Player Matchup

He Bo
He Bo
DEEPMEDi
He Bo
Level 66
God Stats
3W - 4L
1,352 SR
Queue Stats
11W - 10L
1,494 Elo+
Party 2
Horus
Horus
DerelictHobo88
Horus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
brainsnare
Danzaburou
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,539 Elo+
Party 2
Team Averages
Level 89
1,451 SR
1,513 Elo+

VS

Team Averages
Level 89
1,553 SR
1,416 Elo+
Zeus
Zeus
ShambroSonic
Zeus
Level 104
God Stats
3W - 1L
1,715 SR
Queue Stats
62W - 62L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Sharkylolo
Jormungandr
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,286 Elo+
Solo
Awilix
Awilix
albertorex0
Awilix
Level 125
God Stats
7W - 11L
1,444 SR
Queue Stats
59W - 56L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DEEPMEDi
He Bo
10
0 / 6 / 0
6,580
598
5,421
9,871
4,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 0
7,788
708
2,567
14,904
13,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
brainsnare
Danzaburou
12
0 / 2 / 0
7,105
646
6,157
8,176
3,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
9,439
858
11,660
4,868
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sharkylolo
Jormungandr
13
2 / 0 / 5
8,147
741
7,523
8,348
9,488
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
13
3 / 0 / 4
8,806
801
6,718
8,391
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
He Bo
DEEPMEDi
He Bo
0
6
0
0
L
0
1
0
0
W
4
0
4
6
W
Jormungandr
Sharkylolo
Jormungandr
2
0
5
4.5
W
Awilix
3
0
4
5
L
Danzaburou
brainsnare
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
25,901
32,951
Taken
21,607
21,541
Mitigated
15,700
8,253
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
DEEPMEDi
He Bo
5,421
597
0
0
9,871
4,784
0
6,221
3,462
20,462
0
L
2,567
748
2,563
4,175
14,904
13,436
0
7,189
7,274
0
13,546
W
11,660
1,329
0
465
4,868
1,892
1,467
966
3,902
42,806
0
W
Jormungandr
Sharkylolo
Jormungandr
7,523
1,485
0
748
8,348
9,488
245
2,379
5,969
22,611
0
W
Awilix
6,718
1,468
0
1,844
8,391
4,320
983
2,106
6,285
0
34,827
L
Danzaburou
brainsnare
Danzaburou
6,157
2,382
0
1,515
8,176
3,321
0
4,904
2,968
0
27,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,473
Gold Earned
26,392
108
Minions Killed
156
0
Camps Cleared
0
625,349
Distance Traveled
684,087
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,580
598
32
3
0
167,677
0
L
Horus
7,788
708
31
3
0
243,998
0
W
Zeus
9,439
858
76
7
0
189,253
0
W
Jormungandr
8,147
741
32
3
0
234,094
0
W
Awilix
8,806
801
48
4
0
260,740
2
L
Danzaburou
7,105
646
45
4
0
213,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role