Player Matchup

Thanatos
Thanatos
Silver II
DirtyMosher123
Thanatos
Silver II
Level 118
God Stats
43W - 55L
1,387 SR
Queue Stats
635W - 642L
1,069 MMR
Solo
Anubis
Anubis
Silver II
IISSORAII
Anubis
Silver II
Level 123
God Stats
3W - 4L
1,701 SR
Queue Stats
239W - 270L
1,160 MMR
Party 2
Surtr
Surtr
Bronze I
ThegreatJorgeno
Surtr
Bronze I
Level 45
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 12L
1,109 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
VitalRequest-_
Kumbhakarna
Silver II
Level 155
God Stats
1W - 2L
1,578 SR
Queue Stats
105W - 123L
1,085 MMR
Solo
Cupid
Cupid
Silver II
ll-Ludwig-ll
Cupid
Silver II
Level 149
God Stats
0W - 1L
1,634 SR
Queue Stats
195W - 213L
1,121 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,524 SR
1,109 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,481 SR
1,219 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
ChazbeAlpha
Ah Muzen Cab
Gold V
Level 158
God Stats
13W - 3L
1,602 SR
Queue Stats
203W - 205L
1,282 MMR
Party 1
Khepri
Khepri
Silver II
HHNECROMANCERHH
Khepri
Silver II
Level 183
God Stats
2W - 2L
1,323 SR
Queue Stats
309W - 330L
1,056 MMR
Solo
Pele
Pele
Gold V
PWB BabaYaga
Pele
Gold V
Level 127
God Stats
12W - 10L
1,485 SR
Queue Stats
135W - 134L
1,146 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver I
berserkerr19999
Cu Chulainn
Silver I
Level 139
God Stats
4W - 4L
1,496 SR
Queue Stats
135W - 134L
1,111 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
3 / 4 / 3
11,943
498
8,000
19,763
9,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
IISSORAII
Anubis
17
0 / 8 / 5
11,054
461
11,056
18,227
9,924
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 0
11,200
467
7,037
23,822
24,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
VitalRequest-_
Kumbhakarna
10
1 / 1 / 0
8,502
354
1,881
10,410
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 6 / 2
10,955
456
11,922
22,555
7,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AwilixAthenaMartichorasAphroditeBacchus

VS

Bans
Baba YagaAgniAo KuangVamanaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
5 / 3 / 4
13,732
572
21,747
13,377
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ChazbeAlpha
Ah Muzen Cab
19
2 / 0 / 7
12,475
520
16,243
16,389
8,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 2 / 8
12,281
512
5,389
28,419
36,121
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 1 / 6
14,072
586
10,809
22,098
14,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
berserkerr19999
Cu Chulainn
20
8 / 1 / 6
14,534
606
18,300
23,117
38,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
26
26
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
4
2.33
W
Ah Muzen Cab
ChazbeAlpha
Ah Muzen Cab
2
0
7
5.5
L
Thanatos
3
4
3
1.13
W
2
2
8
3
L
Anubis
IISSORAII
Anubis
0
8
5
0.31
W
9
1
6
12
L
2
7
0
0.29
L
Kumbhakarna
VitalRequest-_
Kumbhakarna
1
1
0
1
W
Cu Chulainn
berserkerr19999
Cu Chulainn
8
1
6
11
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
72,488
94,777
Taken
103,400
58,267
Mitigated
102,710
26,338
Healing
35,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,747
697
0
2,651
13,377
5,045
2,453
4,036
9,341
126,842
0
W
Ah Muzen Cab
ChazbeAlpha
Ah Muzen Cab
16,243
9,871
0
8,949
16,389
8,852
8,081
1,373
15,016
0
133,562
L
Thanatos
8,000
1,867
0
11,077
19,763
9,270
869
4,993
14,770
0
111,762
W
5,389
251
3,387
7,640
28,419
36,121
711
4,085
24,334
32,440
0
L
Anubis
IISSORAII
Anubis
11,056
245
0
5,398
18,227
9,924
0
7,015
11,212
108,885
0
W
10,809
1,894
0
5,826
22,098
14,191
2,794
3,749
18,349
0
120,564
L
7,037
2,541
0
1,506
23,822
24,721
139
5,291
18,531
710
56,145
L
Kumbhakarna
VitalRequest-_
Kumbhakarna
1,881
148
0
1,392
10,410
6,843
0
1,921
8,489
17,067
0
W
Cu Chulainn
berserkerr19999
Cu Chulainn
18,300
2,763
0
6,592
23,117
38,501
82
1,959
21,158
993
109,840
L
11,922
7,357
477
6,488
22,555
7,509
0
8,481
14,074
0
81,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,654
Gold Earned
67,094
605
Minions Killed
688
0
Camps Cleared
0
2,068,471
Distance Traveled
2,351,498
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,732
572
186
8
0
488,362
5
W
Ah Muzen Cab
12,475
520
150
6
0
429,751
11
L
Thanatos
11,943
498
171
7
0
527,011
0
W
Khepri
12,281
512
42
2
0
467,864
11
L
Anubis
11,054
461
145
6
0
375,953
7
W
Pele
14,072
586
144
6
0
522,218
0
L
Surtr
11,200
467
102
4
0
427,143
0
L
Kumbhakarna
8,502
354
25
1
0
294,961
0
W
Cu Chulainn
14,534
606
166
7
0
443,303
2
L
Cupid
10,955
456
162
7
0
443,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role