC
Izanami
7
0 / 0 / 0
3,742
748
153
2,013
552
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Oceaneeee
Mercury
5
0 / 1 / 0
3,108
622
1,502
4,554
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
frodo4915
Danzaburou
1
0 / 0 / 0
2,409
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Vamana
Davxsnx
Vamana
0
0
0
0
L
Hera
I6254I
Hera
0
1
0
0
L
Izanami
J0HC
Izanami
0
0
0
0
W
Bacchus
M1dg2D
Bacchus
0
0
0
0
W
Sol
0
0
0
0
L
Mercury
Oceaneeee
Mercury
0
1
0
0
W
Fenrir
SamuLr
Fenrir
1
0
1
1.5
L
Danzaburou
frodo4915
Danzaburou
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,420
Damage
5,275
11,598
Taken
12,625
4,177
Mitigated
3,974
5,761
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,474
0
0
1,803
3,736
1,500
0
1,910
1,826
11,565
0
W
Vamana
Davxsnx
Vamana
258
0
0
696
1,072
374
0
0
1,072
0
16,768
L
Hera
I6254I
Hera
2,146
693
0
750
2,322
678
0
758
1,564
22,185
0
L
Izanami
J0HC
Izanami
153
94
0
871
2,013
552
0
624
1,389
0
24,375
W
Bacchus
M1dg2D
Bacchus
624
121
0
311
1,196
636
0
0
1,196
10,861
0
W
Sol
2,394
1,055
0
1,620
2,622
884
0
1,294
1,328
18,207
3,725
L
Mercury
Oceaneeee
Mercury
1,502
1,128
0
1,420
4,554
1,244
0
697
3,857
0
14,941
W
Fenrir
SamuLr
Fenrir
2,006
704
0
1,675
3,824
1,311
0
792
3,032
0
9,822
L
Danzaburou
frodo4915
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
1,138
107
198
1,261
2,884
972
0
1,534
1,350
22,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,400
Gold Earned
15,724
147
Minions Killed
149
0
Camps Cleared
0
497,057
Distance Traveled
406,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,928
586
16
3
0
110,349
0
W
Vamana
3,158
632
28
6
0
105,054
0
L
Hera
3,537
707
50
10
0
97,130
0
L
Izanami
3,742
748
56
11
0
91,074
0
W
Bacchus
3,129
626
23
5
0
92,271
2
W
Sol
3,662
732
36
7
0
88,243
0
L
Mercury
3,108
622
27
5
0
108,120
0
W
Fenrir
3,507
701
18
4
0
110,192
0
L
Danzaburou
2,409
482
0
0
0
0
0
W
Ra
3,944
789
42
8
0
101,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role