Player Matchup

Cerberus
Cerberus
Shiza123
Cerberus
Level 7
God Stats
3W - 4L
1,397 SR
Queue Stats
6W - 15L
1,144 Elo+
Party 1
Cernunnos
Cernunnos
Yato919
Cernunnos
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,219 Elo+
Party 1
Surtr
Surtr
denxbor12
Surtr
Level 11
God Stats
0W - 3L
1,130 SR
Queue Stats
6W - 14L
1,219 Elo+
Party 1
Team Averages
Level 18
1,342 SR
1,194 Elo+

VS

Team Averages
Level 128
1,468 SR
1,357 Elo+
Fenrir
Fenrir
UGOTOWNED46319
Fenrir
Level 155
God Stats
5W - 13L
1,490 SR
Queue Stats
69W - 121L
1,330 Elo+
Solo
Hercules
Hercules
ZezoBotelho
Hercules
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,215 Elo+
Solo
Hel
Hel
kurΦmaru
Hel
Level 145
God Stats
3W - 1L
1,413 SR
Queue Stats
60W - 65L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shiza123
Cerberus
11
0 / 2 / 2
7,322
666
2,992
14,152
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Yato919
Cernunnos
11
0 / 6 / 1
6,678
607
4,996
9,518
3,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
denxbor12
Surtr
12
2 / 1 / 0
7,251
659
5,984
9,341
7,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,893
718
6,690
10,566
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ZezoBotelho
Hercules
12
3 / 0 / 5
7,894
718
8,996
9,342
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 3
9,053
823
12,017
6,715
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
9
9
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Shiza123
Cerberus
0
2
2
0.5
W
3
2
5
2.75
L
Cernunnos
Yato919
Cernunnos
0
6
1
0.08
W
Hercules
ZezoBotelho
Hercules
3
0
5
5.5
L
Surtr
denxbor12
Surtr
2
1
0
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,972
Damage
27,703
33,011
Taken
26,623
22,247
Mitigated
22,149
7,754
Healing
12,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Shiza123
Cerberus
2,992
876
0
5,787
14,152
10,877
0
5,417
7,659
11,017
104
W
6,690
1,322
0
1,702
10,566
7,923
0
724
9,842
0
20,237
L
Cernunnos
Yato919
Cernunnos
4,996
2,587
0
597
9,518
3,438
0
3,516
5,415
0
23,251
W
Hercules
ZezoBotelho
Hercules
8,996
2,473
0
2,028
9,342
11,527
240
1,604
7,738
0
14,501
L
Surtr
denxbor12
Surtr
5,984
1,663
0
1,370
9,341
7,932
0
2,446
6,363
460
20,575
W
12,017
307
4,140
5,026
6,715
2,699
336
925
5,790
56,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,251
Gold Earned
24,840
106
Minions Killed
160
0
Camps Cleared
0
587,954
Distance Traveled
675,929
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,322
666
34
3
0
206,389
0
W
Fenrir
7,893
718
21
2
0
213,350
2
L
Cernunnos
6,678
607
41
4
0
177,056
0
W
Hercules
7,894
718
16
1
0
215,230
0
L
Surtr
7,251
659
31
3
0
204,509
0
W
Hel
9,053
823
123
11
0
247,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role