Player Matchup

Achilles
Achilles
HaloFlame910
Achilles
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Agni
Agni
Hiqs28
Agni
Level 60
God Stats
10W - 3L
1,949 SR
Queue Stats
139W - 156L
1,454 Elo+
Solo
Artemis
Artemis
podolakboys
Artemis
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Party 1
Team Averages
Level 56
1,650 SR
1,485 Elo+

VS

Team Averages
Level 67
1,579 SR
1,384 Elo+
Anubis
Anubis
CrimsonStreak
Anubis
Level 68
God Stats
6W - 8L
1,509 SR
Queue Stats
215W - 214L
1,484 Elo+
Solo
Chaac
Chaac
GreaseMonkey657
Chaac
Level 68
God Stats
4W - 9L
1,466 SR
Queue Stats
122W - 139L
1,285 Elo+
Solo
Thor
Thor
Lebilel
Thor
Level 65
God Stats
3W - 1L
1,762 SR
Queue Stats
30W - 34L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HaloFlame910
Achilles
10
0 / 7 / 0
6,464
646
5,057
14,774
14,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
Hiqs28
Agni
11
0 / 5 / 1
6,956
696
3,426
8,664
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
podolakboys
Artemis
10
0 / 8 / 1
6,542
654
6,789
12,297
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 8
9,768
977
13,968
8,408
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 12
8,634
863
7,381
9,976
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Lebilel
Thor
13
4 / 0 / 11
8,312
831
5,577
4,621
1,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
0
Kills
19
20
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
1
8
14
W
5
1
12
11
L
Achilles
HaloFlame910
Achilles
0
7
0
0
L
Agni
Hiqs28
Agni
0
5
1
0.1
W
Thor
Lebilel
Thor
4
0
11
9.5
L
Artemis
podolakboys
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,272
Damage
26,926
35,735
Taken
23,005
20,519
Mitigated
17,133
2,560
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,968
1,204
0
3,359
8,408
4,437
1,151
696
7,517
42,555
0
W
7,381
1,153
432
4,168
9,976
10,824
190
1,877
7,652
0
28,743
L
Achilles
HaloFlame910
Achilles
5,057
1,262
0
667
14,774
14,418
0
5,612
8,593
0
13,144
L
Agni
Hiqs28
Agni
3,426
553
196
564
8,664
2,654
0
2,894
5,638
24,038
0
W
Thor
Lebilel
Thor
5,577
350
0
500
4,621
1,872
1,589
914
3,512
0
20,402
L
Artemis
podolakboys
Artemis
6,789
4,381
0
1,133
12,297
3,447
0
5,476
6,663
0
23,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,962
Gold Earned
26,714
102
Minions Killed
129
0
Camps Cleared
0
490,023
Distance Traveled
613,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,768
977
59
6
0
183,305
0
W
Chaac
8,634
863
38
4
0
218,555
0
L
Achilles
6,464
646
9
1
0
172,856
0
L
Agni
6,956
696
52
5
0
162,136
0
W
Thor
8,312
831
32
3
0
211,844
0
L
Artemis
6,542
654
41
4
0
155,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role