Player Matchup

Cthulhu
Cthulhu
Baka Blanco
Cthulhu
Level 105
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 13L
1,371 Elo+
Party 2
Freya
Freya
Cowtipper2093
Freya
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 132L
1,569 Elo+
Party 2
Rama
Rama
DrudgeNYC
Rama
Level 69
God Stats
1W - 2L
1,580 SR
Queue Stats
55W - 51L
1,525 Elo+
Party 2
Sobek
Sobek
IMMorTAL SouL63
Sobek
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 72L
1,499 Elo+
Party 2
Neith
Neith
TH1S GUY U KNOW
Neith
Level 158
God Stats
0W - 3L
1,122 SR
Queue Stats
279W - 281L
1,567 Elo+
Party 2
Team Averages
Level 126
1,485 SR
1,506 Elo+

VS

Team Averages
Level 112
1,483 SR
1,554 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Gohdin
Scylla
Level 120
God Stats
5W - 2L
1,413 SR
Queue Stats
221W - 210L
1,574 Elo+
Party 1
Rama
Rama
MicAwkHz
Rama
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 55L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
Phyrix1033
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
ksideath19
Ne Zha
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 25L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baka Blanco
Cthulhu
17
2 / 5 / 6
9,733
749
13,402
19,571
26,601
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 3
8,432
649
12,131
17,147
7,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
13
0 / 8 / 5
8,184
630
4,785
14,551
6,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 8 / 6
9,433
726
7,789
27,765
30,306
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
7 / 6 / 2
11,683
899
13,108
14,089
7,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 3 / 15
10,668
821
16,379
13,475
6,455
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Gohdin
Scylla
18
7 / 2 / 19
11,113
855
20,797
9,688
4,254
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
19
11 / 3 / 18
11,919
917
19,594
14,699
6,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Phyrix1033
Baron Samedi
18
5 / 2 / 27
11,258
866
14,154
15,282
8,164
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
ksideath19
Ne Zha
17
6 / 5 / 24
10,818
832
14,296
15,001
7,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
138
13
Kills
35
35
Deaths
15
22
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
3
15
4.5
L
Cthulhu
Baka Blanco
Cthulhu
2
5
6
1
L
1
8
3
0.31
L
Rama
0
8
5
0.31
W
Scylla
Gohdin
Scylla
7
2
19
8.25
L
3
8
6
0.75
W
Rama
11
3
18
6.67
W
Baron Samedi
Phyrix1033
Baron Samedi
5
2
27
9.25
L
7
6
2
1.33
W
Ne Zha
ksideath19
Ne Zha
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,215
Damage
85,220
93,123
Taken
68,145
78,356
Mitigated
33,525
19,325
Healing
25,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
16,379
7,825
2,456
2,790
13,475
6,455
2,275
6,270
7,057
0
31,208
L
Cthulhu
Baka Blanco
Cthulhu
13,402
0
2,234
2,361
19,571
26,601
0
7,392
12,179
27,391
0
L
12,131
3,068
1,040
1,747
17,147
7,801
0
6,730
10,417
17,036
0
L
Rama
4,785
3,800
0
672
14,551
6,490
825
4,297
10,254
0
10,429
W
Scylla
Gohdin
Scylla
20,797
2,592
783
2,230
9,688
4,254
1,313
4,989
4,521
32,926
0
L
7,789
124
863
6,364
27,765
30,306
0
11,527
16,238
15,745
0
W
Rama
19,594
17,073
1,201
5,070
14,699
6,858
3,166
5,270
9,115
0
36,691
W
Baron Samedi
Phyrix1033
Baron Samedi
14,154
2,390
4,520
4,353
15,282
8,164
1,398
9,012
6,047
32,424
0
L
13,108
2,733
1,645
2,399
14,089
7,158
985
5,005
9,084
0
34,258
W
Ne Zha
ksideath19
Ne Zha
14,296
2,406
332
1,370
15,001
7,794
900
6,676
8,083
0
26,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,465
Gold Earned
55,776
117
Minions Killed
147
0
Camps Cleared
0
1,112,228
Distance Traveled
1,277,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,668
821
23
2
0
239,899
0
L
Cthulhu
9,733
749
41
3
0
237,059
0
L
Freya
8,432
649
13
1
0
201,670
0
L
Rama
8,184
630
20
2
0
205,482
0
W
Scylla
11,113
855
31
2
0
282,515
0
L
Sobek
9,433
726
12
1
0
238,376
0
W
Rama
11,919
917
41
3
0
237,267
0
W
Baron Samedi
11,258
866
32
2
0
257,872
0
L
Neith
11,683
899
31
2
0
229,641
0
W
Ne Zha
10,818
832
20
2
0
259,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role