Player Matchup

Horus
Horus
Malistare77
Horus
Level 40
God Stats
7W - 6L
1,712 SR
Queue Stats
10W - 12L
1,617 Elo+
Party 1
Zeus
Zeus
OlGodOfDeath
Zeus
Level 122
God Stats
2W - 0L
1,584 SR
Queue Stats
4W - 6L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
Qrkie9
Cernunnos
Level 82
God Stats
2W - 0L
1,585 SR
Queue Stats
13W - 15L
1,492 Elo+
Party 1
Team Averages
Level 81
1,627 SR
1,492 Elo+

VS

Team Averages
Level 47
1,469 SR
1,658 Elo+
He Bo
He Bo
THESITHDUCK
He Bo
Level 26
God Stats
0W - 2L
1,367 SR
Queue Stats
21W - 25L
1,738 Elo+
Party 2
Chaac
Chaac
ZKJ12
Chaac
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,697 Elo+
Party 2
Heimdallr
Heimdallr
buzzthagod
Heimdallr
Level 69
God Stats
1W - 1L
1,540 SR
Queue Stats
41W - 46L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,189
819
3,613
9,532
6,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 0 / 6
8,786
879
15,818
8,272
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Qrkie9
Cernunnos
14
6 / 0 / 6
8,664
866
10,141
9,382
4,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,489
649
5,205
9,842
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
ZKJ12
Chaac
12
0 / 4 / 0
6,738
674
6,954
12,625
9,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
buzzthagod
Heimdallr
12
0 / 2 / 0
6,679
668
7,928
10,606
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
6
0
6
9
W
Cernunnos
Qrkie9
Cernunnos
6
0
6
9
L
0
7
0
0
L
Chaac
ZKJ12
Chaac
0
4
0
0
L
Heimdallr
buzzthagod
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,572
Damage
20,087
27,186
Taken
33,073
13,582
Mitigated
17,613
16,345
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,613
1,077
6,570
6,153
9,532
6,287
21
1,357
7,986
0
5,804
W
15,818
1,809
498
410
8,272
2,972
527
1,887
6,199
44,397
0
W
Cernunnos
Qrkie9
Cernunnos
10,141
5,830
698
2,016
9,382
4,323
348
1,472
7,788
0
31,503
L
5,205
29
0
360
9,842
3,815
0
5,215
4,627
19,291
0
L
Chaac
ZKJ12
Chaac
6,954
690
0
3,961
12,625
9,236
0
5,796
6,829
0
24,820
L
Heimdallr
buzzthagod
Heimdallr
7,928
3,170
0
607
10,606
4,562
0
4,835
5,771
0
36,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
19,906
128
Minions Killed
129
0
Camps Cleared
0
677,047
Distance Traveled
571,762
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,189
819
4
0
0
223,611
1
W
Zeus
8,786
879
72
7
0
201,333
0
W
Cernunnos
8,664
866
52
5
0
252,103
0
L
He Bo
6,489
649
36
4
0
174,354
0
L
Chaac
6,738
674
42
4
0
209,875
0
L
Heimdallr
6,679
668
51
5
0
187,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role