Player Matchup

Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 60
God Stats
14W - 13L
1,438 SR
Queue Stats
14W - 13L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KISARAGUI
Morgan Le Fay
Level 52
God Stats
9W - 18L
1,430 SR
Queue Stats
9W - 21L
1,303 Elo+
Solo
Cu Chulainn
Cu Chulainn
PuppetSquidward
Cu Chulainn
Level 28
God Stats
0W - 1L
1,287 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 2
Team Averages
Level 47
1,385 SR
1,429 Elo+

VS

Team Averages
Level 92
1,450 SR
1,338 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JJiggyy
Anubis
Level 69
God Stats
1W - 2L
1,351 SR
Queue Stats
27W - 26L
1,225 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SeanCena1
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack29Jack
Cthulhu
14
1 / 5 / 1
9,666
604
10,648
18,667
25,383
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morgan Le Fay
KISARAGUI
Morgan Le Fay
13
0 / 9 / 2
9,387
587
8,862
14,666
6,088
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
PuppetSquidward
Cu Chulainn
15
1 / 5 / 0
9,940
621
4,746
13,180
6,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
9 / 1 / 8
12,612
788
20,242
12,205
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
JJiggyy
Anubis
18
7 / 0 / 11
12,106
757
12,676
6,266
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
SeanCena1
Kumbhakarna
17
3 / 1 / 12
11,956
747
5,106
13,956
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
19
19
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
8
13
W
Anubis
JJiggyy
Anubis
7
0
11
12.5
L
Cthulhu
Jack29Jack
Cthulhu
1
5
1
0.3
L
Morgan Le Fay
KISARAGUI
Morgan Le Fay
0
9
2
0.11
L
Cu Chulainn
PuppetSquidward
Cu Chulainn
1
5
0
0.2
W
Kumbhakarna
SeanCena1
Kumbhakarna
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
38,024
46,513
Taken
32,427
37,680
Mitigated
25,654
1,353
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,242
12,775
0
3,335
12,205
6,232
2,982
8,289
3,916
0
82,286
W
Anubis
JJiggyy
Anubis
12,676
445
0
3,468
6,266
3,911
0
4,022
2,244
48,675
0
L
Cthulhu
Jack29Jack
Cthulhu
10,648
217
130
558
18,667
25,383
0
5,547
13,120
27,038
0
L
Morgan Le Fay
KISARAGUI
Morgan Le Fay
8,862
1,447
33
437
14,666
6,088
908
6,340
8,326
33,832
0
L
Cu Chulainn
PuppetSquidward
Cu Chulainn
4,746
251
0
195
13,180
6,209
0
6,007
7,173
0
33,126
W
Kumbhakarna
SeanCena1
Kumbhakarna
5,106
1,029
0
4,272
13,956
15,511
224
7,408
6,548
24,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
36,674
147
Minions Killed
199
0
Camps Cleared
0
679,635
Distance Traveled
804,281
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,612
788
104
7
0
266,771
0
W
Anubis
12,106
757
79
5
0
253,812
0
L
Cthulhu
9,666
604
36
2
0
239,283
1
L
Morgan Le Fay
9,387
587
49
3
0
188,076
5
L
Cu Chulainn
9,940
621
62
4
0
252,276
0
W
Kumbhakarna
11,956
747
16
1
0
283,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role