Player Matchup

Heimdallr
Heimdallr
Angel7daniel1
Heimdallr
Level 43
God Stats
0W - 4L
1,717 SR
Queue Stats
400W - 394L
1,521 Elo+
Solo
King Arthur
King Arthur
Lanzeral
King Arthur
Level 37
God Stats
2W - 3L
1,528 SR
Queue Stats
175W - 192L
1,476 Elo+
Party 1
Pele
Pele
antpowell
Pele
Level 109
God Stats
0W - 2L
1,174 SR
Queue Stats
431W - 479L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
mf100
Kuzenbo
Level 123
God Stats
16W - 26L
1,495 SR
Queue Stats
432W - 489L
1,503 Elo+
Party 1
Hel
Hel
youngsta4500
Hel
Level 112
God Stats
1W - 2L
1,270 SR
Queue Stats
275W - 320L
1,532 Elo+
Party 1
Team Averages
Level 85
1,437 SR
1,506 Elo+

VS

Team Averages
Level 62
1,414 SR
1,352 Elo+
Ratatoskr
Ratatoskr
BeeshkHole
Ratatoskr
Level 83
God Stats
1W - 3L
1,155 SR
Queue Stats
3W - 3L
1,205 Elo+
Solo
Sun Wukong
Sun Wukong
TheProvenLeader
Sun Wukong
Level 26
God Stats
3W - 2L
1,458 SR
Queue Stats
35W - 53L
1,321 Elo+
Party 2
Ra
Ra
daddibling
Ra
Level 128
God Stats
2W - 2L
1,238 SR
Queue Stats
97W - 108L
1,416 Elo+
Solo
Charybdis
Charybdis
xReconxHerox
Charybdis
Level 35
God Stats
19W - 21L
1,486 SR
Queue Stats
41W - 56L
1,407 Elo+
Party 2
Cerberus
Cerberus
xReconxdevilx
Cerberus
Level 39
God Stats
5W - 2L
1,735 SR
Queue Stats
69W - 93L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Angel7daniel1
Heimdallr
15
0 / 7 / 0
9,939
904
14,301
15,629
7,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Lanzeral
King Arthur
15
0 / 6 / 1
9,423
857
6,972
18,613
22,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
15
0 / 8 / 1
9,572
870
9,969
20,043
9,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
mf100
Kuzenbo
16
1 / 2 / 0
10,135
921
9,015
17,138
30,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 1
9,864
897
9,008
14,423
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

123

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BeeshkHole
Ratatoskr
18
9 / 1 / 12
12,020
1,093
12,572
7,994
4,306
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheProvenLeader
Sun Wukong
18
6 / 0 / 15
11,573
1,052
14,730
13,226
15,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 0 / 17
12,606
1,146
23,346
7,660
4,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
xReconxHerox
Charybdis
17
3 / 0 / 19
11,544
1,049
16,357
12,904
8,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xReconxdevilx
Cerberus
18
1 / 0 / 23
12,235
1,112
12,150
11,980
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
114
1
Kills
28
28
Deaths
1
3
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Angel7daniel1
Heimdallr
0
7
0
0
W
Ratatoskr
BeeshkHole
Ratatoskr
9
1
12
15
L
King Arthur
Lanzeral
King Arthur
0
6
1
0.08
W
Sun Wukong
TheProvenLeader
Sun Wukong
6
0
15
13.5
L
Pele
0
8
1
0.06
W
9
0
17
17.5
L
Kuzenbo
mf100
Kuzenbo
1
2
0
0.5
W
Charybdis
xReconxHerox
Charybdis
3
0
19
12.5
W
Cerberus
xReconxdevilx
Cerberus
1
0
23
12.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,265
Damage
79,155
85,846
Taken
53,764
75,625
Mitigated
52,252
9,519
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Angel7daniel1
Heimdallr
14,301
5,385
0
107
15,629
7,345
0
5,389
10,064
0
55,035
W
Ratatoskr
BeeshkHole
Ratatoskr
12,572
6,828
197
1,212
7,994
4,306
0
1,854
6,140
0
37,234
L
King Arthur
Lanzeral
King Arthur
6,972
1,262
0
0
18,613
22,210
0
6,769
11,788
0
14,132
W
Sun Wukong
TheProvenLeader
Sun Wukong
14,730
2,242
0
2,529
13,226
15,710
0
5,160
8,066
0
25,366
L
Pele
9,969
2,508
0
182
20,043
9,004
0
6,853
13,105
0
21,046
W
23,346
1,555
645
612
7,660
4,622
0
2,833
4,827
50,799
0
L
Kuzenbo
mf100
Kuzenbo
9,015
3,137
0
0
17,138
30,542
0
7,260
9,655
23,198
0
W
Charybdis
xReconxHerox
Charybdis
16,357
9,493
0
2,456
12,904
8,322
0
4,144
8,760
0
51,396
W
Cerberus
xReconxdevilx
Cerberus
12,150
730
0
3,461
11,980
19,292
0
4,032
7,948
19,737
1,747
L
9,008
134
6,039
3,191
14,423
6,524
0
6,938
7,485
31,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
59,978
198
Minions Killed
264
4
Camps Cleared
12
986,466
Distance Traveled
1,145,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,939
904
87
8
2
175,580
0
W
Ratatoskr
12,020
1,093
44
4
9
248,409
0
L
King Arthur
9,423
857
7
1
1
191,357
0
W
Sun Wukong
11,573
1,052
31
3
2
203,532
0
L
Pele
9,572
870
17
2
1
210,926
0
W
Ra
12,606
1,146
77
7
1
248,448
0
L
Kuzenbo
10,135
921
23
2
0
215,733
0
W
Charybdis
11,544
1,049
85
8
0
217,514
0
W
Cerberus
12,235
1,112
27
2
0
227,257
0
L
Hel
9,864
897
64
6
0
192,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role