Player Matchup

Achilles
Achilles
Silver III
John9153739
Achilles
Silver III
Level 69
God Stats
44W - 40L
1,440 SR
Queue Stats
148W - 165L
900 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Taylor_DaGerman
Morgan Le Fay
Silver II
Level 86
God Stats
5W - 4L
1,343 SR
Queue Stats
340W - 351L
881 MMR
Solo
Atlas
Atlas
Silver III
Wraiths_SO
Atlas
Silver III
Level 108
God Stats
26W - 31L
1,482 SR
Queue Stats
281W - 292L
894 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
jdog1078
Ratatoskr
Silver II
Level 86
God Stats
10W - 6L
1,592 SR
Queue Stats
159W - 197L
984 MMR
Solo
Chernobog
Chernobog
Silver III
xoFrankk_
Chernobog
Silver III
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
244W - 259L
913 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,471 SR
914 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,559 SR
915 MMR
Loki
Loki
Silver III
Bigjewekz
Loki
Silver III
Level 85
God Stats
8W - 15L
1,622 SR
Queue Stats
199W - 245L
889 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
LaGyDrEaMs
Baron Samedi
Silver II
Level 86
God Stats
33W - 29L
1,526 SR
Queue Stats
113W - 139L
911 MMR
Party 1
Hercules
Hercules
Silver III
Yariel_507
Hercules
Silver III
Level 147
God Stats
11W - 8L
1,396 SR
Queue Stats
409W - 426L
869 MMR
Solo
Hachiman
Hachiman
Silver II
axineo10
Hachiman
Silver II
Level 128
God Stats
4W - 9L
1,519 SR
Queue Stats
38W - 56L
992 MMR
Solo
Agni
Agni
Silver II
tangy_horizon
Agni
Silver II
Level 123
God Stats
1W - 1L
1,730 SR
Queue Stats
113W - 139L
911 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
John9153739
Achilles
17
3 / 1 / 2
10,242
569
15,312
18,260
21,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Taylor_DaGerman
Morgan Le Fay
15
2 / 3 / 5
8,795
489
13,433
11,409
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
14
5 / 0 / 4
8,035
446
6,821
14,076
14,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
jdog1078
Ratatoskr
18
3 / 0 / 7
10,508
584
10,037
12,696
6,713
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
xoFrankk_
Chernobog
16
1 / 0 / 2
9,746
541
10,055
10,639
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
MercuryGuan YuCernunnosVamanaAnubis

VS

Bans
Ao KuangHelBakasuraCamazotzMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 4 / 1
8,331
463
4,098
14,458
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LaGyDrEaMs
Baron Samedi
12
1 / 4 / 1
7,546
419
7,263
14,994
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Yariel_507
Hercules
16
1 / 4 / 0
9,511
528
9,709
19,883
17,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
axineo10
Hachiman
15
0 / 1 / 0
8,705
484
7,253
12,501
5,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 2
8,778
488
10,995
13,963
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
2
4
1
0.63
W
Achilles
John9153739
Achilles
3
1
2
4
L
Baron Samedi
LaGyDrEaMs
Baron Samedi
1
4
1
0.38
W
Morgan Le Fay
Taylor_DaGerman
Morgan Le Fay
2
3
5
1.5
W
Atlas
5
0
4
7
L
Hercules
Yariel_507
Hercules
1
4
0
0.25
L
Hachiman
axineo10
Hachiman
0
1
0
0
W
Ratatoskr
jdog1078
Ratatoskr
3
0
7
6.5
L
0
2
2
0.5
W
Chernobog
xoFrankk_
Chernobog
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,658
Damage
39,318
67,080
Taken
75,799
52,192
Mitigated
46,832
25,690
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,098
366
0
5,182
14,458
5,629
0
2,687
11,606
0
61,891
W
Achilles
John9153739
Achilles
15,312
5,313
0
10,109
18,260
21,062
262
0
18,260
0
90,147
L
Baron Samedi
LaGyDrEaMs
Baron Samedi
7,263
547
1,324
3,246
14,994
12,131
0
7,476
7,518
30,207
0
W
Morgan Le Fay
Taylor_DaGerman
Morgan Le Fay
13,433
600
0
1,853
11,409
5,202
0
5,563
5,472
75,881
0
W
Atlas
6,821
1,647
412
2,168
14,076
14,145
0
7,561
6,275
24,737
0
L
Hercules
Yariel_507
Hercules
9,709
4,753
0
7,728
19,883
17,681
0
0
18,332
0
85,017
L
Hachiman
axineo10
Hachiman
7,253
3,372
0
2,198
12,501
5,570
0
1,044
11,457
0
75,534
W
Ratatoskr
jdog1078
Ratatoskr
10,037
2,235
0
5,902
12,696
6,713
0
2,664
9,958
0
109,763
L
10,995
574
0
2,570
13,963
5,821
0
9,047
4,916
70,136
0
W
Chernobog
xoFrankk_
Chernobog
10,055
6,618
0
5,246
10,639
5,070
637
2,316
8,314
0
97,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
42,871
598
Minions Killed
550
0
Camps Cleared
0
1,925,471
Distance Traveled
1,802,753
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,331
463
92
5
0
402,336
0
W
Achilles
10,242
569
134
7
0
395,986
0
L
Baron Samedi
7,546
419
26
1
0
343,808
8
W
Morgan Le Fay
8,795
489
113
6
0
357,484
7
W
Atlas
8,035
446
22
1
0
389,991
6
L
Hercules
9,511
528
151
8
0
357,438
4
L
Hachiman
8,705
484
137
8
0
330,527
0
W
Ratatoskr
10,508
584
174
10
0
415,423
0
L
Agni
8,778
488
144
8
0
368,644
4
W
Chernobog
9,746
541
155
9
0
366,587
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role