Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Angrydog27
Ares
Level 123
God Stats
1W - 1L
1,332 SR
Queue Stats
169W - 136L
1,608 Elo+
Party 2
Thanatos
Thanatos
Ashes49
Thanatos
Level 89
God Stats
2W - 1L
1,513 SR
Queue Stats
99W - 82L
1,510 Elo+
Solo
Scylla
Scylla
MRDefender95
Scylla
Level 145
God Stats
6W - 2L
1,500 SR
Queue Stats
287W - 254L
1,565 Elo+
Solo
Hel
Hel
Mimosaaaa
Hel
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 45L
1,522 Elo+
Solo
Team Averages
Level 112
1,469 SR
1,541 Elo+

VS

Team Averages
Level 145
1,414 SR
1,521 Elo+
Anubis
Anubis
DragonPasta
Anubis
Level 146
God Stats
20W - 10L
1,737 SR
Queue Stats
593W - 408L
1,655 Elo+
Solo
Hachiman
Hachiman
KGKM
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Thanatos
Thanatos
MichelTrent
Thanatos
Level 147
God Stats
2W - 6L
1,096 SR
Queue Stats
219W - 204L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
SoulControler
Cthulhu
Level 178
God Stats
0W - 1L
1,202 SR
Queue Stats
67W - 55L
1,551 Elo+
Solo
Hercules
Hercules
elbrujo159
Hercules
Level 137
God Stats
8W - 15L
1,532 SR
Queue Stats
538W - 486L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
3 / 4 / 2
6,342
577
3,317
7,813
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
2 / 3 / 4
6,581
598
5,250
8,709
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Ashes49
Thanatos
12
5 / 0 / 2
7,511
683
5,970
7,531
3,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
10
2 / 2 / 4
6,264
569
6,253
5,100
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
6,498
591
4,746
6,694
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
1
0 / 0 / 0
3,701
336
0
0
0
Hachiman
KGKM
Hachiman
11
0 / 2 / 4
6,084
553
6,855
8,871
3,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MichelTrent
Thanatos
11
6 / 4 / 1
6,661
606
6,112
10,617
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
10
1 / 3 / 3
5,749
523
4,718
6,800
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
elbrujo159
Hercules
9
5 / 4 / 1
5,705
519
5,303
12,523
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
13
Kills
12
12
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
4
2
1
W
2
3
4
1.33
W
Thanatos
Ashes49
Thanatos
5
0
2
6
L
Anubis
0
0
0
0
L
Hachiman
KGKM
Hachiman
0
2
4
1
W
Scylla
2
2
4
2
L
Thanatos
MichelTrent
Thanatos
6
4
1
1.63
W
1
3
0
0.33
L
Cthulhu
1
3
3
0.83
L
Hercules
elbrujo159
Hercules
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
22,988
35,847
Taken
38,811
16,535
Mitigated
18,212
14,782
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,317
2,285
0
1,392
7,813
3,117
0
128
7,640
0
38,523
W
5,250
854
276
2,302
8,709
6,731
131
1,324
7,216
25,136
0
W
Thanatos
Ashes49
Thanatos
5,970
1,945
0
6,653
7,531
3,063
34
295
7,185
0
45,767
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
KGKM
Hachiman
6,855
3,613
0
3,958
8,871
3,149
0
2,309
6,498
0
53,889
W
Scylla
6,253
690
0
1,147
5,100
1,823
0
1,393
3,526
32,433
0
L
Thanatos
MichelTrent
Thanatos
6,112
1,622
0
7,592
10,617
3,697
0
3,716
6,775
0
36,379
W
4,746
763
318
2,694
6,694
1,801
324
927
5,562
43,981
0
L
Cthulhu
4,718
202
0
888
6,800
3,594
0
3,878
2,823
28,558
0
L
Hercules
elbrujo159
Hercules
5,303
1,151
0
1,651
12,523
7,772
0
5,903
6,466
0
17,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
27,900
325
Minions Killed
215
0
Camps Cleared
0
1,110,347
Distance Traveled
884,418
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,342
577
62
6
0
196,364
0
W
Ares
6,581
598
40
4
0
216,874
0
W
Thanatos
7,511
683
78
7
0
246,569
0
L
Anubis
3,701
336
0
0
0
0
0
L
Hachiman
6,084
553
71
6
0
194,842
3
W
Scylla
6,264
569
66
6
0
229,768
1
L
Thanatos
6,661
606
73
7
0
226,532
0
W
Hel
6,498
591
79
7
0
220,772
0
L
Cthulhu
5,749
523
46
4
0
215,370
0
L
Hercules
5,705
519
25
2
0
247,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role