Player Matchup

Chaac
Chaac
Draco Hunter16
Chaac
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
13W - 4L
1,622 Elo+
Party 2
Hercules
Hercules
GodJeffTuche
Hercules
Level 27
God Stats
7W - 9L
1,593 SR
Queue Stats
50W - 43L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
Myshooo
Zhong Kui
Level 114
God Stats
16W - 19L
1,577 SR
Queue Stats
253W - 235L
1,531 Elo+
Party 2
Team Averages
Level 69
1,557 SR
1,580 Elo+

VS

Team Averages
Level 50
1,642 SR
1,468 Elo+
Anubis
Anubis
Sloppy Popi
Anubis
Level 63
God Stats
52W - 36L
1,630 SR
Queue Stats
161W - 175L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
crackin skulls3
Amaterasu
Level 50
God Stats
22W - 21L
1,495 SR
Queue Stats
78W - 83L
1,448 Elo+
Party 1
Skadi
Skadi
xFallenxSeraphx
Skadi
Level 36
God Stats
3W - 3L
1,803 SR
Queue Stats
70W - 77L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 15
9,774
698
5,374
8,677
8,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
GodJeffTuche
Hercules
16
4 / 1 / 15
10,222
730
8,525
12,583
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Myshooo
Zhong Kui
18
14 / 3 / 4
12,215
873
20,204
11,358
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 8 / 2
9,156
654
11,367
12,207
6,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
crackin skulls3
Amaterasu
14
3 / 5 / 2
9,737
696
8,342
15,234
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 6 / 2
9,020
644
5,834
11,785
4,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
5
5
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
W
Hercules
GodJeffTuche
Hercules
4
1
15
11.5
W
Zhong Kui
Myshooo
Zhong Kui
14
3
4
5.33
L
Anubis
2
8
2
0.38
L
Amaterasu
crackin skulls3
Amaterasu
3
5
2
0.8
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,103
Damage
25,543
32,618
Taken
39,226
26,823
Mitigated
21,964
10,457
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,374
642
0
2,819
8,677
8,757
381
4,425
4,252
0
25,076
W
Hercules
GodJeffTuche
Hercules
8,525
2,559
0
4,319
12,583
10,489
830
4,185
8,398
0
19,224
W
Zhong Kui
Myshooo
Zhong Kui
20,204
2,543
0
3,319
11,358
7,577
1,990
2,828
8,530
65,342
0
L
Anubis
11,367
73
0
1,981
12,207
6,615
384
6,453
5,453
47,766
0
L
Amaterasu
crackin skulls3
Amaterasu
8,342
3,433
0
1,415
15,234
11,069
497
7,393
7,173
0
24,721
L
5,834
2,767
0
630
11,785
4,280
655
6,648
4,804
0
39,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
27,913
157
Minions Killed
171
0
Camps Cleared
0
777,885
Distance Traveled
701,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,774
698
35
3
0
261,328
0
W
Hercules
10,222
730
28
2
0
276,745
0
W
Zhong Kui
12,215
873
94
7
0
239,812
0
L
Anubis
9,156
654
57
4
0
201,177
0
L
Amaterasu
9,737
696
37
3
0
267,387
0
L
Skadi
9,020
644
77
6
0
233,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role