Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Astiago
Medusa
Level 153
God Stats
2W - 1L
1,736 SR
Queue Stats
69W - 49L
1,671 Elo+
Solo
Sol
Sol
PrincessStar
Sol
Level 141
God Stats
6W - 16L
1,134 SR
Queue Stats
816W - 794L
1,564 Elo+
Party 1
Set
Set
TheBakura
Set
Level 199
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 190L
1,556 Elo+
Party 1
Ares
Ares
zlWeeDlz
Ares
Level 157
God Stats
4W - 4L
1,642 SR
Queue Stats
238W - 234L
1,582 Elo+
Party 1
Team Averages
Level 156
1,502 SR
1,575 Elo+

VS

Team Averages
Level 128
1,523 SR
1,605 Elo+
Vulcan
Vulcan
 
Vulcan
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AngelsOB
Tyr
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 2L
1,765 Elo+
Party 2
Merlin
Merlin
Bighostil
Merlin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 119L
1,535 Elo+
Party 3
Vamana
Vamana
Mauchow
Vamana
Level 120
God Stats
3W - 2L
1,431 SR
Queue Stats
70W - 58L
1,514 Elo+
Party 3
Chiron
Chiron
zDeeper
Chiron
Level 129
God Stats
2W - 0L
1,681 SR
Queue Stats
12W - 3L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 2
4,905
818
3,273
2,160
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Astiago
Medusa
7
0 / 0 / 0
4,055
676
0
0
0
10
0 / 3 / 3
5,058
843
3,240
4,394
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 0
5,123
854
2,764
3,813
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
10
1 / 1 / 2
4,674
779
4,416
7,166
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 3
5,129
855
2,909
3,142
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 2
5,411
902
2,974
6,866
2,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Bighostil
Merlin
6
0 / 1 / 0
4,270
712
0
1,018
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Mauchow
Vamana
10
1 / 1 / 1
4,938
823
3,215
5,621
2,969
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
zDeeper
Chiron
12
2 / 1 / 2
5,635
939
2,337
4,800
1,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
6
6
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
2
1
W
Vulcan
 
Vulcan
1
0
3
2.5
W
2
1
2
3
L
Medusa
Astiago
Medusa
0
0
0
0
W
Merlin
Bighostil
Merlin
0
1
0
0
W
Vamana
Mauchow
Vamana
1
1
1
1.5
L
0
3
3
0.5
L
3
2
0
1.5
W
Chiron
zDeeper
Chiron
2
1
2
3
L
Ares
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,693
Damage
11,435
17,533
Taken
21,447
10,459
Mitigated
9,441
3,567
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,273
290
65
334
2,160
847
0
440
1,720
16,253
0
W
Vulcan
 
Vulcan
2,909
673
0
490
3,142
1,269
41
1,299
1,757
16,051
0
W
2,974
139
0
1,851
6,866
2,942
0
3,151
3,350
0
12,622
L
Medusa
Astiago
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Bighostil
Merlin
0
0
0
0
1,018
353
31
584
390
3,078
0
W
Vamana
Mauchow
Vamana
3,215
1,970
0
901
5,621
2,969
182
2,099
3,214
0
13,464
L
3,240
776
0
601
4,394
1,568
54
690
3,704
16,128
0
L
2,764
786
0
452
3,813
1,946
0
299
3,514
0
13,799
W
Chiron
zDeeper
Chiron
2,337
1,107
321
870
4,800
1,908
155
2,548
1,998
0
20,351
L
Ares
4,416
69
0
2,115
7,166
6,098
0
1,480
5,686
8,167
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,815
Gold Earned
25,383
119
Minions Killed
139
0
Camps Cleared
0
484,508
Distance Traveled
611,699
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,905
818
39
7
0
106,147
0
W
Vulcan
5,129
855
32
5
0
138,358
0
W
Tyr
5,411
902
30
5
0
153,628
0
L
Medusa
4,055
676
0
0
0
0
0
W
Merlin
4,270
712
10
2
0
37,173
0
W
Vamana
4,938
823
19
3
0
144,815
2
L
Sol
5,058
843
49
8
0
113,750
0
L
Set
5,123
854
23
4
0
138,706
0
W
Chiron
5,635
939
48
8
0
137,725
0
L
Ares
4,674
779
8
1
0
125,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role