Player Matchup

Scylla
Scylla
Masters
 
Scylla
Masters
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
FriedYawn
Hercules
Masters
Level 139
God Stats
21W - 13L
1,823 SR
Queue Stats
198W - 61L
2,736 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Ghоul
Ne Zha
Diamond I
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 98L
2,660 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 164
1,608 SR
2,299 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 180
1,903 SR
2,694 MMR
Terra
Terra
Masters
Miikkeeyy
Terra
Masters
Level 172
God Stats
6W - 1L
2,068 SR
Queue Stats
117W - 52L
2,747 MMR
Party 2
Anhur
Anhur
Masters
ObnoxiouslyBad
Anhur
Masters
Level 161
God Stats
5W - 4L
1,697 SR
Queue Stats
79W - 39L
2,588 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
Tacamahac
Baron Samedi
Masters
Level 206
God Stats
4W - 2L
1,945 SR
Queue Stats
146W - 68L
2,747 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 1 / 2
12,577
786
16,269
8,223
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
FriedYawn
Hercules
16
1 / 1 / 6
10,797
675
10,728
25,489
36,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Ghоul
Ne Zha
15
1 / 2 / 6
10,404
650
10,823
15,780
16,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Guan YuAchillesVamanaAphroditeAtlas

VS

Bans
KuzenboMartichorasHorusAh Muzen CabCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Miikkeeyy
Terra
15
0 / 2 / 2
10,276
642
9,276
17,819
21,893
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 1
10,373
648
15,670
15,524
7,063
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Tacamahac
Baron Samedi
16
1 / 3 / 1
10,110
632
10,183
13,965
7,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
4
4
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
2
6
W
Hercules
FriedYawn
Hercules
1
1
6
4
W
Ne Zha
Ghоul
Ne Zha
1
2
6
2
L
Terra
Miikkeeyy
Terra
0
2
2
0.5
L
3
2
1
1.75
L
Baron Samedi
Tacamahac
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,820
Damage
35,129
49,492
Taken
47,308
56,933
Mitigated
36,656
22,192
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,269
1,699
0
2,664
8,223
3,934
2,169
2,579
5,644
102,227
0
W
Hercules
FriedYawn
Hercules
10,728
3,055
0
13,020
25,489
36,998
635
8,856
16,036
0
29,965
W
Ne Zha
Ghоul
Ne Zha
10,823
1,728
0
6,508
15,780
16,001
1,013
7,269
8,094
0
29,152
L
Terra
Miikkeeyy
Terra
9,276
1,353
2,327
3,462
17,819
21,893
104
5,172
11,540
21,631
0
L
15,670
8,493
0
2,581
15,524
7,063
432
4,191
11,053
0
51,294
L
Baron Samedi
Tacamahac
Baron Samedi
10,183
687
1,701
2,643
13,965
7,700
304
6,953
6,728
61,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
30,759
220
Minions Killed
185
0
Camps Cleared
0
967,259
Distance Traveled
895,904
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,577
786
166
10
0
301,774
0
W
Hercules
10,797
675
32
2
0
328,394
0
W
Ne Zha
10,404
650
22
1
0
337,091
1
L
Terra
10,276
642
20
1
0
315,844
2
L
Anhur
10,373
648
83
5
0
286,735
0
L
Baron Samedi
10,110
632
82
5
0
293,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role