Player Matchup

Ymir
Ymir
Aløü
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,278 Elo+
Party 1
Jing Wei
Jing Wei
BhaskaraWIKI
Jing Wei
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,278 Elo+
Party 1
Anubis
Anubis
EinsteinWIKI
Anubis
Level 119
God Stats
1W - 0L
1,265 SR
Queue Stats
3W - 3L
1,278 Elo+
Party 1
Apollo
Apollo
Weekenz
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,278 Elo+
Party 1
Odin
Odin
ĐarkShadøw
Odin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Party 1
Team Averages
Level 109
1,453 SR
1,278 Elo+

VS

Team Averages
Level 117
1,549 SR
1,411 Elo+
Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LupusWilld
Ares
Level 162
God Stats
1W - 1L
1,743 SR
Queue Stats
61W - 62L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
YoSilverz
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aløü
Ymir
11
1 / 1 / 6
5,729
1,146
2,217
5,194
4,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
BhaskaraWIKI
Jing Wei
10
2 / 1 / 6
5,717
1,143
3,863
4,516
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
4 / 0 / 5
6,400
1,280
6,689
2,415
1,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Weekenz
Apollo
9
1 / 1 / 4
5,478
1,096
1,559
3,248
1,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 6
5,922
1,184
2,068
5,336
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 0 / 2
5,440
1,088
3,680
2,909
1,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
 
Sol
9
1 / 3 / 3
5,039
1,008
5,458
3,935
1,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
 
Arachne
5
0 / 1 / 1
4,364
873
432
1,087
375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 3 / 5
5,120
1,024
2,878
6,660
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
YoSilverz
Zhong Kui
10
2 / 2 / 1
5,145
1,029
2,026
3,405
2,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
9
Kills
5
5
Deaths
9
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
0
2
3
L
Sol
 
Sol
1
3
3
0.83
L
Arachne
 
Arachne
0
1
1
0.5
W
Ymir
Aløü
Ymir
1
1
6
4
W
Jing Wei
BhaskaraWIKI
Jing Wei
2
1
6
5
W
Anubis
4
0
5
6.5
L
0
3
5
0.83
W
Apollo
Weekenz
Apollo
1
1
4
3
L
Zhong Kui
YoSilverz
Zhong Kui
2
2
1
1.25
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,396
Damage
14,474
20,709
Taken
17,996
13,551
Mitigated
11,251
7,392
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,680
540
318
587
2,909
1,162
0
1,164
1,745
0
10,358
L
Sol
 
Sol
5,458
574
9
106
3,935
1,082
0
2,811
1,124
11,576
0
L
Arachne
 
Arachne
432
432
265
17
1,087
375
0
478
609
0
513
W
Ymir
Aløü
Ymir
2,217
483
412
447
5,194
4,585
0
2,907
2,287
5,196
0
W
Jing Wei
BhaskaraWIKI
Jing Wei
3,863
2,937
613
835
4,516
1,695
444
2,045
2,471
0
7,102
W
Anubis
6,689
280
1,126
1,323
2,415
1,243
345
933
1,482
21,478
0
L
2,878
0
0
448
6,660
6,217
0
2,951
3,709
3,293
0
W
Apollo
Weekenz
Apollo
1,559
679
158
381
3,248
1,362
270
2,267
981
0
2,765
L
Zhong Kui
YoSilverz
Zhong Kui
2,026
202
0
178
3,405
2,415
0
1,744
1,661
5,918
0
W
2,068
150
1,105
992
5,336
4,666
230
2,210
3,126
552
4,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
25,108
60
Minions Killed
36
0
Camps Cleared
0
511,125
Distance Traveled
376,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,440
1,088
12
2
0
100,194
0
L
Sol
5,039
1,008
7
1
0
78,901
0
L
Arachne
4,364
873
0
0
0
34,528
0
W
Ymir
5,729
1,146
7
1
0
99,414
0
W
Jing Wei
5,717
1,143
9
2
0
97,182
0
W
Anubis
6,400
1,280
34
7
0
114,950
0
L
Ares
5,120
1,024
0
0
0
86,717
0
W
Apollo
5,478
1,096
4
1
0
104,623
0
L
Zhong Kui
5,145
1,029
17
3
0
76,130
0
W
Odin
5,922
1,184
6
1
0
94,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role